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2011-08-28armature object animation bug fix.Sukhitha Prabhath Jayathilake
2011-08-28* Removing mocap GSoC (is an addon already).Joerg Mueller
* Fixing ffmpeg-0.8 errors. * Fixing Ketsji paths. * Removing DoSound from BGE. * Fixing audio scene update to use only current scene objects.
2011-08-28Assorted comment clarification in response to code review notesJoshua Leung
2011-08-26code review fixesSukhitha Prabhath Jayathilake
2011-08-23Bugfix: Removing a sound from a speaker resulted in a crash.Joerg Mueller
2011-08-23Merging trunk up to r39637.Joerg Mueller
2011-08-22glsl and render support for derivative mapsMorten Mikkelsen
2011-08-223D Audio GSoC:Joerg Mueller
Final GSoC commit. * Bugfix: Negative frames crashed * Bugfix: JOS sample buffer size prediction error (wasted memory) * Optimisation: for JOS upsampling (around 12 % difference measured here) * Optimisation: Better filter for JOS resampling * Bugfix: Error in relative 3D audio code. * Removed Attenuation * Bugfix: Multiple scenes in BGE lead to errors, BGE audio now all relative, to support multiple scenes.
2011-08-22actually, this if is still marginally good to haveMorten Mikkelsen
2011-08-22properly escape chars for pythons bpy objects __repr__Campbell Barton
2011-08-22rename NAN_BUILDINFO --> WITH_BUILDINFOCampbell Barton
2011-08-22Bugfix [#28217] Moving multiple selected action strips causes stripsJoshua Leung
to scale towards zero This is an attempted bugfix for a bug which seems to be very fickle to reproduce (it only happens sporadically after quickly jerking the strips around in a certain way). So far when testing, I haven't had any more problems after applying this fix, though it may just be unreliable testing.
2011-08-22Reshuffling DopeSheet filter icons so that they appear more obviouslyJoshua Leung
related to each other
2011-08-22Rearrange anim channels - quick hotkey tweakJoshua Leung
Use PageUp/Down for moving up/down, and Shift PageUp/Down for moving to top/bottom. This is more comfortable than the old combinations involving shift+ctrl.
2011-08-22Improved hotkeys for frame/keyframe/jumpingJoshua Leung
Thanks pepeland and 3duan for the suggestions. I've been looking at improving these for a while... * Left/Right Arrow = Single Frame stepping as before * Up/Down Arrow = Jumps to next/previous keyframe (used to be the uncomfortable Shift PageUp/Down) * Shift Up/Down Arrow = Jumps forward/back in 10 frame increments (used to be Up/Down Arrows). 10 frame increment should get customisable again as in 2.4, but need to find some UI space to put that! * Ctrl Shift Up/Down/Left/Right = Jump to start/end frame (used to be Shift <Arrow Key>)
2011-08-21Armature object animations export.Sukhitha Prabhath Jayathilake
2011-08-21export animations if a bone is in a deform group. ( on hold )Sukhitha Prabhath Jayathilake
2011-08-21Fix #28154: linux3-config.py doesn't existSergey Sharybin
Change OURPLATFORM from "linux<major_version>" to simple "linux". Since new policy for linux kernel versions that major version in platform doesn't make much sense for building rules so the same rules could be used for both of linux2 and linux3 now/ Tested on both of linux2 and linux3 systems.
2011-08-21Bugfix [#28309] pose lib too many keyframes in automatic keyframingJoshua Leung
mode Pose Library was checking in wrong place for what was selected and what wasn't when determining what should get autokeyed.
2011-08-21Small fix, report in IRC by Olivier:Ton Roosendaal
Click in Compositor on output node invoked a re-composite. Only has to be done for inactive outputs.
2011-08-21fix for out of bounds array access for shaded drawing in the UI, remove ↵Campbell Barton
alpha blending for uiDrawBoxShade and uiDrawBoxVerticalShade.
2011-08-21Bugfix [#28308] Crashes when individual channels are moved in ActionJoshua Leung
Editor
2011-08-20floats were being promoted to doubles in quite a few cases (using gcc's ↵Campbell Barton
-Wdouble-promotion), went over render module and use float constants, gives small but consistent speedup - approx 3%.
2011-08-20small fixes and refactoring.Sukhitha Prabhath Jayathilake
2011-08-20use ghash for DNA_struct_find_nr(), gives ~18% speedup on loading sintel ↵Campbell Barton
lite, will also speedup undo. note: only works with CMake, wasn't able to get this working with scons, complains about same file being built in different environments.
2011-08-20fix for crash when loading a file from a script, and executing user modules ↵Campbell Barton
in the newly loaded file.
2011-08-20remove over zealous undo's on operators that don't need it.Campbell Barton
2011-08-19warning cleanup for -Wdouble-promotionCampbell Barton
2011-08-19Animation exporter matrix source param fix.Sukhitha Prabhath Jayathilake
2011-08-19minor speedup to python/rna api keyword argument lookups.Campbell Barton
- dont use hash lookups in this case because converting the string to unicode and doing a hash lookup is slower then looping over the keys and comparing (which avoids creating and throwning away a unicode string).
2011-08-19minor style changeCampbell Barton
2011-08-19Export only objects on visible layers. This ensures we can hide for instance ↵Nathan Letwory
bone shapes.
2011-08-19store a pointer to the units system in the uiBlock since the button code was ↵Campbell Barton
doing context lookups for the scene quite a lot.
2011-08-18Blender tip profile for bones with 2 or more children.Sukhitha Prabhath Jayathilake
2011-08-18misc changes to unterface & undoCampbell Barton
- operator strings were doing undo pushes (in fileselector text for example), this is dumb since the operators themselves handle undo. - interface code checks rna props are arrays rather then checking the array length. - disable properties window pin undoing. - sequencer refresh was calling undo, disable since this is clearnign global data not handled by undo. - added commented out code for drawing mesh vertex index/key index, useful for debugging shapekey - hook issyes.
2011-08-18minor change for operator OUTLINER_OT_item_activateCampbell Barton
Noticed clicking anywhere in the outliner was doing undo pushes, even in empty areas. - check if any selection is made before redrawing. - don't do an undo push when selecting outliner items since only screen data is touched here.
2011-08-18bugfix: genx and geny are not the image resolution. Texture space variant ↵Morten Mikkelsen
needs this.
2011-08-18disable undo for hard coded interface buttons:Campbell Barton
- space type switcher. - header menu toggle. - properties window header buttons. - various view3d manipulator buttons.
2011-08-18disable undo for screen & wm RNA buttons, changing shading mode via the UI ↵Campbell Barton
for eg was doing an undo push.
2011-08-18formatting edits, no functional changes.Campbell Barton
2011-08-18fix for bad array access in transform operator, was assigning an array to a ↵Campbell Barton
single float operator value.
2011-08-18Apply [#28287] COLLADA fix for inverse bind matrix of skin controllerNathan Letwory
Patch by Pelle Johnsen
2011-08-18Fix for [#28216] particles objects rotation still wrong with r39287Janne Karhu
* The emitter object's inverse matrix wasn't in global coordinates during rendering, so the surface normals of the hair emission locations were transformed with the wrong matrix.
2011-08-18BGE: Upon further investigation this should have been 8 since up/down and ↵Mitchell Stokes
left/right both are just one axis each. So, in actuality, the number of directions = 2, not 4, and thus JOYAXIS_MAX/directions = 16/2 = 8. 8 was also the max used in 2.4x.
2011-08-18BGE: Upping the max Axis Number for the Axis event type on joystick sensors ↵Mitchell Stokes
from 2 to 4. The BGE supports up to 16 axis. For Axis events (not Single Axis), you get for directions per axis (up, down, left, right). So, the max should be JOYAXIS_MAX/directions = 16/4 = 4.
2011-08-18Animation export id bone animation + armature importer cleanup.Sukhitha Prabhath Jayathilake
2011-08-17Armature importer code cleanup.Sukhitha Prabhath Jayathilake
2011-08-17armature animation export fix.Sukhitha Prabhath Jayathilake
2011-08-17Fix #28207: animating pin option for cloth didn't work, solver doesn't supportBrecht Van Lommel
it, so set the property as not animatable.
2011-08-17Fix #28262: uv unwrap in sync selection mode unwrapped all faces irrespectiveBrecht Van Lommel
of selection. Changed the fix for bug #27198, live unwrap not working with sync selection.