Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-08 | use newly added ID_BLEND_PATH() in more places. | Campbell Barton | |
2011-10-08 | fix [#28846] Relative paths on linked scene fails | Campbell Barton | |
2011-10-07 | Scene.GameData DNA alignment nitpicking | Dalai Felinto | |
* "structures are always multiples of 8 bytes in size" (adding two pads for RecastData) removing some unecessary pads. Moving others to make pad counting easy. (although this patch is not highly needed in trunk it will help cucumber merging) This could probably fixed the problem address at rev.40084 | |||
2011-10-07 | fix for own bad mistake, broke vector curve handles. | Campbell Barton | |
2011-10-07 | fix [#28800] Scene NULL in frame change callback, crashes on property update. | Campbell Barton | |
2011-10-07 | rna_ParticleDupliWeight_name_length was returning an incorrect value. ↵ | Campbell Barton | |
Zealous debug checks are testing the (buf[len] == '\0') | |||
2011-10-07 | spaces -> tabs (whitespace only changes) | Campbell Barton | |
2011-10-06 | Fix #28819: Normal Maps appear inverted in GLSL shader and offline renderer ↵ | Sergey Sharybin | |
(2.6rc1) Caused by recent bump maps flip commit. If texture is used as Normal Map it's normal factor shouldn't be flipped. | |||
2011-10-06 | Fix #28805: Add mesh, align to view, un check align to view. not updating. | Sergey Sharybin | |
Re-set rotation property when "Lock to View" property changes. This makes proper updates without breaking behavior. | |||
2011-10-06 | hide 3d view header `use_pivot_point_align` button in editmode since its not ↵ | Campbell Barton | |
used there, also remove unneeded copy() funcs from quick effects. | |||
2011-10-06 | texface fix: if material is not used by mesh set default bge mat flag ↵ | Dalai Felinto | |
(backface culling on) report by Mitchell Stokes over IRC, but probably one of the reason people have been asking to expose the Game Settings material panel in the Render engine as well. | |||
2011-10-06 | fix [#28113] ZTransp flag is not imported correctly from 2.49 files | Campbell Barton | |
infact this only changes a setting which is ignored. but may as well keep whats set in 2.4x. | |||
2011-10-06 | fix for error in own edits to recently applied select link sequencer patch. | Campbell Barton | |
2011-10-06 | fix for weight paint with face mask enabled drawing with lights. | Campbell Barton | |
2011-10-06 | remove unused struct member & minor edits, no functional change. | Campbell Barton | |
2011-10-06 | fix for fix | Campbell Barton | |
2011-10-06 | fix [#26193] Weightpainting on Mesh with Armature-Modifier fails if x-mirror ↵ | Campbell Barton | |
and auto normalize is enabled | |||
2011-10-06 | cleanup for main weight paint drawing function while looking into a bug - no ↵ | Campbell Barton | |
functional changes. | |||
2011-10-06 | fix error in last commit & remove commented code which is now working in 2.5x. | Campbell Barton | |
2011-10-06 | fix for memory leak when calling wpaint_make_validmap() with no vertex groups. | Campbell Barton | |
2011-10-06 | fix for crash when painting normalize with no vertex groups, also minor ↵ | Campbell Barton | |
cleanup to do_weight_paint_auto_normalize_all_groups() | |||
2011-10-05 | Fix #28766: object properties > display > transparency no longer worked in solid | Brecht Van Lommel | |
draw mode, after texface changes. | |||
2011-10-05 | minor edits | Campbell Barton | |
- use TRUE/FALSE rather than 1/0 - WM_operator_properties_create_ptr rather than WM_operator_properties_create since the pointers available. - remove redundant strlen() | |||
2011-10-05 | OSX: Correct copy/paste error and exclude endianess switch from darwin | Jens Verwiebe | |
2011-10-05 | fix [#28809] Fileselect strange icon display. | Campbell Barton | |
2011-10-05 | fix [#28807] Drivers breaking by undo | Campbell Barton | |
2011-10-05 | filter RNA classes for translation (removes over 1300 lines from messages.txt) | Campbell Barton | |
- omit operators tagged as INTERNAL - omit classes for internal use: Event, Context, Property, Function, Window. | |||
2011-10-05 | rename rna OperatorTypeMacro --> OperatorMacro, since operators types are ↵ | Campbell Barton | |
just called Operator | |||
2011-10-05 | [#28801] Pet doesn't work on the whole mesh | Martin Poirier | |
Reported by Enrico Valenza Mirror messes up the zone of influence. Disable mirror internally when proportional edit is on. | |||
2011-10-05 | fix for error when fixing crash in filesel poll function. | Campbell Barton | |
2011-10-04 | bge bugfix: navmesh collision flag disputing with glsl_color_manag. | Dalai Felinto | |
The solution is to make the flag in to an int in oppose to short. This will also help in cucumber where we ran into the same problem. | |||
2011-10-04 | Correction for own recent commit -- didn't know it's unsupported in | Sergey Sharybin | |
MSVC to do such things. | |||
2011-10-04 | Fix #28202: (only) modifying keymap item properties did not save properly, the | Brecht Van Lommel | |
update signal for this was missing. Problem is that the operator properties RNA update callback doesn't know the associated keymap item, worked around it with UI template now. | |||
2011-10-04 | Partial fix #27978: Problem exporting OGG Theora-Vorbis video (and other ↵ | Sergey Sharybin | |
audio codecs) Ogg format does support only vorbis, theora, speex and flac audio codecs. Added check for result of av_write_header() and show info in header about error while initializing streams. This commit also fixed crash when using vorbis audio format. It used to be floating point exception. SOlved by initializing audio_stream->codec->time_base with proper rational value as it's done in FFmpeg sources. | |||
2011-10-04 | remove redundant code, also dont bother with os.path.basename(x) for recent ↵ | Campbell Barton | |
scons commit. | |||
2011-10-04 | Minor: Other UI strings typos and tweaks. Also updated french po & mo. | Bastien Montagne | |
2011-10-03 | fix for missing null check in own recent commit. | Campbell Barton | |
2011-10-03 | revert r40738, flipepd enums give quick access to first items, even if it ↵ | Campbell Barton | |
does seem odd to have them flipped. | |||
2011-10-03 | add macro OB_TYPE_SUPPORT_MATERIAL, type checks were being done inline, some ↵ | Campbell Barton | |
comparing range, some using ELEM#(), once was missing metaball check. | |||
2011-10-03 | fix [#27526] shared data but different data materials. | Campbell Barton | |
2011-10-03 | fix for [#28788] wasn't complete, pose bones scale was ignoring "Individual ↵ | Campbell Barton | |
origins" setting. | |||
2011-10-03 | Fix #27532: Undo test texture after painting gives black blocks. | Sergey Sharybin | |
- Do not apply undo tiles on image if source or generated type was changed. - Added null-check in own recent commit in this area. | |||
2011-10-03 | - use BLI_findstring rather then while loop for listbase lookups | Campbell Barton | |
- remove BLI_assert I recently added to RNA_property_pointer_type since its intentionally called with no type check. | |||
2011-10-03 | Fix #28780: Undo while painting image sequences issue | Sergey Sharybin | |
- Store imbuf file path in UndoImageTile structure, so imbuf can be verified before applying titles on it. - If current image's imbuf file path isn't equal to file path stored in undo block, search for imbuf in ima->ibufs. Probably it can be optimized, but storing all settings which defines needed imbuf (image source type, offset, image file name, current scene frame and so messes up undo code and requires deeper changes which probably better not to start on bcon4). | |||
2011-10-03 | Minor: Other UI strings typos and tweaks. Also updated french po & mo. | Bastien Montagne | |
2011-10-03 | fix [#27578] Fileselector UI area does not scale with UI (partially hides ↵ | Campbell Barton | |
buttons) | |||
2011-10-03 | fix for crash when loading the file selector on startup. | Campbell Barton | |
2011-10-03 | patch [#27887] LOSSLESS RENDERING: HuffYUV and FFV1 both fail to render ↵ | Campbell Barton | |
losslessly from Troy Sobotka (sobotka) | |||
2011-10-03 | fix [#28023] VSE: Transform Markers doesn't do anything | Campbell Barton | |
- renamed to 'Sync Markers' to match action editor. - action editor option was broken in the same way as the sequencer. | |||
2011-10-03 | Change struct alignment for structs which are intended to be aligned but aren't. | Campbell Barton | |
remove uiIconImage too since its unused. |