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2012-08-17HDR color picking was not working for node spaceCampbell Barton
2012-08-17Documentation of the Bokeh image operation :)Jeroen Bakker
2012-08-17code cleanup:Campbell Barton
- pass wire color to camera draw_viewport_object_reconstruction() rather then getting the theme color directly. this makes a change where selection color wont be used for unselected cameras (which IMHO is better, drawing selected wire color on nonselected cameras was confusing). - use rgb_uchar_to_float()
2012-08-17fix for crash showing tooltip for NODE_OT_add_search()Campbell Barton
2012-08-16more draw code cleanup: was making wrong guess about wire color for ↵Campbell Barton
empty-image draw types. also pass wire color to the metaball.
2012-08-16change to draw extra wire (draw_wire_extra)Campbell Barton
- was changing color and changing glDepthMask even when the object type didnt support wire drawing and no wire would draw. - was setting the color when no wire would draw.
2012-08-16re-work mesh drawing a little since we know the wire color some checks can ↵Campbell Barton
be avoided.
2012-08-16fix for odd bug/drawing glitch where loose mesh edges would draw with the ↵Campbell Barton
wrong wire color. This was because the draw code was ignoring the wire color and incorrectly try to figure it out again.
2012-08-16use filtersize of 1.0 for distort and uv - compositor nodes.Campbell Barton
Experimenting here and 0.765625f is too sharp, but 1.0 wont blur with 0 distorted pixels but gives nice interpolation otherwise.
2012-08-16support fro HDR color picking (values over 1.0) when color picking in the ↵Campbell Barton
image editor or node space.
2012-08-16compositor bokeh blur - only use the variable size operation when the size ↵Campbell Barton
socket is connected.
2012-08-16fix memory leak in compositor WorkScheduler::initialize()Campbell Barton
2012-08-16compositor: replace C++ new/delete with guardedalloc.Campbell Barton
2012-08-16fix for bug reading past the buffer bounds for the inpaint node.Campbell Barton
2012-08-16compositor - EWA filter was blurring too much by default, this caused the ↵Campbell Barton
displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option. Added this option back and use for displace and UV composite nodes.
2012-08-16Collada: fixed export when 'active UV Layer only' was selectedGaia Clary
2012-08-15Fix forJeroen Bakker
* [#32323] regression: Dispertion artifacts with smaller chunksizes * [#32125] "Projector" Dispersion not working with ChunkSize < 256
2012-08-15dont re-use previous values for link/append operator, would get mixed up ↵Campbell Barton
with when accessing from a key shortcut.
2012-08-15escape key now quits composite.Campbell Barton
2012-08-15rendering now stops the composite job first, then renders.Campbell Barton
2012-08-15use job types when checking for jobs in areas of the code that made ↵Campbell Barton
assumptions about job types (that could be wrong)
2012-08-15code cleanup: use TRUE/FALSE for wm jobsCampbell Barton
2012-08-15fix for missing change to fluidsim from last commit and name jobs a more ↵Campbell Barton
useful name - 'wm_job'.
2012-08-15add wm job types they are not used yet, so this just defines them for new ↵Campbell Barton
jobs add add argument to search by job type.
2012-08-14style cleanup: pep8 & unfinished comment from own commit.Campbell Barton
2012-08-14patch [#32325] textured solid backface culling option Campbell Barton
from Fredrik Hansson (fredrikh)
2012-08-14Python node operator for combined node collapsing and hiding unused sockets. ↵Lukas Toenne
Socket hide flag is added to RNA as well, but can only be set when the socket is not connected, to avoid dangling links in editor drawing. Currently this operator has no default hotkey, but can be called from the Node menu.
2012-08-14patch [#32327] Uniform displace modifierCampbell Barton
from Fredrik Hansson (fredrikh) With some edits for python UI. The patch makes the displace modifier treat an empty texture as white.
2012-08-14fix [#32299] 16bit float texture + 'Quick Edit' gives wrong resultCampbell Barton
2012-08-14add variable size option to bokeh blur node, remove f_stop option (it wasnt ↵Campbell Barton
used), and add `blur_max` to the interface.
2012-08-14rename blur `Reference` to `Variable Size`, improve tooltipCampbell Barton
2012-08-14fix for recent commit - would crash adding materials on an object without any.Campbell Barton
2012-08-14use vector for color operation internal storage.Campbell Barton
2012-08-14fix [#32324] regression: node group with missing ID crashes new tile node ↵Campbell Barton
system. node groups with no ID now output magenta so it doesnt silently fail.
2012-08-14code cleanup: reduce calling sqrt() when distances are only calculated for ↵Campbell Barton
comparison use dist_squared_to_line_segment_v2().
2012-08-14fix [#32315] Circle select unreliable when in vertex+edge select modeCampbell Barton
dist_squared_to_line_segment_v2() was returning the sqrt'd value in some cases. also use int's for edge_inside_circle() rather then shorts since it was doing int/float/short conversions and we're now using int's for screen vars in more places.
2012-08-14improved wording for tooltipGaia Clary
2012-08-14Fix for [#32320] "Image browser in UV/image Editor makes Blender crash at ↵Mitchell Stokes
exit when .dds image is loaded" reported by Christian Monfort (gulbroz), who also provided the patch to fix the problem. The problem was a double free with some dds buffer data.
2012-08-13draw ugly red bands on a sequence strip when its data cant be found (mask, ↵Campbell Barton
clip, scene, sound)
2012-08-13fix for missing NULL checks when sequence-strip pointers become NULL because ↵Campbell Barton
of problems with library linking.
2012-08-13style cleanupCampbell Barton
2012-08-13style cleanup: use <pre> for doxygen ascii art Campbell Barton
2012-08-13minor edits to r49870Campbell Barton
2012-08-13Fix for [#32220] regression - DistortionCache is never freed.Jeroen Bakker
* at max 10 cache items will be available. Items will be removed by latest usage. * number of cached items can be adjusted in code * added deinitialization of compositor when blender exists. * updated scons and cmake build files
2012-08-13Sequencer: corrections to default values of some propertiesSergey Sharybin
2012-08-13add hook now has option to add to active bone (mango request).Campbell Barton
2012-08-13code cleanup: includes for imbuf, also remove double promotion.Campbell Barton
2012-08-13Bugfix Cloth: Hooks were broken by recent changes.Daniel Genrich
This makes it looks like if part 1 of the Dynamic Paint regression blend file fails, but actually it's correct.
2012-08-13fix [#32126] STAMP: Setting a background color causes color flickerCampbell Barton
when rendering the sequencer can output float or char buffers which stamp wasn't accounting for.
2012-08-13fix for stamp text drawing into a color buffer not taking color management ↵Campbell Barton
into account.