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2014-11-11Cleanup: remove inline list-countCampbell Barton
2014-11-11UI: Cleanup, replace enum with functionCampbell Barton
2014-11-11UI: cleanup odd string-width checkCampbell Barton
2014-11-11UI: Cleanup (line length)Campbell Barton
2014-11-11UI: order & comment eButTypeCampbell Barton
2014-11-11UI: remove unused emboss-table defineCampbell Barton
2014-11-11Avoid calling powf with integer exponent in more placesSergej Reich
Move powX functions from particle code into math library and use them.
2014-11-11cloth: Avoid calling powf with integer exponentSergej Reich
This is pretty slow and even shows up in profiling.
2014-11-11cloth: Fix overallocation for collisionsSergej Reich
This was introduced when eltopo was added, but not reverted when it was removed.
2014-11-11Fix T42557: Crash on delete or separate vertices with subsurf modifier + ↵Bastien Montagne
vertex parenting Only fixes the crash actually, real issue is, vparent does not handle deletion of vertices at all currently... We'd need either some kind of static uuid for vertices, or some mapping helpers used each time we remove or reorder verts... ugh. Org patch by Severin (Julian Eisel).
2014-11-11UI Refactor T41640Campbell Barton
Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now
2014-11-10Fix T39144: text-select scrolling too fastCampbell Barton
Use a timer to get predictable speed.
2014-11-10Fix T42498: Disable Renaming for Read-Only Files in File Browserjulianeisel
2014-11-10Sequencer: undefine SEQ_BEGIN/SEQ_END (see comment)Campbell Barton
2014-11-10Fix T42499: Make sure directories are not interpreted as librariesjulianeisel
2014-11-10Fix T4256: Connect tool hangsCampbell Barton
2014-11-10Fix/workaround T37073: Crash updating custom props visible in the UICampbell Barton
2014-11-10Fix T42199: PET displays when transforming around centersCampbell Barton
Old code only worked for faces.
2014-11-10Fix T42221: 'Shadow Width' influences tooltip sizeCampbell Barton
Positioning of popups was using shadow width for placement, could give some quite odd results.
2014-11-10Correct last commitCampbell Barton
2014-11-10Fix: Shapekey Basis not updated on editmode exitCampbell Barton
2014-11-10Fix T42486: Array modifier cap-end crashCampbell Barton
Thanks to @PatB for the fix.
2014-11-09Cleanup: remove unused UI_SHIFT_FLIPPED (2.4x toolbox)Campbell Barton
2014-11-09GLSL: specular transparency support for Blender internal materialsDontsov Valentin
Reviewed By: brecht Differential Revision: https://developer.blender.org/D781
2014-11-09Fix T42540: save_pre and save_post handlers not called when saving ↵Brecht Van Lommel
startup.blend.
2014-11-09Fix T42548: crash showing subsurf modifier UI on hidden object.Brecht Van Lommel
2014-11-09Code cleanup: Remove unused functions from implicit.cSergey Sharybin
Most of the unused functions were removed. Some of them were if-defed because they are referenced from the code which was already if-defed. Reviewers: lukastoenne, campbellbarton Differential Revision: https://developer.blender.org/D868
2014-11-07Fix T42531: Setting 'Undo' steps to '1' causes weirdness.Bastien Montagne
Do not allow '1' value here, it's useless. Thanks to Campbell for suggested solution here!
2014-11-07Fix assert failure in GPU codegenSergey Sharybin
Even though GLSL allows to have polymorphic functions our codegen is not aware of this at all. Let's rename the functions for now, but in the future would be handy to make codegen aware of the polymorphic functions.
2014-11-06Fix T42208 color pickers are coupled.Antony Riakiotakis
Decouple color picker hsv data from the whole block. Basically, each color picker now takes care of creating its own color picker role. For this bug report it can be seen that probably HSV is not the best space for gamma/lift/gain workflow because it is bounded at 1.0 but this is a separate issue.
2014-11-06better fix for fix T42525 (tm)Antony Riakiotakis
Looks like material node trees are stored directly in the material. The reason I thought this was fixed was because my test file didn't connect the lamp data node in the rest of the tree. Thanks to Campbell for catching this :)
2014-11-06Fix T42497: Enlarge rename text field in File Browserjulianeisel
To ensure there's space for more than a few characters in the rename text fields of the File Browser, we now use a width relative to the column width (for all display modes). Includes some edits from @campbellbarton - thanks for this!
2014-11-06Fix T42525 crash when deleting lamp attached to Lamp Data material nodeAntony Riakiotakis
in material shading mode.
2014-11-06Editmesh: select more/less can now step over adjacent facesCampbell Barton
This keeps a square shaped selection when using grid topology.
2014-11-06Fix T42492, Shading error with fresnel weight node.Antony Riakiotakis
Orthographic case needs different handling.
2014-11-06Revert "Metastrips: disallow making a metastrip with only one strip present."Antony Riakiotakis
This reverts commit a1578f08dc442b0c64f05a1ab18ef0fd90a9f6e4. Looks like some workflows benefit from being able to do this
2014-11-06Slight corrections to the string formatting of autosave, thanks toAntony Riakiotakis
Campbell for the help!
2014-11-06Gooseberry request, append the file name to autosaves as well as the pidAntony Riakiotakis
2014-11-06Correct recent refactor (use generic callback)Campbell Barton
2014-11-05Fix T42255: "Copy Constraints" operator has to tag the affected objectLukas Tönne
and pose for depsgraph. Otherwise the update order can be incorrect until the next sort is executed.
2014-11-05Editmesh: report a warning when fill failsCampbell Barton
also prevent assert with zero normal
2014-11-05Simplify node frame detach operators, based on T34670 by @julien.Lukas Tönne
* The `NODE_OT_parent_clear` operator has been removed. This was a very simplistic operator that detached every selected node, which is not very useful in case of hierarchical frames. The `NODE_OT_detach` operator only detaches the top parent nodes in the selection, keeping the hierarchy of selected nodes intact. * The `ALT+P` shortcut has been reassigned to the `NODE_OT_detach` operator which replaces the previous `NODE_OT_clear` mapping with similar behavior (also gives a menu entry shortcut now). * Shortcuts for `NODE_OT_detach_translate_attach` have been removed, due to crowded and messy keymap and unintuitive shortcut `ALT+F`. This macro operator is still registered, in case hardcore users want to make their own keymaps, but not mapped by default. Node keymaps may need some redesign in the future for these things.
2014-11-05Code cleanup: Replace magic number with verbose name for math node operationsSergey Sharybin
Should be no functional changes, just much less cryptic code.
2014-11-04BMesh dissolve: enable use_verts for edge dissolve (by default)Campbell Barton
2014-11-04Fix T42408: FSAA affects Cycles Image CompositingSergey Sharybin
Use FSAA settings only if current render engine is BI or GE/ That's for until we'll support FSAA in Cycles or other render engines.
2014-11-04Fix T42289: 'Make single user' not registered in historySergey Sharybin
2014-11-04Fix-for-fix ik-spline clamp existing files tooCampbell Barton
2014-11-04Fix T42445: Clamp flag has no effect on result value in Math and MixRGB ↵Sergey Sharybin
shader nodes (Blender Render) Quite striaghtforward implementation, with the only weird thing that for some reason my video driver wasn't happy with calling the function "clamp" giving some weirdo shader compilation error messages. Called the GPU function clamp_val which can handle float and vec3.
2014-11-04Add utility macros to clamp all elements of 2,3,4 component vectorsSergey Sharybin
2014-11-04Code cleanup: Replace magic constants with definesSergey Sharybin
From quich search didn't see where the flags are used apart from RNA currently, but i might have missed something.