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AgeCommit message (Expand)Author
2022-01-25Point Cloud: expose in Python API for release, now that Cycles uses itBrecht Van Lommel
2022-01-25Geometry Nodes: Initial merge by distance nodeHans Goudey
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-25VSE: Use timecodes by defaultRichard Antalik
2022-01-25Fix T94237: Glitch when copying unaligned ffmpeg bufferMichael
2022-01-25Nodes: Improve link-drag search support for boolean math nodeHans Goudey
2022-01-25Fix T93058: Crash on opening old pre-2.80 .blend files.Bastien Montagne
2022-01-25GLShader: Fix fallback to gl_BaseInstanceClément Foucault
2022-01-25Geometry Nodes: Expand the Boolean Math nodeHallam Roberts
2022-01-25Fix: Build issue with MSVC + Python 3.10Ray Molenkamp
2022-01-25Revert "Performance: Remap multiple items in UI"Jeroen Bakker
2022-01-25GPUShader: Add optionnal single shader stage interface for in and outClément Foucault
2022-01-25Performance: Remap multiple items in UIJeroen Bakker
2022-01-25Draw: Migrate hair refine compute shader to use create info.Jeroen Bakker
2022-01-25Python: Expose crazyspace correction functionality via RNASergey Sharybin
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2022-01-25GPU: Add GPU_shader_create_from_info_nameJeroen Bakker
2022-01-25Animation: Equalize Handle OperatorKevin C. Burke
2022-01-25CMake/Linux: find Brotli library the proper waySybren A. Stüvel
2022-01-25Cleanup: Replace reinterp cast with static cast.Jeroen Bakker
2022-01-25Fix (unreported) RNA setter for TextEditor's text ID pointer not ensuring rea...Bastien Montagne
2022-01-25Fix T95037: Allow making local IDs that are not used by anything.Bastien Montagne
2022-01-25Geometry Nodes: Add description to curve handle input nodeHans Goudey
2022-01-25Cleanup: Correct location of node function declarationsHans Goudey
2022-01-24LShaderInterface: Fix interface binding with UBO containing arraysClément Foucault
2022-01-24GLShaderInterface: Fix interface from createInfo not setting bindingsClément Foucault
2022-01-24Add workaround for broken interface query functions on Intel HD Graphics 4400...Clment Foucault
2022-01-24GPU subdiv: reduce memory usage for point IBOKévin Dietrich
2022-01-24GPU subdiv: fix unitialized dataKévin Dietrich
2022-01-24Cleanup: Move the "toggle smooth brush" functionality to functionsSebastian Parborg
2022-01-24Hook up invert and smooth mode to weight and vertex paintSebastian Parborg
2022-01-24Fix `Image.gl_touch` not loading image.Jeroen Bakker
2022-01-24Cleanup: Remove unused enumGermano Cavalcante
2022-01-24GPUShaderCreateInfo: Add manual validation of bindpointsClément Foucault
2022-01-24Cleanup: sort cmake file listsCampbell Barton
2022-01-24Cleanup: sort struct forward declarationsCampbell Barton
2022-01-24Cleanup: clang-formatCampbell Barton
2022-01-24Geometry Nodes: Extrude Mesh NodeHans Goudey
2022-01-24Cleanup: Grammar: its self vs. itselfHans Goudey
2022-01-24Cleanup: spelling in commentsCampbell Barton
2022-01-24Cleanup: avoid positional struct initializationCampbell Barton
2022-01-23Geometry Nodes: Triangulate Node - Add Selection InputJohnny Matthews
2022-01-23Geometry Nodes: Relative Handle Position ModeJohnny Matthews
2022-01-23Cleanup: separate function for Alembic edge crease readingKévin Dietrich
2022-01-23Cleanup: Improvements to mesh to bmesh conversionHans Goudey
2022-01-22Fix T94760: Crash building BMesh when opening fileHans Goudey
2022-01-22LineArt: Option to keep contour when using face mark filtering.YimingWu
2022-01-22LineArt: Back face cullingYimingWu
2022-01-22LineArt: Noise tolerant chaining.YimingWu
2022-01-22BMesh: merge normal and tessellation calculation on undoCampbell Barton