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2012-12-17Added GPL header to sconscripts!Bastien Montagne
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17bpy/rna api: add support for classmethods.Campbell Barton
So RNA can expose functions from the type, eg: bpy.types.Objects.some_function()
2012-12-17code cleanup: use 'const float *' when getting the 3d cursor and not editing it.Campbell Barton
2012-12-17missed this recent commit, while drawing grease pencil, draw if 'Render ↵Campbell Barton
Only' is on.
2012-12-17don't draw the sequencer grease pencil panel when in the channel view or scopes.Campbell Barton
also don't draw grease pencil over scopes.
2012-12-17patch [#33441] Remove unneeded strcpy()'s from makesdna.cCampbell Barton
2012-12-17fix [#33501] Grease pencil in OpenGL renderCampbell Barton
With the view3d 'Render Only' option, grease pencil wouldn't draw, but for OpenGL render it did. Since grease pencil can be very useful in opengl renders, enable grease pencil drawing with 'Render Only' option in the viewport, and add a checkbox in the grease pencil header not to draw (unchecking each layer is annoying and applies to all spaces).
2012-12-17fix [#33551] End Caps on a curve array with subsurf crashes blender when ↵Campbell Barton
entering Edit Mode DM_to_bmesh_ex could merge a 'dm' into an existing BMesh, in that case CD_ORIGINDEX values needed to be set to ORIGINDEX_NONE.
2012-12-17Fix knife cut-through bug #33571.Howard Trickey
The code to connect across a face didn't stop after it found one.
2012-12-16Fix [#33565]: Dynamic Paint modifier surfaces not copiedMiika Hamalainen
Dynamic Paint canvas surfaces were not copied with modifier.
2012-12-16Test print in bugfix...Ton Roosendaal
2012-12-16fix for bevel using the wrong property name when shift was held.Campbell Barton
2012-12-16Bug fix 33563Ton Roosendaal
Region sizex/sizey should store the actual used sizes, for hide/reveal. Didn't happen correctly, resulting in opening button regions of size 1.
2012-12-16fix own error [#33529] Bevel on a certain edgeloop results in segmentation faultCampbell Barton
relied on edges having a loop, now use overlap apiflag instead.
2012-12-16Bugfix #33458Ton Roosendaal
Tooltips in Blender were not scaling when zooming in/out on UI elements. (They did follow DPI though, but tooltips were in a 'global' fixed size). Error was that for tooltips on large scaled popups (like in Node editor) the drawing was entirely wrong even. Now tooltips scale correctly, also for fonts.
2012-12-16Cycles: add "Textures" panel in particle properties, to make it possble to addBrecht Van Lommel
textures when Cycles is selected as render engine.
2012-12-16Bugfix IRC reportSergey Sharybin
Curves heavily scaled down will have render artifacts Caused by precision issues when computing average normal map for INDEX3 surface type. Now calculation happens in local object space instead of world space.
2012-12-16correct bad commentCampbell Barton
2012-12-16Fix region overlap drawing over render info text in image editor and 3d view.Brecht Van Lommel
2012-12-16replace strcpy with BLI_strncpy or memcpy when the size is known.Campbell Barton
2012-12-16Bugfix #33541 - Deleting all keyframes leaves dangling action groupsJoshua Leung
When deleting all keyframes in F-Curves, the corresponding F-Curves are deleted. If all the F-Curves in an action group were deleted in such a way, the group wouldn't be removed. This meant that these groups would never be shown (until F-Curves for these groups were created again), but would still exist, causing problems when trying to rearrange groups in the animation editors (i.e. groups would appear to not move). Now these groups get deleted when they get empty.
2012-12-16replace TypeError with Value error for matrix operations where the type is ↵Campbell Barton
right but it can't succeed because of a property of the instance (normally the wrong col/row size).
2012-12-16add Matrix.normalized(), handy for transforming normals.Campbell Barton
2012-12-16error in 53006, moved into another keymap rather then just re-ordering.Campbell Barton
2012-12-16Reverting rev 53044 because it broke something and was wrong.Ove Murberg Henriksen
I also added comment to avoid this happening in the future.
2012-12-16Fixing name of a function to be consistent with the rest of the code.Ove Murberg Henriksen
2012-12-16Changed some comments to make more sense.Ove Murberg Henriksen
2012-12-16Bugfix: [#33513] Transfer weights mixing up.Ove Murberg Henriksen
Removal of this line fixed the bug. But! I suspect it opens up for an excaption. I will try to identify the exception and handle it in a different way.
2012-12-15Pure style cleanup.Ove Murberg Henriksen
2012-12-15Bugfix, IRC submitted:Ton Roosendaal
Color Pickers, square versions, didn't draw the 'cursor' correctly. Was missing colorprofile check.
2012-12-15Attempted fix #33546: GPU mipmap generation is not working on some ATI cards,Brecht Van Lommel
causing textures to be missing in textured draw mode. There is apparently a bug in the ATI drivers, committed a workaround for that now. http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
2012-12-15Cleanup:Ton Roosendaal
Removed unused panel colors (and panel text) from Themes.
2012-12-15minor edits with recent commits, also avoid calling BKE_mesh_from_object() ↵Campbell Barton
in vertex paint, just pass the mesh.
2012-12-15Finished themes for transparent Button regions in Blender.Ton Roosendaal
Notes and image: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability - now each editor has own settings for "show panel header" and "show panel background", and colors+alpha for this. - this setting used to be global for all editors, but it can conflict with looks of specific editors. - Now you can set for editors to show panels with a 100% transparent tool/properties region. Note: read XML theme files now might get an error, Campbell will fix.
2012-12-15use struct type for VPaintData.vertexcosnos rather then float*.Campbell Barton
2012-12-15move pbvh into BKE, it used many BKE bad level includes.Campbell Barton
now blenlib/BLI doesn't depend on any blenkern/BKE functions, there are still some bad level includes but these are only to access G.background and the blender version define.
2012-12-15move bpath module from BLI to BKE, it was making many bad level calls into BKE.Campbell Barton
2012-12-15OSX/availability: use of the numerical value instead of the symbol in the ↵Jens Verwiebe
#if MAC_OS_X_VERSION_MIN_REQUIRED comparison clause: If the code is loaded on an older system that does not include the symbol definition, the comparison still works
2012-12-15Graah! Not using brains for quick fixes...Ton Roosendaal
2012-12-15Classical mistake - fix a bug in 1 feature, but don't test the related ones :/Ton Roosendaal
Previous commit broke dragging area edges.
2012-12-15Bugfix, irc collection:Ton Roosendaal
With larger header sizes (via DPI setting), splitting an area horizontally (using left-bottom corner widget, move up) stopped immediate after split, not allowing to drag it to a position. Culprit was code to check minimum header size, and area operator using the same flags. Now ScrVert has two flags - one for internal use, one for the tools to set.
2012-12-15avoid using strlen() for comparisons in for loops. for expanding whitespace ↵Campbell Barton
in the text editor and ui paste.
2012-12-15prevent the text 3d cursor from z-fighting with the text.Campbell Barton
2012-12-15remove modifiers_indexInObject(), just call BLI_findindex directly.Campbell Barton
2012-12-15add checks to style checker script for 'a . b' and 'a []'Campbell Barton
also use BLI_findindex for modifiers_indexInObject
2012-12-15style cleanup: stop the style checker script from complaining about '!*ptr'Campbell Barton
2012-12-15Restoring default theme made the panel regions opaque again.Antony Riakiotakis
2012-12-15initialize static island colour display on reverting to default themeAntony Riakiotakis
2012-12-15Fix #33539: shift+numpad 2/4/8 shortcuts for zoom in image and clip editorBrecht Van Lommel
don't work in Windows. These shortcuts are taken by the operating system, so ctrl+numpad 2/4/8 now work as well and are the shortcuts shown in menus.
2012-12-15Fix #33497: seting object scale to 0 on one axis made moving verts in edit modeBrecht Van Lommel
impossible. In this case matrix inversion failed and didn't give a useful result. Now it falls back to a pseudoinverse in that case, so that moving along the other axes still works. There may be other places that can benefit from this, but this is a place where it has no significant performance impact, doing this in general for e.g. bone matrices could be quite slow.