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2009-07-31Updated sequencer; now you can load movie and sound together. Also removed ↵Joerg Mueller
the difference between RAM and HD sound.
2009-07-31Bug fix in low value setting. Originally checked against the wrong channel ↵Robert Holcomb
(chroma) instead of the luminence channel. Changed default value for high value to 1.0 from 0.0.
2009-07-31* Merge with 2.5 branch revision 21915 to 22079Joerg Mueller
* SoundActuator update
2009-07-31Tiny tweaks to modifier template. Added more logical icons for enabling ↵William Reynish
modifiers in edit mode etc.
2009-07-31Animato - NLA + Realtime Animating Goodies Joshua Leung
* When doing realtime recording of animation (i.e. transforming objects + bones while animation playback is running, and auto-keying is enabled), animation will be added to a new NLA Track+Strip combo everytime a single 'loop' of the frame range has finished. This will allow 'passes' over the animation to be less destructive. * Made the evaluation of the active action (when NLA data is present), be handled as part of the normal NLA system evaluation code (as if it were just another strip in a track at the end). The immediate benefit is that there are now some settings (available in the "Animation Data" panel in the NLA Editor with a strip selected) which allow for the way the active action is combined with the NLA stack results. For instance, the way that the action extrapolates is used in the recording tweaks above.
2009-07-31* Updated icon sheet, thanks jendryzch!Matt Ebb
2009-07-31fix for warnings and implicit declarationsCampbell Barton
also fixed smoke comparing a float's mem-location rather then its value.
2009-07-31svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075Campbell Barton
2009-07-31Sculpt/2.5:Nicholas Bishop
* Fix for bug reported by Brian Staub, sculpt on transformed objects wasn't working.
2009-07-31Smoke:Daniel Genrich
a) Crash fixed when loading files with smoke b) changed presets to be more low-cpu friendly c) smoke looks thicker Unsolved: a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there
2009-07-31changes to defaults for sequencer strip addingCampbell Barton
2009-07-31Smoke: fixing some compile warning reported by Ton and one compile erro for ↵Daniel Genrich
gcc 4.4.1 reported by mrunion
2009-07-302.5 Background Image:Thomas Dinges
* Added notifier.
2009-07-30Added audio device settings. You can even switch them while playing!Joerg Mueller
2009-07-302.5Ton Roosendaal
Another Makefile fix for smoke
2009-07-30SVN maintenance.Guillermo S. Romero
2009-07-30Separated metaball size values, and hid inapplicable values depending on ↵William Reynish
metaball type.
2009-07-302.5:Stefan Gartner
first step at adding Makefiles for smoke NOTE: someone needs to add $(NAN_SMOKE)/lib/$(DEBUG_DIR)/libsmoke.a to source/Makefile to make it link
2009-07-302.5 Smoke:Thomas Dinges
* Put Smoke Modifier in the right alphabetical order in RNA and py file. * Some small naming changes. Commit approved by Genscher. :)
2009-07-30Blender Smoke credits:Daniel Genrich
Wavelet Turbulence for Fluid Simulation Copyright 2008 Theodore Kim and Nils Thuerey Paper + Website: http://www.cs.cornell.edu/~tedkim/WTURB/
2009-07-30BF2.5: First commit of smoke code.Daniel Genrich
Not working: a) rendering (since volumterics branch is not merged yet) b) moving collision objects of any kind c) saving of collision objects (because that's what I am working on) d) pointcache e) A bunch of other things I already know of So please do not report any bugs on this one yet :-)
2009-07-30* Some nicer icons for the render still/ animation buttonsMatt Ebb
2009-07-30Added ffmpeg audio mixdown.Joerg Mueller
2009-07-302.5 - Tiny tweak to a tiny tweak for text padding (22039)Joshua Leung
The second tweak made (for the case without an icon) was causing superfluous spacing all over the UI for things like checkboxes + combo-boxes + text widgets. This was quite ugly and gave readability issues with the checkboxes in particular.
2009-07-30* tiny tweak to icon/text padding in list ui templatesMatt Ebb
2009-07-30Operator Copy/PasteCampbell Barton
you can copy operator strings from buttons or the reporting interface and run them in the console. - Ctrl+C over an operator button copies its python string to the clipboard. - Paste in the console (1 line only for now). - operators run from python no longer require all arguments.
2009-07-30Move some sketching base code in kernel.Martin Poirier
Other code will eventually move out of armature editor (to help reuse). This solves the issue reported by Cambo on the ml about kernel code calling editor functions.
2009-07-30switched file and dir by mistakeCampbell Barton
2009-07-30better blender doesnt look idiot for siggraph with tips wider then the screen.Campbell Barton
only show operator args in the tooltip that are different from the defaults.
2009-07-302.5: update .B.blend, to have 1:1 zoom levels for the buttons.Brecht Van Lommel
2009-07-30error in last comitCampbell Barton
2009-07-30- include operator commands in tooltips (needs sanitizing for transform ↵Campbell Barton
operators, there are massive :|) - WM_operator_pystring can now be used with an operator type and properties (rather then a wmOperator instance) - removed menus from file selector
2009-07-302.5: Buttons ViewBrecht Van Lommel
* When resizing the window, the top position is now preserved, instead of the center position. * Fix zoom level not being preserved in various cases, when changing both with and height. This replaces some earlier code which did this at screen level but wasn't very reliable. * Different tabs now each preserve their own scroll. * When switching between tabs, it now scrolls to show as many buttons as possible, instead of possibly showing empty space. There is a trade-off here between doing that keeping the buttons in the same place, no ideal solution exists I think. * Change zooming in/out to be symmetric, for example doing numpad + then - did not give the original zoom level back. * Added some calls to avoid hanging tooltips when manipulating the view. Internals: * Added V2D_KEEPOFS_X and V2D_KEEPOFS_Y to keep the top/bottom rather than the center. * Renamed V2D_KEEPZOOM to V2D_LIMITZOOM (seems more appropriate), and make V2D_KEEPZOOM preserve the zoom level.
2009-07-30Only show ~/Desktop/ if really exists.Guillermo S. Romero
2009-07-302.5: File Browser on UnixBrecht Van Lommel
* Attempt to better filter file systems, it displayed all kinds of devices which are not interesting to the user. The trick used is now to use mounts starting with "/dev". * Add / at the end to properly highlight directories in the list. * Fix for non-linux unixes, this now falls back to showing / again.
2009-07-30Even more metaball layout changes.William Reynish
Added icons in menu, moved type setting at top of panel. Need to make the size widgets only show the relevant options.
2009-07-302.5 / Drag & DropElia Sarti
Removed all related code. Talked with Ton about this and agreed to postpone it at indefinite time in the future, when things get more relaxed. Files saved since my first commit should not break although I'm not 100% sure.
2009-07-292.5 MetaBalls:Thomas Dinges
* Layout tweaks by nudelZ. Thanks!
2009-07-292.5Ton Roosendaal
Two bugfixes, reported by Sebastian Skejo in IRC: - File operator poll wasn't secure, search for it crashed - Knife tool depends on having view3d context, fixed poll for it
2009-07-292.5Ton Roosendaal
On 2nd thought: added back undopushes on every button use. Operator re-use works with it now!
2009-07-292.5Ton Roosendaal
Operator goodies! --- Macro operators Operators now can consist of multiple operators. Such a macro operator is identical and behaves identical to other opererators. Macros can also be constructed of macros even! Currently only hardcoded macros are implemented, this to solve combined operators such as 'add duplicate' or 'extrude' (both want a transform appended). Usage is simple: - WM_operatortype_append_macro() : add new operatortype, name, flags - WM_operatortype_macro_define() : add existing operator to macro (Note: macro_define will also allow properties to be set, doesnt work right now) On converting the macro wmOperatorType to a real operator, it makes a list of all operators, and the standard macro callbacks (exec, invoke, modal, poll) just will use all. Important note; switching to a modal operator only works as last in the chain now! Macros implemented for duplicate, extrude and rip. Tool menu works fine for it, also the redo hotkey F4 works properly. --- Operator redo fix The operators use the undo system to switch back, but this could give errors if other actions added undo pushes (buttons, outliner). Now the redo for operator searches back for the correct undo level. This fixes issues with many redos. Note for brecht: removed the ED_undo_push for buttons... it was called on *every* button now, which is probably too much? For example, using the 'toolbar' redo also caused this...
2009-07-29 - Fix some things I missed in my last commitJiri Hnidek
- Change name of OBJECT_OT_object_add operator - Use new OBJECT_OT_object_add operator in space_info.py
2009-07-292.5 MetaBallsJiri Hnidek
- It is possible to work with MetaBalls in edit mode now - Added basic UI to the button window (feel free to change it :-)) - Header menus should work - Undo & redo should work - Removed global variable editelems and lastelem (moved it to the MetaBall struct) - All tools from old editmball.c was converted to the operators - Added lastelem to the RNA - Experimental: mb->editelems is only pointer at mb->elems or NULL (depends on Mode). ListBase of MetaElems is not duplicated in edit mode. Tested with scons at Linux and mac OS X TODO: - Recalc data after Undo or Redo - Solve issue with basic MetaBall and Python UI script (only base MetaBall object influence Wiresize and Threshold) - Fix orientation of manipulator in "Normal mode"
2009-07-292.5 - Small tweaks to order of buttons for Animation Editor header buttons ↵Joshua Leung
to have more consistent layout
2009-07-292.5Ton Roosendaal
Small fix: SHIFT+D caused transform to move with more precision, as if shiftkey was pressed.
2009-07-29Sound Branch:Joerg Mueller
Readded scrubbing.
2009-07-29Use the Ramer-Douglas-Peucker algorithm instead of a reverse Chaikin filter ↵Martin Poirier
to reduce stroke complexity. Divergence limit is 4 pixels (could be tweakable but 4 is a nice number).
2009-07-29- console remove doubles with command historyCampbell Barton
- povray file removal was uncommented
2009-07-29list the filesystems on linux.Campbell Barton
2009-07-292.5 file browserAndrea Weikert
* small tweak for tab completion of directory: make TEX button interactive again Note1: only TAB key triggers update (see ui_do_but_textedit, line 1599)