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2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-07-02Commit D3494 : Compiled shader lookup fixClément Foucault
Authored by Pavel Rudko (PavelRudko) on Thu, Jun 21, 10:41 AM. Original description: I've encounterd into a problem with blender 2.8. See the example screenshot (scene, shader setup). For some materials it's not enough to calculate hash based on fragment code and defines. In some cases attribute names may change. And if we change uv set name, for example, vertex shader is not recompiled, and another attribute name inside it is used.
2018-07-01Fix T55675: Crash internal animation playerCampbell Barton
2018-07-01Merge branch 'master' into blender2.8Campbell Barton
2018-07-01Cleanup: right shift in interface codeCampbell Barton
2018-07-01Keymap: add generally useful popups to F-Keys 1..4Campbell Barton
This allows key bindings: link/append and user-preferences to be accessed via keys - without having to assign keys to each action. - F1: Context sensitive help. - F2: File Context Menu. - F3: Search. - F4: Window Context Menu. Other keys F5..10, remain free, ideally they can be kept for user actions.
2018-07-01Fix T55687: compile error when not using c++11.Brecht Van Lommel
2018-07-01Merge branch 'master' into blender2.8Campbell Barton
2018-07-01RNA: use bool for boolean RNA typesCampbell Barton
We were using int's for bool arguments in BKE, just to avoid having wrapper functions.
2018-07-01Cleanup: reduce variable scopeCampbell Barton
2018-07-01Cleanup: avoid calloc when immediately overwrittenCampbell Barton
2018-07-01Cleanup: remove num argument prefixCampbell Barton
2018-07-01Cleanup: RNA namingCampbell Barton
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-07-013D View: use 3px dashed relationship lineCampbell Barton
Seems this was accidentally doubled from 2.7x?
2018-07-01Revert "Experimental Tweak: Only show relationship lines between objects ↵Campbell Barton
when either the parent/child object is selected" This reverts commit 912931964723cb69dafd4adebe3daf093e3e78c1. This meant users needed to select everything to see relationship lines, this isn't always easy since objects can have limit-selection set. This could be made into an enum option if it's important.
2018-06-30UI: support check-boxes in quick menuCampbell Barton
Could support other RNA types, however menus don't work well in this case.
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-30Cleanup: split out context member queryCampbell Barton
2018-06-30RNA: check for 3D view overlay/shadingCampbell Barton
Use to calculate paths for the info window.
2018-06-30UI: Support status-bar hidingSeverin
Just like the top-bar, the status-bar can now be hidden/collapsed by dragging its edge. We display a small line with the editor outline color then, so there is something that can be dragged up to un-collapse the area again. This collapsed state is not written to files yet.
2018-06-30UI: correct menu label comparisonCampbell Barton
2018-06-30Fix corrupt screen when splitting areas after collapsing top-barSeverin
2018-06-30DNA: rename operator idnameCampbell Barton
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-30Cleanup: remove unused context arg to menuCampbell Barton
2018-06-30UI: support adding menu's to favouritesCampbell Barton
2018-06-30UI: move queries into interface_query.cCampbell Barton
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-30UI: Add 'interface_query.c'Campbell Barton
Interface files are increasingly mixing up too much functionality, add a file only to handle queries. More functions can be moved/added here.
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-30Cleanup: rename bmesh_queries -> bmesh_queryCampbell Barton
Other files with the same purpose already used 'query'.
2018-06-30Merge branch 'master' into blender2.8Campbell Barton
2018-06-30Cleanup: Move area geometry management into an own fileSeverin
Area geometry management is quite complex and not easy to get into. We should gradualy build an API that abstracts away this complexity.
2018-06-30Fix a number of small errors in area coordinate handlingSeverin
For example collapsing the lower part of the topbar with 2x interface scale would hide the top-bar header region. There were also more asserts when changing window size and moving area edges afterwards (same assert as in T55298). Fixes are similar to e626998a262ebe4f. With all the recent fixes I've done, area geometry handling should be stable again. Let's hope I'm right :)
2018-06-29Cleanup: Add/use function to get area width/height from area verticesSeverin
This used to be rather cryptic and it was easy to forget the `+ 1` which in fact is needed to get the correct width/height, see e626998a262ebe4f. This should also fix some minor off-by-one errors.
2018-06-29Fix T54524: keyframe and driver colors not showing in shape key list.Brecht Van Lommel
This reverts commit 357b72e0a7d4a270bf1273102595446ccca16259 which caused the issue, we need a better fix for that cosmetic issue from T50862. For now displaying keyframes and drivers is the more important one.
2018-06-29Fix memory leak when using scroll-barsSeverin
2018-06-29Cleanup: Remove unused argument in recursive functionSeverin
2018-06-29Cleanup: naming in MOD_utils.Bastien Montagne
2018-06-29Cleanup: Moar DM busting, mostly cleaning up MOD_utils.Bastien Montagne
2018-06-29Fix unnecessary empty space in shading popover.Brecht Van Lommel
2018-06-29Cycles: change AO node default to 16 samples and only local off.Brecht Van Lommel
2018-06-29Workbench: Spherical Harmonics testsJeroen Bakker
Added a compile directive in order to test SH4 in stead of SH2Win. For now I disabled SH4, it is a bit more clear, but has a small performance impact. Will check later for a better approach
2018-06-29Cleanup: remove another bunch of DM usages, includes etc.Bastien Montagne
2018-06-29Fix T55645: broken particle Use Count option for instancing objects.Brecht Van Lommel
There is now a manual refresh button on the panel to update the list of objects in case it changes, and it also gets refreshed when changing the collection or toggling the use count option. This is a bit more manual but the previous code of refreshing the list while evaluating the depsgraph was unreliable. This also fixes it to take properly take into account visibility, and to work with linked collections for which index writing was missing.
2018-06-29Keymap: re-enable object apply transformCampbell Barton
2018-06-29Keymap: minimal default keymapCampbell Barton
Use 2.7x keymap preset for full keymap. Use define to allow further adjustments. See T55666.
2018-06-29Refactor static override code to pass Main around.Bastien Montagne
Access to main database is actually rarely needed, but some custom 'apply' functions do need it (like Collections' overriding of objects or children collections).