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2010-07-14bugfix [#22847] 18+ char Name in Edit Strip causes errors when duplicating ↵Campbell Barton
strips
2010-07-14DopeSheet: Commented out menu entry for 'Grease Pencil' mode for now, since ↵Joshua Leung
I don't have time to restore this now (i.e. in time for 2.53). It will come back some day, but just probably not for another few months.
2010-07-14Bugfix #22792: Blender crashes after inserting keyframe pressing "I" keyJoshua Leung
Insert Keyframe function was not checking that an ID-block was given before trying to resolve the RNA-path using it.
2010-07-14Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.hBrecht Van Lommel
for consistency.
2010-07-14Fix for #22818: blender doesn't find a systemwide installed python.Brecht Van Lommel
What happens is that blender looks for a directory "python" in the same place as the executable for local installations, but that also means when you have /usr/bin/blender it will look for /usr/bin/python, which is an executable. Now it checks if it is actually a directory and not a file.
2010-07-14Fix #22816: crash in depsgraph loading some 2.49 files, tagging objects forBrecht Van Lommel
update on load should be done later because it's not known yet which scene is used with which layers visible before the windows are created.
2010-07-14Merging revision 30301:30302 from my GSoC branch to trunk, log:Joerg Mueller
Fixed error in 2.4x sound conversion.
2010-07-14[#22830] Hex colour number (COLOUR BALANCE) is out the range in video stripCampbell Barton
- use FTOCHAR macro which clamps values above 1.0 (rather then wrapping) - also fixes a problem rounding down where white would display as FEFEFE rather then FFFFFF the report also mentions how editing colors above 255 is broken but think this isnt worth trying to support.
2010-07-14[#22782] Solidify Thickness negative and positive values are the same resultCampbell Barton
more a communication problem but Ed Britton raises a valid point that often you want the original faces so changing the default offset to -1.0.
2010-07-14bugfix [#22840] Folders with ".blend" on the end are processed like .blend filesCampbell Barton
elubie, this was added r27523 but cant see why it would be useful to have.
2010-07-14pointcache support for relative external paths with the useual // prefix as ↵Campbell Barton
well as library path option.
2010-07-14Patch #22807: Add select/deselect buttons to armature bone group panelJoshua Leung
Patch submitted by Torsten Rupp (rupp)
2010-07-14- text3d was missing menu items for toggling bold/underline/italic/smallcaps.Campbell Barton
- made smallcaps use a temp flag so caps can still have the smallcaps flag. - utility function for getting the char from a font. find_vfont_char(), was inline in ~5 places. - removed CU_STYLE mix of flags only used in one place, not needed. removed 'style' from rna too. - fix for some warnings.
2010-07-14- make duplis real wasnt redrawingCampbell Barton
- small caps option for titles (doing manually is quite painful to watch).
2010-07-13fix for rendering sequencer float buffers, need to convert into linear color ↵Campbell Barton
space for the render buffer.
2010-07-13RNA cleanup: review of booleans done.Brecht Van Lommel
2010-07-13group refcount checking was inconsistent.Campbell Barton
- if a group has one or more objects in it, it gets a refcount of 1 on load (unchanged from before) - dupli-groups, and materials no longer add/remove a reference. - now groups are only freed when they contain no objects or when manually unlinked.
2010-07-13- fix for eternal loop with metaballs in set scenes.Campbell Barton
- next_object() now loops through all set scenes, not just the first one. - removed F_SET, rather them having a mode for looping on a set, just use the set when the first scene ends. - metaballs can now glob between scenes however there are still some depsgraph issues that existed before.
2010-07-13Fix [#22833] missing lock icon Diego Borghetti
Was missing the icon in makesrna definition.
2010-07-13Merging revision 30264:30270 from my GSoC branch to trunk, logs:Joerg Mueller
Bugfix for [#22284] Blender cursor gets stuck in the timeline when scrubbing (jack transport). Dirty hack fix for: * [#22366] Cutting audio and meta strips with audio does not actually cut audio * [#22639] Audio not clipped to meta bounds Also fixed a seemingly symptomless bug in sequencer_edit.c
2010-07-13Fix #20461: deleting VBO's from threads used for rendering or baking wouldBrecht Van Lommel
crash, as OpenGL can't be called from these. Now deleting VBO's is delayed until the next redraw in the main thread.
2010-07-13Logic UI: HEADERS changes:Dalai Felinto
adding option to change state + showing the name, type as label when not-expanded + renaming rna prop "states" (from state_number) + small UI changes + capitalizing Controller Type names (as we had in 2.49). Why? I'm not sure. Therefore let's stick to 2.49 way of doing it for a bit longer. * It would be really nice to have a drag&drop system for logic (instead of the move up/down button) * The controller header is so messy :/ definitively should find a better way to handle that (for one the "change state" operator doesn't need this up/down arrow. I'm (temporarly) using the old code for that, so this will wait for when we use proper rna ui here. * I wonder if it's possible to get the name of the logic type straight from the rna prop (instead of using sensor_name(sens->type) )
2010-07-13Fix #22804: own mistake, remove doubles shouldn't get cancelled if noBrecht Van Lommel
vertices are merged, but finish so the threshold can be tweaked.
2010-07-132.5: startup.blend changes, these should all be consistent with new datablocks,Brecht Van Lommel
mostly the startup.blend was trailing behind. Also renamed B.blend.c. * Lamp shadow buffer was Classical instead of Classical Halfway. * Point Lamp was named "Spot". * Render resolution is 50% 1080p. * Scene and material bake/use tangent space normal maps. * Remove empty text datablock. * Enable auto ray bias on material. * Change default material diffuse color to match new material. * Mist start/depth from 0/0 to 5/25 so it does something. * AO uses Add instead of Multiply. * Change world colors for new world same as startup.blend. * Default cube rotation was 0,-0,0 now 0,0,0. * Enable relative/filter/hide files in user preferences.
2010-07-13fix for crash copying in the sequencer.Campbell Barton
2010-07-13Logic Editor UI: Make the Active object always the first one of the list, ↵Dalai Felinto
and have the ADD button only for it. The reason for that is because I can't find a way to change the active object for a particular context (it may be even a bug in the rna/UI base code). So for the time being (a.k.a. for Beta) this will make it. I actually like this solution, maybe the bug is for the good afterall.
2010-07-13- saturation option for sequencer strips, runs before multiply and color ↵Campbell Barton
balance. - multiply of 0.0 wasnt being applied.
2010-07-13sequencer ui tweaks & display frame position of the playhead in a strip, ↵Campbell Barton
helpful for working out the exact frame of an avi <> exr
2010-07-13- more misc rna rename updatesCampbell Barton
- edited the rna_cleaner.py script to use repr() on descriptions so quotes dont result in invalid generated python scripts.
2010-07-13- minimum -> min, maximum -> maxCampbell Barton
- have min/max as suffix - replace unneeded use of common suffix 'ing' and 'ness' where possible - replace term 'brightness' for 'intensity'
2010-07-13rna api cleanup...Campbell Barton
- remove 'ing' suffix - use 'blend_type' rather then 'blend_mode' or 'blending'
2010-07-13unmodified property names ready for editing (all props excluding bools)Campbell Barton
2010-07-13fix for crash when psys_get_dupli_texture() was called on a subsurf mesh ↵Campbell Barton
with simplify enabled.
2010-07-13RNA cleanup: first pass over booleans, still 380 marked as TODO.Brecht Van Lommel
2010-07-12tweak to color balance after talking with colin and testing other software, ↵Campbell Barton
lift for values above 1.0 was too intense. Use: 1 + ((lift-1) * (lift-1)) so 2.0 is still a full lift but 1.x isnt so strong. Changed color picker to give more precission, we were having to edit the buttons to see what the numbers were.
2010-07-12sequencer float conversion was only using rgb -> float conversion ↵Campbell Barton
inconsistantly, some places used colorspace conversion, some not. Added IMB_float_from_rect_simple() for the sequencer to use.
2010-07-12support for colorspace conversion when saving srgb float buffers (from the ↵Campbell Barton
sequencer) as openexr.
2010-07-12dont add a rect buffer for EXR's, the sequencer discards them immediately ↵Campbell Barton
and functions that need a rect should create one on the fly. this shows a problem with Imbuf where there is no way to ask to only load the native type byte/float.
2010-07-12error in last commitCampbell Barton
2010-07-12[#22824] OpenEXR Save from byte buffer bugCampbell Barton
- Saving a typical byte buffer as an exr wasnt converting into linear colorspace. - Remove checks for 1 and 2 channel images, these will write as RGB anyway and are very rare. - 3 Channel images were having the alpha channel written from the red color channel, write 1.0 instead.
2010-07-122.5: remove user preferences to always snap for translate/rotate/scale,Brecht Van Lommel
with new behavior of the snap setting in the 3d view these are no longer necessary.
2010-07-122.5: remove armature "B-Bone Rest" option, this was only added to keepBrecht Van Lommel
broken behavior for backwards compatibility, it's been there long enough now to be removed.
2010-07-122.5: remove pin floating panels settings, there are no floating panelsBrecht Van Lommel
at the moment so it shouldn't be there.
2010-07-122.5: disable toolshelf, it doesn't save its state when closing Blender andBrecht Van Lommel
will not be finished before release, so no point in having it there yet.
2010-07-12set metaball limit for not drawing small scale motherballs to a 1/10th of ↵Campbell Barton
what it was. durian blood splats were reaching this threshold. also fix for memory leaks when the motherball is too small.
2010-07-11== installation paths ==Andrea Weikert
separate define for the user and system blender directory name, on Linux the directories should be named /usr/share/blender and ~/.blender. Platform maintainers should still check if that's ok.
2010-07-11bugfix [#22800] Mathutil bug with vectorCampbell Barton
example wasnt updated.
2010-07-11- sequencer wasnt drawing handles, the deprecated v2d was being used which ↵Campbell Barton
gave a pixely of -nan. - removed bf_editors from cmake since there now split up.
2010-07-11fixed missing 'filepath' parameter in SOUND_OT_open.Andrea Weikert
Patch provided by Mitchel Stokes (moguri) filepath was changed from not being added by default (why?), so now has to be added with flag in each operator. I hope not many others were missed ;)
2010-07-11Adding COMPAT_ENGINE stuff to the particle panels so that they no longer ↵Mitchell Stokes
show up when using the "Blender Game" render engine. Also, "Maximize Gain" on the sound actuator was incorrectly labeled "Minimize Gain", so I fixed it.