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AgeCommit message (Expand)Author
2013-11-25Fix: jump to next/previous marker shortcut keys conflicted with others in cli...Brecht Van Lommel
2013-11-25UIList: add proper support for ctrl-c/v (copy/paste) of names.Bastien Montagne
2013-11-25UI: fix errors in screen edge drawing, moving and region hiding.Anthony Edlin
2013-11-25Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire ...IRIE Shinsuke
2013-11-25T37247 - Modifier "Mask" not updated correctly when switching from objectsHenrik Aarnio
2013-11-25Fix build warning in release mode with clang.Brecht Van Lommel
2013-11-25UI: hide internal properties of radial control operator from user.Emanuel Claesson
2013-11-25UI: remove unnecessary confirmation popupsEmanuel Claesson
2013-11-25UI: change hard limits on a few camera and image properties to infinite, soft...Mark Ayers
2013-11-25Tweaks to PNG file outputSergey Sharybin
2013-11-25fix for regression with own recent commitCampbell Barton
2013-11-25Fix T37573: Adding grid primitive slow for many subdivisionsCampbell Barton
2013-11-25Fix mesh triangulate not flushing selectionCampbell Barton
2013-11-25Fix T37591: 'Extensions' option ignored for movies.Campbell Barton
2013-11-25Fix T37612: UV warp modifier bone name doesn't update when renamedCampbell Barton
2013-11-25CMake Build: option to compile without opennl/superlu.Campbell Barton
2013-11-25Code cleanup: remove unused include dirsCampbell Barton
2013-11-25Fix T37586: Auto-perspective was changing to perspective while orbitingCampbell Barton
2013-11-25User Defaults: Change user defaults based on decission by new UI team - T37518Campbell Barton
2013-11-25Code Cleanup: style commentsCampbell Barton
2013-11-25Transform: old todo, removing an orientation now checks all screens.Campbell Barton
2013-11-25Code Cleanup: simplify transform orientation itemf.Campbell Barton
2013-11-25Transform: internal changes for orientations calculations.Campbell Barton
2013-11-24Blender Internal: Revert own previous commit for "Camera Data" node, correct ...IRIE Shinsuke
2013-11-24Commit D31 : Check if the user count needs to be decreased after adding a new...Thomas Beck
2013-11-24UI List: renaming can now also be done with double click and ctrl+enter.Brecht Van Lommel
2013-11-24Code Cleanup: use math functions and reduce View3d axis drawing into a loopCampbell Barton
2013-11-24Blender Internal: Fix shader node "Camera Data" that doesn't consider orthogr...IRIE Shinsuke
2013-11-24Code Cleanup: replace shorts with ints for path code.Campbell Barton
2013-11-24Code Cleanup: whitespace / formattingCampbell Barton
2013-11-24Fix: Wrong variable used to check for metrics files on BLFDiego Hernan Borghetti
2013-11-24Mesh Modifiers: Added Laplacian DeformAlexander Pinzon
2013-11-23revert part of last commit, add ui_but_find_mouse_over_ex()Campbell Barton
2013-11-23UI List: ctrl click on names in list can be used for renaming.Bastien Montagne
2013-11-23OSX: fix T37065 cmd+c not working in Info - consoleJens Verwiebe
2013-11-23More short->bool refactoring work for anim channel type define callbacksJoshua Leung
2013-11-23Anim Editors: Refactored animchannel type definition callbacks to use boolsJoshua Leung
2013-11-22Style Cleanup: whitespaceCampbell Barton
2013-11-22Fix T37485: autocomplete while appending and autocomplete folder behaviour.Henrik Aarnio
2013-11-22Fix T37359: Dynamic Paint deletes inactive texture from smoke domain when usi...Miika Hamalainen
2013-11-22Optimization for render result saveSergey Sharybin
2013-11-22Fix T37465: UV Coords we're incorrect when converting from a curveCampbell Barton
2013-11-22Fix T37281: View3D could have invalid transform orientation using undoCampbell Barton
2013-11-22Fix T37559: Crash dissolving vertices in some situationsCampbell Barton
2013-11-22Code Cleanup: warningsCampbell Barton
2013-11-22Code Cleanup: use NULL for pointer checks and remove joke.Campbell Barton
2013-11-22fix for active bone not saving in editmode.Campbell Barton
2013-11-22Cycles: Add a "Normal" input socket to the Layer Weight node + GLSL drawing c...Thomas Dinges
2013-11-22Armature Editing: select shortest path (Ctrl+RMB matching mesh operator)Campbell Barton
2013-11-22Code Cleanup: int pointer comparisonCampbell Barton