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AgeCommit message (Expand)Author
2020-08-24BLI: improve exception safety of Set and MapJacques Lucke
2020-08-24Workbench: Fix assert with sculpt in textured color modeClément Foucault
2020-08-24Fix T80035: Fix crash switching/adding scenesSergey Sharybin
2020-08-24Theme: Remove TH_UV_OTHERS from bThemeJeroen Bakker
2020-08-24Fix selected UV vertex drawing ignoring sizeCampbell Barton
2020-08-24UVEdit: Fix assert caused by depth mask not being set before clearClément Foucault
2020-08-24Fix T79896 Awful performance with Dyntopo onClément Foucault
2020-08-24GPUState: Fix scissor state being overwritten when changing scissor boundsClément Foucault
2020-08-24BLI: add Array.last methodJacques Lucke
2020-08-24Merge branch 'blender-v2.90-release' into masterClément Foucault
2020-08-24Fix T79970 EEVEE: Camera Animation Breaks Motion Blur (Two Steps or More)Clément Foucault
2020-08-24Revert "Fix T77564: VSE (and compositor background) lost stereoscopy preview"Clément Foucault
2020-08-23Fix T80034 Crash using material panel on 2.91.0 alphaClément Foucault
2020-08-23Fix T79872: VSE - splitting strip shows the channel number when unusedPhilipp Oeser
2020-08-23Cleanup: GPU: Use explicit clear value in GPU_clear* commandsClément Foucault
2020-08-23GPUFramebuffer: Use GPUState to temporary change write mask in clear fnClément Foucault
2020-08-23GPUState: Expose Stencil mask and testClément Foucault
2020-08-23Fix T79989: File browser `Return` doesn't open a directoryCampbell Barton
2020-08-23Fix T80028: Crash opening a file from a timerCampbell Barton
2020-08-23Cleanup: remove unused UvNearestHit struct membersCampbell Barton
2020-08-22Fix T80013: Crash when toggling maximized areaHans Goudey
2020-08-22Fix T79971 Regression: Transform Gizmos doesnt work anymoreClément Foucault
2020-08-22DRW: Fix state not being lockedClément Foucault
2020-08-21Cleanup: Remove unused variablesHans Goudey
2020-08-21Fix T79987: Crash when joining objectsJulian Eisel
2020-08-21Cleanup: rename iterators over sequences to be more clear about what they do.Bastien Montagne
2020-08-21Merge branch 'blender-v2.90-release' into masterBastien Montagne
2020-08-21Fix critical bug in foreach ID looper of Scene data-block.Bastien Montagne
2020-08-21Cleanup: spellingCampbell Barton
2020-08-21Cleanup: use doxy sections for fcurve.cCampbell Barton
2020-08-21Cleanup: remove duplicated code from previously unnoticed merge conflictJacques Lucke
2020-08-21Refactor: move animdata code from blenloader to blenkernelJacques Lucke
2020-08-21Refactor: move nla code from blenloader to blenkernelJacques Lucke
2020-08-21Cleanup: remove LodLevelJacques Lucke
2020-08-21Refactor: move fcurve/fmodifier code from blenloader to blenkernelJacques Lucke
2020-08-21Cleanup: use LISTBASE_FOREACH in readfile.cJacques Lucke
2020-08-21GPUShader: Fix linking working even if one shader compilation failedClément Foucault
2020-08-21Cleanup: GPU: Update classes commentsClément Foucault
2020-08-21GPUShader: Make GPUShader* an opaque pointer to blender::gpu::ShaderClément Foucault
2020-08-21GPUShader: Fix NULL string used as shader name.Clément Foucault
2020-08-21GPUUniformBuf: GL backend isolationClément Foucault
2020-08-21GPUUniformBuf: Rename struct and change API a bitClément Foucault
2020-08-21Cleanup: use LISTBASE_FOREACH in writefile.cJacques Lucke
2020-08-21Blenloader: move IDProperty read/write code to blenkernelJacques Lucke
2020-08-21Cleanup: split `BKE_scene_get_depsgraph()` into two functionsSybren A. Stüvel
2020-08-21Cleanup: Reduce nesting of `scene_get_depsgraph_p()`Sybren A. Stüvel
2020-08-21Fix crash when accessing `view_layer.depsgraph` through BPYJulian Eisel
2020-08-21Cleanup: remove MeshBatchCache from MeshRenderDataCampbell Barton
2020-08-21UI: Fix panel collapse all behavior invertedHans Goudey
2020-08-21UI: Cleanup in interface_panel.cHans Goudey