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2018-07-30Cleanup/Refactor: Move CurveCache runtime data into Object.runtime struct.Bastien Montagne
Also, fix missing cleanup of Object.runtime when copying Object datablocks!
2018-07-30Workbench: Use FXAA instead of TAA when viewport is animated.Clément Foucault
Fix T55996 "Playback in "Active Editor Only" doesn't work"
2018-07-30Fix T56020: Crash while opening .blend file made with older version.Bastien Montagne
We need a NULL workspace check here, in some cases we get a SRTemp screen even though it's not tagged as temp...
2018-07-30Motion Path: Don't blit MSAA buffer if there is no motion pathsClément Foucault
2018-07-30Armature: Fix bone always transparent when enabling MSAAClément Foucault
2018-07-30Motion Path: Fix motion path when MSAA is enabledClément Foucault
2018-07-30DRW: Add option to only resolve framebuffer colors without depth testClément Foucault
2018-07-30DRW: Add DRW_shgroup_is_empty and DRW_pass_is_emptyClément Foucault
2018-07-30Shape keys: change default interpolation for absolute shape keys to linear.Brecht Van Lommel
2018-07-30Fix T56121 and maybe others: DST.gpu_context was being created in the wrong ↵mano-wii
DST.gl_context. In addition to the crash in the selection of bones, this was responsible for other problems such as wrong hair and disappearing objects.
2018-07-30Fix T56152: Rotate crash w/ individual originsCampbell Barton
2018-07-30Merge branch 'master' into blender2.8Campbell Barton
2018-07-30Cleanup: id-property creationCampbell Barton
D3473 by @JacquesLucke
2018-07-30Merge branch 'master' into blender2.8Campbell Barton
2018-07-30Use Ctrl Snap to seconds w/ play-head dragCampbell Barton
D3056 by @alourenco
2018-07-30Cleanup: trailing spaceCampbell Barton
2018-07-30Merge branch 'master' into blender2.8Campbell Barton
2018-07-30Cleanup: trailing spaceCampbell Barton
2018-07-29Merge branch 'master' into blender2.8Campbell Barton
2018-07-29Fix T56120: bad property access (from 2.8)Campbell Barton
Thanks to @brita_ for the fix.
2018-07-28Fix T56120: Crash on "Install Matcap, World or Camera HDRI"Ines Almeida
Code was trying to hide properties by name that may not exist. Check if it was actually found and add 'files' to the filter, since it is what WM_OT_studio_lights_install uses.
2018-07-28Fix outliner icon row with counters not correct for nested collections.Brecht Van Lommel
2018-07-27Cleanup: Remove occurances of GPULampClément Foucault
2018-07-27GPUTexture: Fix wrong texture size checkClément Foucault
2018-07-27Eevee: Fix assert when baking lightprobes.Clément Foucault
The GPU context was freed before all framebuffer attached to it were deleted. Fix T56117
2018-07-27Subsurf: Correction to origindexSergey Sharybin
Only enforce origindex to NONE for a generated geometry. For the rest of geometry rely on CustomData_copy() to set it to the proper value. This will ensure origindex is set correct for cases when there is an array modifier prior to subsurf.
2018-07-27Workbench: option to change backgroundJeroen Bakker
Replaced the draw world option with a shading.background_type enum. Where the user can select Theme, World or a Custom color. World and theme colors do not always work in workbench. We needed to have an option what the user could control locally (per viewport). Especially when using linked data. I removed the world background drawing from the draw_manager. It was never used as EEVEE and Workbench both override the logic. Not 100% sure about the naming of Theme, World, Viewport. In other parts of blender's codebase World is sometimes called Scene. Will stick to the names that describes its location best. {F3990139} Reviewers: fclem, campbellbarton Reviewed By: fclem Subscribers: venomgfx Tags: #bf_blender_2.8 Differential Revision: https://developer.blender.org/D3551
2018-07-27Fix crash enabling disabled collection containing curves.Brecht Van Lommel
Fixes T55948, T56016, T55926, T55947. Differential Revision: https://developer.blender.org/D3564
2018-07-27Fix GPU build error after recent commit.Brecht Van Lommel
2018-07-27DRW: Fix Race condition in defered compilationClément Foucault
2018-07-27Fix T55888: Eevee: crash when shadow cube size is > 512pxClément Foucault
Note that this was only reported to happen on AMD GPU + windows.
2018-07-27Fix T55744: Assertion failure using the Knife angle constraint optionClément Foucault
2018-07-27RNA: Set default for Camera propertiesClément Foucault
Change the default clipend value to match the viewport (1000.0f)
2018-07-27Merge branch 'master' into blender2.8Campbell Barton
2018-07-27Fix Vector.project crash w/ >4 length vectorsCampbell Barton
2018-07-27Correct arguments for callbackCampbell Barton
2018-07-27Merge branch 'master' into blender2.8Campbell Barton
2018-07-27Fix T56074: Remove doubles creates holesCampbell Barton
Own regression when moving remove-doubles to kd-tree (seems to happen only in rare cases).
2018-07-27UI: Tooltip tweaks for Display ModePablo Vazquez
Keep UI -> Keep User Interface, and don't use the word UI again in the tooltip.
2018-07-26Fix assert in snapEditMesh.mano-wii
2018-07-26Fix compiling after ui cleanupsJens Verwiebe
2018-07-26Cleanup: unused argsCampbell Barton
2018-07-26Merge branch 'master' into blender2.8Campbell Barton
2018-07-26WM: replace UI draw callbacks w/ property pollCampbell Barton
Custom drawing functions were used just to control property display. Move to poll function.
2018-07-26Merge branch 'master' into blender2.8Campbell Barton
2018-07-26UI: hide transform constraints when not usedCampbell Barton
2018-07-26Cleanup: remove redundant flagCampbell Barton
Caller can pass this flag if necessary.
2018-07-26Merge branch 'master' into blender2.8Campbell Barton
2018-07-26WM: remove duplicate ui-list functionsCampbell Barton
Missed when moving into own file. Caused issues on MSVC, not GCC.
2018-07-26Merge branch 'master' into blender2.8Campbell Barton