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2010-04-08Replaced PyObject_HEAD_INIT(NULL) with PyVarObject_HEAD_INIT(NULL, 0)Tamito Kajiyama
in the definitions of Python wrappers.
2010-04-08Got rid of a number of compiler warnings with regard to redefinitionsTamito Kajiyama
of _POSIX_C_SOURCE and _XOPEN_SOURCE. There are no functional changes. Tested with GCC 4.4.1 on Ubuntu 9.10 (karmic).
2010-04-06Added an entry for the documentation of the Freestyle Python API.Tamito Kajiyama
Also fixed a minor bug in sphinx_doc_gen.py that raised a TypeError when a C extension function does not have a docstring.
2010-04-04Merged changes in the trunk up to revision 27992.Tamito Kajiyama
2010-04-04make keying set path functions members of the paths collectionCampbell Barton
2010-04-04added negative bounds checks so drawing text into a buffer wont crash.Campbell Barton
2010-04-04no functional changes. use sizeof() and MAXFRAMECampbell Barton
2010-04-04[#21867] Add rotate option to blf moduleCampbell Barton
by Dan Eicher (dna)
2010-04-04Fluid physics for particles by Raul Fernandez Hernandez (Farsthary) and ↵Janne Karhu
Stephen Swhitehorn: This patch add SPH (Smoothed Particle Hydrodynamics)fluid dynamics to the blender particle system. SPH is an boundless Lagrangian interpolation technique to solve the fluid motion equations. From liquids to sand, goo and gases could be simulated using the particle system. It features internal viscosity, a double density relaxation that accounts for surface tension effects, static internal springs for plastic fluids, and buoyancy for gases. --------------------------------------- This is a commit of the core fluid physics. Raul will work on proper documentation soon and more features such as surface extraction from the particle point cloud and increasing stability by sub-frame calculations later.
2010-04-042.5 Preview Render:Thomas Dinges
* Converted Type Buttons (Flat, Cube, Monkey etc.) in Material Preview to RNA. * "Alpha" option in texture Preview Render is back!
2010-04-04Use DerivedMesh->getNumFaces function in drawSolidSelect() if curveSergey Sharybin
object has got derived mesh.
2010-04-04Fix #21850: Modifier applied to surface doesnt work when only a curve.Sergey Sharybin
I removed 3D flag checking for DL_POLY displists in nurbs-to-mesh conversion function -- DL_POLY displist should be always converted to edge loop. DL_POLY which should be converted to something else is odd i think. This commit also fixes trouble cyclic surface curve to mesh conversion problem.
2010-04-04Fix crash entering edit mode on linked duplicate meshes withBrecht Van Lommel
dupliverts. The flag mode & OB_MODE_EDIT only indicates that this object is being edited by the user, not if the mesh is in editmode or not, it should check for the existence of me->edit_mesh. Also corrected two other places for this.
2010-04-04Histogram and line sample can now be resized verticallyMatt Ebb
2010-04-04'Active spline' theme setting was not getting initialised on old filesJoshua Leung
2010-04-04Added a new 'straight line' gesture type that can be used in any operator.Matt Ebb
Use this for image editor Line Sample tool, rather than custom modal operator/ custom drawing.
2010-04-04keymap.add_item, add_modal_items --> keymap.items.add()/add_modal()Campbell Barton
2010-04-03More work on Drag Immediate:Martin Poirier
- Rename option and flag to something more sane - Add property to manipulator operator and set true by default Confirm on Release can now be forced true or false per operator, in which case it won't use the default value (the user preference).
2010-04-03Bugfix #21896: Adding an modifier to a NLA strip adds it to all NLA stripsJoshua Leung
When adding modifiers to a NLA strips vs adding to the active NLA strip only, was missing a check that strips were selected first.
2010-04-02[#21840] When clicking to move a Node it sticks to the mouseMartin Poirier
Add hidden property to be able to force confirm on release (drag immediately is a silly name) on or off. Streamline method for adding common properties to transform operators.
2010-04-02RNA Property debug in Main, mapped to G.f's G_DEBUGMartin Poirier
2010-04-02[#21865] Blender V Alpha 2 X-mirror Extruding errorMartin Poirier
Forcing mirror off on extrude transform
2010-04-02Set Scenes and PhysicsCampbell Barton
- objects in a set scene now are evaluated with the frame from the current scene. - pointcache now loops over all set scene objects.
2010-04-02bugfix [#21230] set-scene animation updates not workingCampbell Barton
fix for empty scenes with SETLOOPER macro.
2010-04-02commenting hamx format, should evertually be removed along with amiga format.Campbell Barton
2010-04-02Batch renaming some keyframe editing internals in preparation for more ↵Joshua Leung
generic keyframe editing API, allowing more niceties...
2010-04-02"Fix" #20225: mesh deform surface modifier problems. This mode was anBrecht Van Lommel
experiment and turn out to work poorly because it does not preserve rotations, so I've just removed the option now. Alternative is to use a solidify modifier on the cage mesh, which will usually give better results.
2010-04-02pointcache in set scenes wasnt updatingCampbell Barton
2010-04-02Fix [#21694] text input box last character not editableMatt Ebb
Font kerning needs to be set in order to get accurate results out of BLF_width(). Would be nice if this was more automatic, I've added it to a few other places that seem like they need this though it's a little unclear due to the globals etc. Also some other minor tweaks when editing text fields.
2010-04-02text drawing with zbuffer checks was way too slow, commenting for now.Campbell Barton
2010-04-02Simple crasher fix: TAB to change mode crashed after moving all the scene's ↵Joshua Leung
objects to a hidden layer.
2010-04-02World RNA:Thomas Dinges
*3D View (camera perspective) didn't update on changing some Star settings. They were missing ND_WORLD_DRAW notifier.
2010-04-02avoid error message when stopping animation playback.Campbell Barton
2010-04-02Fix [#21868] Header flickering when mouse moves over region borders Matt Ebb
Patch by Elia Sarti, thanks!
2010-04-02Fix [#21852] Empty Objects slow down performanceMatt Ebb
This replaces the screen-aligned bitmap text drawing with wireframe x/y/z as part of the empty axis openGL code. It's a lot faster in all situations that draw empty axes to screen - including posing armatures with axes on (5fps vs 40fps on tracker test file).
2010-04-02Bugfix #21853: Border zoom in the 2D-Views zooms outJoshua Leung
* Fixed the way the operator was checking for what the user wanted when using the operator * Added a few specific defines to a copy of the gesture border modal keymap (added one for zooming only) labelled 'In' and 'Out' which make this more useful than being hacked to use select and deselect
2010-04-02Fix [#21874] Sun/ Sky breaks when sun is in the night rotationMatt Ebb
Disable atmosphere when the sun lamp direction is below the horizon. This feature needs a re-code...
2010-04-02Bump subversion number so that new defaults initialisations from prev commit ↵Joshua Leung
will work ok. Missed this file when committing...
2010-04-02Keyframe Defaults and Cleanups: Joshua Leung
This commit fixes reports #21638 and #21818, which were both also Durian feature requests. Cbanges: * Added new default setting for the type of handles created when creating keyframes. This can be found in the user-preferences, and is used whenever existing keyframes aren't being overwritten (instead of the value being always taken from the keyframes either side, #21638). * When keyframing over existing keyframes, only the values will be changed. The handles will be offset by the same amount that the value of the keyframe changed, though how well this works in practice still needs to be tested more thoroughly (#21818, already fixed earlier, but this commit is the full fix). * When 'free' handles are added by default, they are offset to be +/- 1 frame on either side of the keyframe so that it is obvious that they can be moved. However, they just take the same value of the keyframe since this is easiest. * Properly initialising handle colour defaults for 3D-View and Graph Editor. Graph Editor's theme userprefs also show these settings now, though the layout is really quick hack-style.
2010-04-02Tiny fix [#21871] Mesh tools, merge, use of "vertices" where only a single ↵Matt Ebb
vertex has been removed.
2010-04-02rna naming, *_frame --> frame_*Campbell Barton
2010-04-01Added visible_bases and visible_objects to screen Context.Elia Sarti
Also fixes [#21576] bpy.ops.object.select_all() doesn't function
2010-04-01Smoke:Daniel Genrich
* Bugfix for missing high res calculation when low res cache was already there * Bugfix for loading file with smoke but tfor the first "round" of alt-a nothing happened. Now the smoke gets calculated on file load, too.
2010-04-01Fix #21771: crash in render baking with image that can't be loaded.Brecht Van Lommel
2010-04-01move operator reports into a global list so they display in the console.Campbell Barton
2010-04-01Attempted fixes for render crashes on windows, still can't redo them hereBrecht Van Lommel
in a virtual machine, maybe that has some different threading behavior. Also should fix a problem with displaying render passes and multiple slots.
2010-04-01scene.timeline_markers.add/remove() support.Campbell Barton
2010-04-01Bugfix #21763: extremly zooming into graph editor via ctrl+mmb locks up blenderJoshua Leung
Curve sampling minimum 'sampling frequency' for display could get too low causing a hang (with really-slow convergence). Clamping with a coarses limit now.
2010-04-01commit 27896 : merge render branch into trunk reverted changes in rna_curve.cCampbell Barton
2010-04-01allow action groups with "" name, (just uses "Group" instead)Campbell Barton