Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-29 | Multiple-Objects: ARMATURE_OT_dissolve | Dalai Felinto | |
2018-09-29 | Multiple-Objects: ARMATURE_OT_flip_names | Dalai Felinto | |
2018-09-28 | RNA: Cleanup - remove no longer needed get/set functions | Dalai Felinto | |
Left over from rBbdbf4471a6c4ba2d444eea5e7f0e6984b3aaafc2. | |||
2018-09-28 | Multi-Objects: Fix edit mesh texts drawing in the wrong place | Dalai Felinto | |
It was always drawing on the active object localspace. | |||
2018-09-28 | Fix errors for show_occlude_wire not in view3d.overlay | Dalai Felinto | |
2018-09-28 | Multi-Objects: MESH_OT_sort_elements | Dalai Felinto | |
Based on D3330 by Falk David | |||
2018-09-28 | GP: Set pixel shader fx lines to OFF by default | Antonioya | |
2018-09-28 | Cleanup: Remove bmo_similar.c and small renaming | Dalai Felinto | |
2018-09-28 | Multi-Objects: Select similar vertex: SIMVERT_VGROUP | Dalai Felinto | |
I'm storing the name of the vertex groups in a gset. This way we can select vertex groups with the same name across different objects. Also this is the last select similar mode that needs porting o/ | |||
2018-09-28 | Fix T56947: Copy text from disabled search menu crashed | Jacques Lucke | |
Reviewers: brecht Differential Revision: https://developer.blender.org/D3745 | |||
2018-09-28 | Merge branch 'master' into blender2.8 | Sergey Sharybin | |
2018-09-28 | Fix T56905: unsupported channel layout error writing AAC audio. | Brecht Van Lommel | |
This uses same mapping as Audaspace to specify channel layout, which was missing before. | |||
2018-09-28 | Fix T56940: crash rendering with OpenGL as engine. | Brecht Van Lommel | |
2018-09-28 | Make struct initialization happy for CLang | Sergey Sharybin | |
2018-09-28 | Subdiv: Return enumerator of proper type | Sergey Sharybin | |
Was harmless, that code is never to be reached. | |||
2018-09-28 | Fix/workaround stupidity of CLang | Sergey Sharybin | |
Seems there is something wrong with ternary operator and type deduction. Copying matrix to a variable with cleaner name seems to be better solution than to force cast to an array. | |||
2018-09-28 | GPencil: Avoid tautology assignment | Sergey Sharybin | |
This is considered a warning which is usually promoted to error in developers' environment. Probably worth adding an assert or so, if possible? | |||
2018-09-28 | GPencil: Use proper enumerator type | Sergey Sharybin | |
Was using GpencilModifierType in type definition, but rest of usage was using values from GpencilModifierTypeType. | |||
2018-09-28 | Merge branch 'master' into blender2.8 | Sergey Sharybin | |
2018-09-28 | Fix compilation errors and warnings with Clang-6 | Sergey Sharybin | |
2018-09-27 | Cleanup: remove unused DerivedMesh code. | Sebastian Parborg | |
Differential Revision: https://developer.blender.org/D3736 | |||
2018-09-27 | UI: use new 3D viewport navigation icons and image icon in add menu. | Brecht Van Lommel | |
I had to make the viewport navigation icons a bit smaller in the SVG since the edges were being clipped off, we only support 16x16 icons currently. They are a bit blurry because of this. | |||
2018-09-27 | UI: add first batch of monochrome icons designed by Andrzej Ambroz. | Brecht Van Lommel | |
Currently only for simple commands like play, add, zoom, expand, etc. | |||
2018-09-27 | UI: draw mono icons with button type text color, instead of area text color. | Brecht Van Lommel | |
2018-09-27 | Fix blender_icons_update.py not working after mono icon changes. | Brecht Van Lommel | |
2018-09-27 | GP: Enable force fill recalc by default | Antonioya | |
2018-09-27 | Fix missing libquery processing of ID pointers in GPencil Modifiers. | Bastien Montagne | |
... | |||
2018-09-27 | Implement a new dedicated weight painting shader. | Jeroen Bakker | |
Move the weight paint drawing to the fragment shader. The shader uses a texture that uses the U.coba_weight custom color band, or an internal color band. In addition to actual weights, the shader has to display two alert colors: missing vertex group, and zero weight. The zero weight alert has to be blended with regular weight colors, so that a single alert vertex surrounded by weighted ones is still visible. Reviewers: campbellbarton, fclem Differential Revision: https://developer.blender.org/D3675 | |||
2018-09-27 | Fix T56915: Selectability in Solid Xray Mode | Clément Foucault | |
This was caused by the object center being selected by the wireframe pass. The wireframe pass is now only drawn if we search for the nearest surface. This makes all wire objects (like non-meshes objects) higher priority than mesh surfaces. | |||
2018-09-27 | Refactor: Copy/Paste values from/to UI | Jacques Lucke | |
Previously copy and paste was handled within the same function using a mode switch, which is quite ugly in most cases. This patch separates the function into two and splits up those in even smaller functions to increase maintainability. Finally one new feature was added: You can copy from disabled fields now. (requested by hjalti) Reviewers: brecht Differential Revision: https://developer.blender.org/D3738 | |||
2018-09-27 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-09-27 | Spelling fixes in comments and descriptions, patch by luzpaz. | Brecht Van Lommel | |
Differential Revision: https://developer.blender.org/D3732 | |||
2018-09-27 | Cleanup: fix harmless compiler warnings. | Brecht Van Lommel | |
2018-09-27 | Merge branch 'master' into blender2.8 | Sergey Sharybin | |
2018-09-27 | UI: new clip editor panels and headers layout. | Sebastian Koenig | |
* Panels now use single column layout. * Footage Info was moved into Footage Settings. * Display settings are now in a popover in the header. * Graph view shows tracking controls in the header center. Differential Revision: https://developer.blender.org/D3643 | |||
2018-09-27 | GP: Avoid duplicated weight deformation for strokes | Antonioya | |
If the point had several weights, the result could be wrongly accumulated. | |||
2018-09-27 | Partial revert of recent toolsystem defaults | Campbell Barton | |
- Use ctrl for de-select since we may want to use shift for extend. - Use cursor tool by default, it's agreed lasso select isn't accessible from a shortcut by default. | |||
2018-09-27 | Cleanup: warnings | Campbell Barton | |
2018-09-27 | Tests: add --no-window-focus to open window without focus. | Brecht Van Lommel | |
This is useful to run OpenGL tests while continuing to do other tasks without windows constantly popping up in the foreground. | |||
2018-09-27 | Fix T56927: Grease pencil materials issues with lock and hide | Antonioya | |
2018-09-27 | GP: Fix infinite loop in Dope Sheet | Antonioya | |
2018-09-27 | UI: Use "View" category for 3D view panels | Campbell Barton | |
Allows add-ons to add other categories. | |||
2018-09-27 | UI: Tabs on right w/ right aligned regions | Campbell Barton | |
2018-09-27 | Fix missing free | Campbell Barton | |
2018-09-27 | Python GPU module: Wrap GPUIndexBuf | mano-wii | |
Differential Revision D3714 | |||
2018-09-27 | Python GPU module: replace `PyArg_ParseTupleAndKeywords` by ↵ | mano-wii | |
`_PyArg_ParseTupleAndKeywordsFast` part of T47811 ("for faster argument parsing"). | |||
2018-09-27 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-09-27 | Spin Tool: hide options unrelated to duplication | Campbell Barton | |
2018-09-27 | Tool System: set a default tool for each mode | Campbell Barton | |
Also clear tools for the default startup file so changes to defaults apply to new files. | |||
2018-09-27 | Cleanup: flip option unlock -> lock | Campbell Barton | |
Nearly all options are currently to toggle locking. |