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2013-10-31Fix for Freestyle rendering errors with color blend modes SOFT_LIGHT and ↵Tamito Kajiyama
LINEAR_LIGHT.
2013-10-31code cleanup: warningsCampbell Barton
2013-10-31Python ui: increase interface float precision limit from 6 to 7Dalai Felinto
2013-10-31cancelling an operator popup now calls the operators cancel callback.Campbell Barton
2013-10-31remove return argument from wmOperatorType->cancel, was only ever returning ↵Campbell Barton
OPERATOR_CANCELLED.
2013-10-31fix for uninitialized value use in newly added fcurve normalized view.Campbell Barton
also quiet warning without openmp.
2013-10-31Add .webm to the list of extensions recognized as videoAndrea Weikert
(Patch by Philipp Oeser, submitted in [#37199], many thanks)
2013-10-30Code cleanup: typo-fixSergey Sharybin
2013-10-30revert own commit r60607, caused bug [#37253]Campbell Barton
2013-10-30Fix #37252: Mask modifier doesn't copy settings on object copySergey Sharybin
2013-10-30Add some update notifiers for a few boolean paint properties (probably aAntony Riakiotakis
lot more needed) so that they get properly updated in UI when the property is edited through python or a custom key binding to context toggle operator.
2013-10-30One more optimization for lasso, clip PBVH against object space planesAntony Riakiotakis
of lasso enclosing rectangle.
2013-10-30Optimization of lasso masking using scanfill.Antony Riakiotakis
Thanks to Campbell for the advice!
2013-10-30Some comment fixes, add new sculpt masking operators to menusAntony Riakiotakis
2013-10-30Lasso select tool for masking in sculpting. Initial code, non optimizedAntony Riakiotakis
for now. Used to be ultra terrible but with threading (openmp) there is slightly better performance and is ready for testing. To use press shift-ctrl-lclick. Still no ability to remove mask. Coming soon. Also make box selection threaded (openmp) and comment fix.
2013-10-29Code cleanup: more int->bool conversions mask moduleSergey Sharybin
2013-10-29Code cleanup: use bool instead of int in mask moduleSergey Sharybin
2013-10-29Project Pampa request: FCurves normalized displaySergey Sharybin
Added two options to a header of FCurve editor: - Normalize which makes it so every individual curve is fit into -1..1 space. - Auto-normalize, which probably is to be called "Lock" which "locks" curve normalization scale. This is useful to prevent curves from jumping around when tweaking it. It's debatable whether it need to be a button to normalize curves n purpose only, and it's fully depends on animator's workflow. Here during Project Pampa we've got Francesco who get used to auto-renormalization and Hjalti who prefers locked behavior. Docs are to be ready soon by Francesco. Thanks Brecht for the review!
2013-10-29Make anim system safer for threadingSergey Sharybin
Remove usages of ANIM_unit_mapping_apply_fcurve in favor of runtime scale factor apply. There're still calls to ANIM_nla_mapping_apply_fcurve are hanging around, they're the next t be cleaned up!
2013-10-29Fix #37192, Rendered preview causes crash when deleting a material node in ↵Lukas Toenne
shader node editor. The 'free' callback for node execution data was accessed from the node->typeinfo, but this pointer can become invalid because the render database is not immediately freed after the job finishes. To avoid access to dangling node pointers, store the function callback in the exec data itself. The node pointer must not be accessed in the free function (wasn't used before either), these functions are purely for the execution data.
2013-10-29fix [#37250] dynotopo initial triangulationDalai Felinto
hmrf arguments order was wrong ... but int/bool casting made it pass through the compiler
2013-10-29Code cleanup: remove unused block from multire bakerSergey Sharybin
Mapping from grid on ll 0 was not used and was incorrect since bmesh merge anyway.
2013-10-29Enable multires bake to level 0Sergey Sharybin
Uses trick with crating simple subdivided mesh with level 1 and bakes against it. From quick tests seems to be working correct, more tests are welcome.
2013-10-29Fix #37246: Dynamic paint end frame is limited to 9999Sergey Sharybin
Not sure what's actual reason for this, increased it to MAXFRAMRF.
2013-10-29Fix for particle texture influence bug causing undefined (nan) values: When ↵Lukas Toenne
using a texture with "Particles/Strands" coordinates that in turn has a "Lifetime" influence on the particles, the texture eval accesses the particle lifetime/dietime data before it is actually defined! This is a design flaw, but to avoid corrupted data for now just initialize the lifetime/dietime values for particles in advance before evaluating the texture.
2013-10-29(Due to a change in function call) Added default triangulation method for ↵Gaia Clary
Collada exporter
2013-10-29Fix collada compile, too less argumentsJens Verwiebe
2013-10-29style cleanupCampbell Barton
2013-10-29Triangulate Modifier: using different ngon and quad methodsDalai Felinto
Quads: Beauty, Fixed, Fixed Alternate, Shortest Diagonal Ngons: Beauty, Scanfill * Shortest Diagonal is the default method in the modifier (popular elsewhere), but beauty is the default in Ctrl+T). * Remove the need for output slot and beauty operator to be called after Clt+T Patch with collaborations and reviewed by Campbell Barton
2013-10-29patch [#37218] Split operator for armaturesCampbell Barton
from Henrik Aarnio (hjaarnio)
2013-10-29patch [#37217] Make WM_gesture_lines draw the lasso unfilled. (Adding ↵Campbell Barton
reroute nodes, cutting node links) by Henrik Aarnio (hjaarnio)
2013-10-29patch [#37219] RenderParts.partsdone is not a boolean, but a counterCampbell Barton
from Lawrence D'Oliveiro (ldo)
2013-10-29patch [#37231] Bone fill sets bone to connected, even if neither of its ↵Campbell Barton
points is at the tail point of points it's connecting. from Henrik Aarnio (hjaarnio)
2013-10-29correct error in recent commit.Campbell Barton
2013-10-29Make it possible to track specified clipSergey Sharybin
Added a property to track_marker operator to be able to render clip which name was passed to the operator instead of clip from current clip editor context. Very much useful for automatic tests.
2013-10-28Fix compile error using Visual Studio 2012.Daniel Genrich
2013-10-28Fix #37221: Multilayer EXR inputs generate pink frame/last displayed frame ↵Sergey Sharybin
when using an image sequence offset generally speaking, if multilayer image fails to load for current frame doesn't mean anything bad. It might be used to make it so image sequence is being alpha-overed somewhere in the middle of scene time. Made it so if the whole file fails to load, image node will deliver black transparent color, the same what happens for regular (non-multilayer images). Also needed to tweak code in load_multilayer_sequwnce to make sure no cached frames are pointing to a freed memory.
2013-10-28move bmesh array lookup data and utility functions from editmesh into bmesh,Campbell Barton
since enough bmesh operations can also take advantage of direct index lookups on verts/edges/faces. developers note: - EDBM_index_arrays_init/ensure/free -> BM_mesh_elem_table_ensure/init/free - EDBM_vert/edge/face_at_index -> BM_vert/edge/face_at_index - EDBM_uv_element_map_create/free -> BM_uv_element_map_create/free - ED_uv_element_get -> BM_uv_element_get
2013-10-28fix for decimator editing the data it loops over in an unsupported way.Campbell Barton
2013-10-27Expose MVertSkin customdata layer in Python. This allows scripts to change ↵Andrew Hale
parameters which are used by the skin modifier (such as radius)
2013-10-27rename BM_vert_at_index -> BM_vert_at_index_find (since this searches the ↵Campbell Barton
mempool). needed for other changes - coming.
2013-10-27Border select for sculpting, using B shortcut, warmup for more advancedAntony Riakiotakis
masking, like lasso selection.
2013-10-27fix [#37195] particles crash with viewport renderCampbell Barton
2013-10-26Weighted tracksSergey Sharybin
Added a weight slider to track which defines how much particular track affects in a final reconstruction. This weight is for sure animateable. Currently it affects on BA step only which in most cases will work just fine. The usecase of this slider is to have it set to 1.0 most of the time where the track is good, but blend it's weight down to 0 when tracker looses the track. This will prevent camera from jump. Tutorial is to be done by Sebastian.
2013-10-26remove null checks for macro definitions, if these fail then something is ↵Campbell Barton
broken elsewhere, better not fail silently.
2013-10-26fix for metaball editmode duplicate with PETCampbell Barton
2013-10-26fix for BM_faces_join_pair() making the assumption that only the 2 faces use ↵Campbell Barton
an edge, face winding could be flipped incorrectly. also remove search for shared edges - all callers pass the edge in.
2013-10-26rename give_cursor to ED_view3d_cursor3d_getCampbell Barton
2013-10-26code cleanup: merge doxygen comments into C source.Campbell Barton
2013-10-26fix for outline width theme option being ignored for non mesh object types.Campbell Barton