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AgeCommit message (Expand)Author
2013-06-17fix for editmesh transform connected,Campbell Barton
2013-06-17reduce sqrt's calls in set_prop_dist().Campbell Barton
2013-06-17Remove static variables from mball moduleSergey Sharybin
2013-06-17Usual UI messages style edits...Bastien Montagne
2013-06-17patch [#35765] Improve performance during select object in viewport. Up to 3x...Campbell Barton
2013-06-16Attempt to fix #35548:Antony Riakiotakis
2013-06-16Improved layout of Vertex Weights panel, added option to change active vgroupGaia Clary
2013-06-16Fix for the DensityF0D function not working as expected when the Z pass was n...Tamito Kajiyama
2013-06-16Vertex weights: Added delete weight from vertex groupGaia Clary
2013-06-16use layout engine for vertex weights panel.Campbell Barton
2013-06-16Complete fix for [#35769] The “show texture in texture tab” button in a m...Bastien Montagne
2013-06-16New icon: CAMERA_STEREODalai Felinto
2013-06-16Fix [#35741] Material shows WORLD texture_context by default.Bastien Montagne
2013-06-16replace strcat with BLI_strcpy_rlen in draw_selected_name(), view3d function.Campbell Barton
2013-06-16add BLI_strcpy_rlen, replace strcat, which was used in misleading way.Campbell Barton
2013-06-16resolve [#33374] Extrude and mirror editingCampbell Barton
2013-06-16fix automerge + mirror, previously only the selected verts would auto-merge.Campbell Barton
2013-06-16reduce property lookups on transform init.Campbell Barton
2013-06-16when setting the subframe for large frames (250,000+) the precision was very ...Campbell Barton
2013-06-16don't show the 3d view transform panel when theres no active object.Campbell Barton
2013-06-16Fix for Freestyle face marks incorrectly reset when feature edges are split a...Tamito Kajiyama
2013-06-16Fix [#35728] "Load Factory Settings" changes temp fonder to "/temp/\"Nathan Letwory
2013-06-15Bug fix #35749Ton Roosendaal
2013-06-15Bugfix #35747Ton Roosendaal
2013-06-15Fix #35768: crash in with "free image textures" option and 3D viewport with t...Brecht Van Lommel
2013-06-15Added Missing check if active object is visibleGaia Clary
2013-06-15make active vertex more apparent in weight paint modeGaia Clary
2013-06-15display active vertex in weight paint mode. also correct NULL free.Campbell Barton
2013-06-15Added support for Vertex Weight panel in weight Paint ModeGaia Clary
2013-06-15removed unnecessary return statementGaia Clary
2013-06-15added basic utility functions for working with mselect (selected mesh elements)Gaia Clary
2013-06-15fix for recent changes in solidify, normals were OK but customdata for loops ...Campbell Barton
2013-06-15Added a 'move' function to node tree socket api (similar to node.inputs/outpu...Lukas Toenne
2013-06-15code cleanup: remove checks for (select == LEFTMOUSE), this happened to work ...Campbell Barton
2013-06-15Fix for splitting at material boundaries not correctly working with border li...Tamito Kajiyama
2013-06-14fix for own error in recent solitify refactor (r57402), face flip check was i...Campbell Barton
2013-06-14Code cleanup: removed unused B_BUTSPREVIEW event, and moved back rna_SpacePro...Bastien Montagne
2013-06-14fix [#35694] Lattice; Display Type: "Bounds" not workingCampbell Barton
2013-06-14fix for building c++ rna api with recently added smoothgroup api call.Campbell Barton
2013-06-14Fix for Jeroen Bakker
2013-06-14expose smooth group calculation to python as Mesh.calc_smooth_groups()Campbell Barton
2013-06-14Added a read-only dimensions property for Nodes. This returns the actual node...Lukas Toenne
2013-06-14utility function for calculating smooth groups from sharp edges: BKE_mesh_cal...Campbell Barton
2013-06-14utility function BKE_mesh_edge_poly_map_create(), currently unused.Campbell Barton
2013-06-14code cleanup: reduce pointer indirection for mesh-map creation functions.Campbell Barton
2013-06-14code cleanup: make_edges_mdata() reduce some sign conversion, pointer indirec...Campbell Barton
2013-06-14remove 'dissolve_edge_loop' bmesh operator, edgeloop dissolve replaces this now.Campbell Barton
2013-06-14Change edgeloop delete to use dissolve, fixes bug [#35738].Campbell Barton
2013-06-14bmesh edge dissolve: add option use_face_split (matching vertex dissolve opti...Campbell Barton
2013-06-13Fix blender internal showing SSS preprocessing status message even if there i...Brecht Van Lommel