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2014-02-22Code cleanup: styleCampbell Barton
2014-02-21Fix more of T38726: there still was a crash when deleting render layers.Brecht Van Lommel
2014-02-21Fix T38726: blender internal viewport render crash when deleting render layer.Brecht Van Lommel
2014-02-21Bugfix: Toggling "auto-blends" option on NLA Strips doesn't update them ↵Joshua Leung
immediately
2014-02-21Fix T38737: Box select channels in dope sheet doesn't select corresponding ↵Joshua Leung
bones in rig
2014-02-21Fix T38739: Simulations, unsupported in the Game Engine, could not be ↵Thomas Dinges
removed from the UI. Also shorten info messages a bit.
2014-02-21Fix T37719: NodeTrees lose users on undo.Lukas Tönne
The node editor needs to "ensure real user" (id_us_ensure_real) on all the node trees. This was done correctly for all open groups, but missing for the base node tree. Function is a bit hidden behind anonymous arguments in readfile.c ...
2014-02-21Fix T38598: RGBA images don't blend well in VSE with Cross Effect StripSergey Sharybin
The issue was caused by the fact that sequencer used to cross-over effect result with strips used for this effect, which is really stupid. Now made it so strips which are used for effect inputs are not in the render stack to be sure they would only be used by effect itself and wouldn't be blended in any other way.
2014-02-21Reduce crease & bevel weight precision to hide float/ubyte roundingCampbell Barton
2014-02-21Fix T38736: ShrinkWrap modifier doesn't work after SubsurfCampbell Barton
2014-02-21NDOF: Fit key working for logic, clip and sequencerCampbell Barton
Patch D334 from Inês Almeida
2014-02-21Fix own error - tab scrolling mixed up region/window coordsCampbell Barton
2014-02-21UI: Increase cursor distance to leave keyboard navigationCampbell Barton
This mitigates T38505, where moving the mouse while using the wheel/keys can exit the submenu. So at least smaller unintentional movements won't be misinterpreted.
2014-02-21Modifier: rename triangulate scanfill to ear-clipCampbell Barton
2014-02-21Fix random select in edge/face modeCampbell Barton
patch D336 from Henrik Aarnio
2014-02-21Fix for BM_mesh_deselect_flush(), allowed faces with deselected edgesCampbell Barton
2014-02-20Fix for bad imbuf creation by compositor viewers if resolution is (0,0).Lukas Tönne
This can happen if no image buffers are used to define a sensible resolution. Then the viewer will stiff create a float buffer in the output imbuf, which defies the usual ibuf->rect_float check and leads to invalid memory access. Float buffer should not be created in this case.
2014-02-20Fix for reading past allocated bounds when calculating pathsCampbell Barton
2014-02-20Fix for off-by-one error switching nurbs directionCampbell Barton
2014-02-20Fix crash when deleting strip used as mask in another strip modifierSergey Sharybin
2014-02-20Allow using strips from the top of the stack as modifier argumentsSergey Sharybin
Poll function tried to be smart and disallow having dependency cycles, but it didn't work properly. Further, it still possible to re-shuffle strips stack in the way which introduces dependency cycles. So disabled this smartness in the poll function for now.
2014-02-20Transform: revert to 2.69 numeric input behavior by defaultBastien Montagne
This allows to get the same "quickies" as in previous (2.69) code, (XYZ, -/, etc.), yet keeping nice non-conflicting new stuff like cursor navigation or copy/paste. You can switch to full mode hitting '=', and back to simple mode hitting 'ctrl ='.
2014-02-20Transform: skip setting colors when picking with the manipulatorCampbell Barton
2014-02-20NDOF: yaw/pitch were swapped and add timeline fit.Campbell Barton
2014-02-20UI: Fix for rna-enum submenus not showing a right arrowCampbell Barton
2014-02-20Fix T38723: Crash on loading with NULL sequence stripdataCampbell Barton
2014-02-20NDOF: define 2 default navigation modes: free & orbitCampbell Barton
After some discussion it seems both are valid defaults but useful for very different purposes. - 'free' lets you explore the scene with full 6dof (like fly mode) - 'orbit' is closer to typical mouse view orbit, constraining to orbiting about a central location. This doesn't effect orbit/pan which are available with modifier keys.
2014-02-19Use tabs for image editor.Antony Riakiotakis
For initial discussion see T38371 This commit organized panels for image editor to new tab categories dependent on the image editor mode: View Mode: Tools - contains UV tools (currently only transform and UV Sculpting) Scopes - contains scopes Grease Pencil - contains Grease Pencil operators Paint Mode: Tools - contains brush options Scopes - as above Grease Pencil - as above Mask Mode Mask - contains mask tools Scopes - as above Grease Pencil - as above Grease Pencil panel/tab now includes operators, not view options which have been moved to the UI region on the right. To make this work better, image editor toolbar now is of type TOOLS instead of PREVIEW as was the case previously. A nice version patch makes sure all works predictably, but opening newer files with older blender executables could backfire. This commit does not address which UV Tools will be included in the Tools tab for the view mode, but does include some basic tools (transform) and provides a class to inherit from to avoid conflicts with UV Sculpting. Reviewers: brecht, dingto, sergey Differential Revision: https://developer.blender.org/D315
2014-02-19fix T38721 Vertex Group pop menu (CTRL+G) Set Active Group not updating ↵Dalai Felinto
Vertex Groups Panel I set ND_VERTEX_GROUP to update the buttons. Reviewed by: Lukas Toenne
2014-02-19Fix T38717: Copy Vertex Group To Selected fails when all Vertex GroupsLukas Tönne
are empty. This is now considered a no-op and counts as a successful copy (since nothing would have changed anyway).
2014-02-19added support for double,float and int property values for maya restpose ↵gaiaclary
matrix properties
2014-02-19Added Maya restpose_matrix support via custom properties to Collada exportergaiaclary
2014-02-19Change default track to 15px pattern and 71px searchSergey Sharybin
After recent seed improvements it makes tracking more robust without speed loss.
2014-02-19Added track weight to presetsSergey Sharybin
Useful for cases when you need to create bunch of witness tracks.
2014-02-19Fix T38720: Clear preview range operator missing notifier to redrawLukas Tönne
timeline.
2014-02-19Fix T38603: Output File node sockets were drawing the regular socketLukas Tönne
label in addition to the actual specialized socket ui.
2014-02-19NDOF: fix helicopter fly option, revert default to trackball.Campbell Barton
Rationale for using trackball is that it allows roll which you expect with an ndof device.
2014-02-19Code cleanup: de-duplicate ndof controls for walk/fly modeCampbell Barton
2014-02-19MSVC: improve warnings for scons and cmakeCampbell Barton
Some int/float conversion warnings were disabled by buildsystems but re-enabled by BLI_winstuff.h, the warnigns relate to conversions not considered issues on other systems so better just quiet them.
2014-02-19Fix T38567: Branch smoothing on skin modifier brokenCampbell Barton
own regression when changing delete commands
2014-02-19Fix T38714: MeshPolygon.center not a Vector typeCampbell Barton
2014-02-19Fix T38706: dropdown labels in popups not updatingCampbell Barton
Caused by own recent changes to menu handling
2014-02-19UI: increase contrast active/inactive (see: T38490)Campbell Barton
2014-02-19Code cleanup: styleCampbell Barton
2014-02-18Fix windows build error in splash screen commit.Brecht Van Lommel
2014-02-18Fix T38661: make number button increment/decrement areas smaller.Brecht Van Lommel
Previously 1/3 of the button was used to decrement, 1/3 to edit and 1/3 to increment. However with the number text now right aligned this meant that the increment area would overlap the number text, which is confusing. So it was made to smaller to only cover the arrows. It's not as easy to click but I don't know of a better solution with right aligned number text.
2014-02-18Splash screen: use a retina resolution image for Mac OS X.Brecht Van Lommel
2014-02-18Multisample: disable this by default again, it is causing a serious ↵Brecht Van Lommel
performance regression. Fixes T38665
2014-02-18Fix T38488: Single pixel line artifact with Rotate and Wrapped TranslateLukas Tönne
nodes. The Rotate node was calculating the center with a 1 pixel offset, which effectively shifts the image by 1 pixel on one or both axis for right-angle (90 degree) rotations. Note that the wrapping feature for translate nodes can still produce undesirable results for non-quadratic images. This is because of how the resolution calculation works atm: the Rotate node will keep the resolution of the input image, even if the resulting image is then cropped or leaves empty margins. There is no easy way to fix that without redesign.
2014-02-18Fix T38691: Curve object bevel not working in group instanceSergey Sharybin
It is possible that objects from dupli-groups depends on objects which are not in the dupli-group. We do need this objects to be evaluated as well on visible changes, so all dependencies for objects from the dupli-group are met. Unfortunately, we don't have parent relations on this state, so we're to use DFS over the whole DAG to gather such dependencies. This is probably not so bad since visible update is called really rarely. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D326