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AgeCommit message (Expand)Author
2008-06-28BGE 2d-filter, custom shaders now can have depth texture and luminance textureHamed Zaghaghi
2008-06-28bugfix, txt_to_buf would crash on an empty text file.Campbell Barton
2008-06-26Fix for bug [#13651] Convertor->Math->Divide brokenJuho Vepsalainen
2008-06-26Make it so it accepts blah.tiff as a filename not just blah.tifKent Mein
2008-06-25int toggle button function was being used on a short, remove warnings in butt...Campbell Barton
2008-06-25Commented out face transp changing when switching images, this is more annoyi...Campbell Barton
2008-06-25BGE patch 15044 approved: Edit Object Dynamics Actuator.Benoit Bolsee
2008-06-25added r/w access to nurb curves orderU for migiusCampbell Barton
2008-06-25BGE patch: Add automatic support for armature driven shape keys.Benoit Bolsee
2008-06-24BGE patch: Add damping and clamping option to motion actuator.Benoit Bolsee
2008-06-24Artists complaining about these popupsCampbell Barton
2008-06-24BGE patch: Add NAND, NOR, XOR, XNOR controllers.Benoit Bolsee
2008-06-24BGE bug fix: action constraints were not correctly copied from Blender to BGE...Benoit Bolsee
2008-06-24BGE patch: Add level option on sensor and fix sensor reset.Benoit Bolsee
2008-06-23bugfix [#14796] -t <threads> command line switch doesn't work unless FIXED_TH...Campbell Barton
2008-06-23BGE patch #14386: Action Actuator Current Frame Prop. This patch is very use...Benoit Bolsee
2008-06-23An initializer line was missing from the beginning of a loop, causing crashes.Joseph Eagar
2008-06-23Transform SnappingMartin Poirier
2008-06-23Moving Line to Line intersection into arithbMartin Poirier
2008-06-23== Sequencer ==Peter Schlaile
2008-06-23[#14398] In Object- and EditMode, global rotate manual input is different tha...Martin Poirier
2008-06-23== FFMPEG ==Peter Schlaile
2008-06-22bugfix, Shift+H would hide unselected objects on unseen layers.Campbell Barton
2008-06-22BGE patch: add state engine support in the logic bricks.Benoit Bolsee
2008-06-22Compiler warning fixes (part 1 or 2)Joshua Leung
2008-06-22Bugfix:Joshua Leung
2008-06-21* Documented that get/setOrientation use an inverted rotation matrixCampbell Barton
2008-06-19Just make gcc compiler happy (stupid harmless warning)Daniel Genrich
2008-06-18Patch #8882 - Falloff in the wave modifierBen Batt
2008-06-18* Fix for a crash in game engine vertex array drawing with texfaces.Brecht Van Lommel
2008-06-18BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.Benoit Bolsee
2008-06-18[#14400] Crash on grab/move on axis when nothing selected (patch included)Martin Poirier
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-06-17* Simple addition to math node (comp and shading): Greater Than and Less Than...Matt Ebb
2008-06-16[#11456] New datablock type(s) added to Oops SchematicCampbell Barton
2008-06-16SnappingMartin Poirier
2008-06-16Patch [#13777]Diego Borghetti
2008-06-16soc-2008-mxcurioni: Freestyle now supports camera information (the image is s...Maxime Curioni
2008-06-15[#13691] apricot Snap didn’t work correct in svnMartin Poirier
2008-06-15Patch [#13668] Tool tip correctionMartin Poirier
2008-06-15Whitespace commit in armature.cJoshua Leung
2008-06-15bugfix, simple crash in drawactionCampbell Barton
2008-06-15BGE patch: support Set Scene in BGE. Linked Set Scene should have no name con...Benoit Bolsee
2008-06-14fix for ndof inconsistencies, bug #13954Jean-Luc Peurière
2008-06-14bugfix for memory corruption caused by BLI_cleanup_file on paths that went to...Campbell Barton
2008-06-14Bugfix: Joshua Leung
2008-06-14soc-2008-mxcurioni: removed static dependencies (formerly fixed in app_blende...Maxime Curioni
2008-06-13Some pose action ipo corruptions when using BGE, added some debug printf's wh...Campbell Barton
2008-06-12When your home directory is full, saving defaults would fail without raising ...Campbell Barton
2008-06-12Patch #8613 - Vertex groups in the mirror modifier.Ben Batt