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2018-09-29Multiple-Objects: ARMATURE_OT_dissolveDalai Felinto
2018-09-29Multiple-Objects: ARMATURE_OT_flip_namesDalai Felinto
2018-09-28RNA: Cleanup - remove no longer needed get/set functionsDalai Felinto
Left over from rBbdbf4471a6c4ba2d444eea5e7f0e6984b3aaafc2.
2018-09-28Multi-Objects: Fix edit mesh texts drawing in the wrong placeDalai Felinto
It was always drawing on the active object localspace.
2018-09-28Fix errors for show_occlude_wire not in view3d.overlayDalai Felinto
2018-09-28Multi-Objects: MESH_OT_sort_elementsDalai Felinto
Based on D3330 by Falk David
2018-09-28GP: Set pixel shader fx lines to OFF by defaultAntonioya
2018-09-28Cleanup: Remove bmo_similar.c and small renamingDalai Felinto
2018-09-28Multi-Objects: Select similar vertex: SIMVERT_VGROUPDalai Felinto
I'm storing the name of the vertex groups in a gset. This way we can select vertex groups with the same name across different objects. Also this is the last select similar mode that needs porting o/
2018-09-28Fix T56947: Copy text from disabled search menu crashedJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D3745
2018-09-28Merge branch 'master' into blender2.8Sergey Sharybin
2018-09-28Fix T56905: unsupported channel layout error writing AAC audio.Brecht Van Lommel
This uses same mapping as Audaspace to specify channel layout, which was missing before.
2018-09-28Fix T56940: crash rendering with OpenGL as engine.Brecht Van Lommel
2018-09-28Make struct initialization happy for CLangSergey Sharybin
2018-09-28Subdiv: Return enumerator of proper typeSergey Sharybin
Was harmless, that code is never to be reached.
2018-09-28Fix/workaround stupidity of CLangSergey Sharybin
Seems there is something wrong with ternary operator and type deduction. Copying matrix to a variable with cleaner name seems to be better solution than to force cast to an array.
2018-09-28GPencil: Avoid tautology assignmentSergey Sharybin
This is considered a warning which is usually promoted to error in developers' environment. Probably worth adding an assert or so, if possible?
2018-09-28GPencil: Use proper enumerator typeSergey Sharybin
Was using GpencilModifierType in type definition, but rest of usage was using values from GpencilModifierTypeType.
2018-09-28Merge branch 'master' into blender2.8Sergey Sharybin
2018-09-28Fix compilation errors and warnings with Clang-6Sergey Sharybin
2018-09-27Cleanup: remove unused DerivedMesh code.Sebastian Parborg
Differential Revision: https://developer.blender.org/D3736
2018-09-27UI: use new 3D viewport navigation icons and image icon in add menu.Brecht Van Lommel
I had to make the viewport navigation icons a bit smaller in the SVG since the edges were being clipped off, we only support 16x16 icons currently. They are a bit blurry because of this.
2018-09-27UI: add first batch of monochrome icons designed by Andrzej Ambroz.Brecht Van Lommel
Currently only for simple commands like play, add, zoom, expand, etc.
2018-09-27UI: draw mono icons with button type text color, instead of area text color.Brecht Van Lommel
2018-09-27Fix blender_icons_update.py not working after mono icon changes.Brecht Van Lommel
2018-09-27GP: Enable force fill recalc by defaultAntonioya
2018-09-27Fix missing libquery processing of ID pointers in GPencil Modifiers.Bastien Montagne
...
2018-09-27Implement a new dedicated weight painting shader.Jeroen Bakker
Move the weight paint drawing to the fragment shader. The shader uses a texture that uses the U.coba_weight custom color band, or an internal color band. In addition to actual weights, the shader has to display two alert colors: missing vertex group, and zero weight. The zero weight alert has to be blended with regular weight colors, so that a single alert vertex surrounded by weighted ones is still visible. Reviewers: campbellbarton, fclem Differential Revision: https://developer.blender.org/D3675
2018-09-27Fix T56915: Selectability in Solid Xray ModeClément Foucault
This was caused by the object center being selected by the wireframe pass. The wireframe pass is now only drawn if we search for the nearest surface. This makes all wire objects (like non-meshes objects) higher priority than mesh surfaces.
2018-09-27Refactor: Copy/Paste values from/to UIJacques Lucke
Previously copy and paste was handled within the same function using a mode switch, which is quite ugly in most cases. This patch separates the function into two and splits up those in even smaller functions to increase maintainability. Finally one new feature was added: You can copy from disabled fields now. (requested by hjalti) Reviewers: brecht Differential Revision: https://developer.blender.org/D3738
2018-09-27Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-27Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3732
2018-09-27Cleanup: fix harmless compiler warnings.Brecht Van Lommel
2018-09-27Merge branch 'master' into blender2.8Sergey Sharybin
2018-09-27UI: new clip editor panels and headers layout.Sebastian Koenig
* Panels now use single column layout. * Footage Info was moved into Footage Settings. * Display settings are now in a popover in the header. * Graph view shows tracking controls in the header center. Differential Revision: https://developer.blender.org/D3643
2018-09-27GP: Avoid duplicated weight deformation for strokesAntonioya
If the point had several weights, the result could be wrongly accumulated.
2018-09-27Partial revert of recent toolsystem defaultsCampbell Barton
- Use ctrl for de-select since we may want to use shift for extend. - Use cursor tool by default, it's agreed lasso select isn't accessible from a shortcut by default.
2018-09-27Cleanup: warningsCampbell Barton
2018-09-27Tests: add --no-window-focus to open window without focus.Brecht Van Lommel
This is useful to run OpenGL tests while continuing to do other tasks without windows constantly popping up in the foreground.
2018-09-27Fix T56927: Grease pencil materials issues with lock and hideAntonioya
2018-09-27GP: Fix infinite loop in Dope SheetAntonioya
2018-09-27UI: Use "View" category for 3D view panelsCampbell Barton
Allows add-ons to add other categories.
2018-09-27UI: Tabs on right w/ right aligned regionsCampbell Barton
2018-09-27Fix missing freeCampbell Barton
2018-09-27Python GPU module: Wrap GPUIndexBufmano-wii
Differential Revision D3714
2018-09-27Python GPU module: replace `PyArg_ParseTupleAndKeywords` by ↵mano-wii
`_PyArg_ParseTupleAndKeywordsFast` part of T47811 ("for faster argument parsing").
2018-09-27Merge branch 'master' into blender2.8Campbell Barton
2018-09-27Spin Tool: hide options unrelated to duplicationCampbell Barton
2018-09-27Tool System: set a default tool for each modeCampbell Barton
Also clear tools for the default startup file so changes to defaults apply to new files.
2018-09-27Cleanup: flip option unlock -> lockCampbell Barton
Nearly all options are currently to toggle locking.