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AgeCommit message (Expand)Author
2022-04-28VSE: Add precise drag and drop and strip previewsSebastian Parborg
2022-04-28GPencil: Fix offset modifier performance regressionFalk David
2022-04-28Cleanup: fix warning due to unused variableJacques Lucke
2022-04-28Blender 3.2 Beta - Subversion bumpThomas Dinges
2022-04-28Fix T96476: Equalize Handles not working on all keyframesKevin C. Burke
2022-04-28Cleanup: spelling in commentsCampbell Barton
2022-04-28Cleanup: unbalanced doxy sections, add some sectionsCampbell Barton
2022-04-28Cleanup: formatCampbell Barton
2022-04-28Fix error holding stack memory in a uniformCampbell Barton
2022-04-28Cleanup: Reword comment, rename variablesHans Goudey
2022-04-28EEVEE: Add shader compilation progress in the viewportClément Foucault
2022-04-28GPUMaterial: Rework the deferred compilation to not use double locksClément Foucault
2022-04-28GPUMaterial: Use GPU_MAT_CREATED as a defaultClément Foucault
2022-04-28Fix T97627: Revert Window Redraw When SavingHarley Acheson
2022-04-28Cleanup: Remove disabled optimization codeHans Goudey
2022-04-27Fix T97235: PBVH draw cache invalidation bugJoseph Eagar
2022-04-27Fix T93285: Wrong instance order when instancing a collectionGermano Cavalcante
2022-04-27GPUCodegen: Fix broken materials after rB478eb3a0e6edClément Foucault
2022-04-27Fix broken obj tests from earlier commitKévin Dietrich
2022-04-27GPUCodegen: Keep copy of attribute name in the GPUCodegenCreateInfoClément Foucault
2022-04-27GPUCodegen: Use spin lock to protect the pass refcounter.Clément Foucault
2022-04-27Fix T96434: bad performance with viewport statistics and GPU subdivisionKévin Dietrich
2022-04-27Fix T96327: data transfer crash with GPU subdivisionKévin Dietrich
2022-04-27Cleanup: formatKévin Dietrich
2022-04-27Metal: GLSL Compatibility - Hosting default uniform values.Jason Fielder
2022-04-27Metal: MTLTexture core implementation for Metal backend, with minimal surroun...Clément Foucault
2022-04-27Fix T96283: last disabled subsurf is used for GPU subdivisionKévin Dietrich
2022-04-27Cleanup: Use bool, remove unnecessary struct keywordsHans Goudey
2022-04-27Snap: Use Map and unique_ptr for snap cacheHans Goudey
2022-04-26Outliner: Add icon column to toggle if library overrides are editableJulian Eisel
2022-04-26UI: Add callback for comparing button identityJulian Eisel
2022-04-26UI: Support setting context for buttons without layoutJulian Eisel
2022-04-26Fix: some multi-functions are executed more than onceJacques Lucke
2022-04-26Geometry Nodes: Move named attribute nodes out of experimentalHans Goudey
2022-04-26Geometry Nodes: refactor array devirtualizationJacques Lucke
2022-04-26Geometry Nodes: rename used attributes panelJacques Lucke
2022-04-26BLI: small optimization to retrieving CPPType from static typeJacques Lucke
2022-04-26Geometry Nodes: Avoid parallel_for_each with a single geometryHans Goudey
2022-04-26Utils: Add macro for C++ default arguments in C headersJulian Eisel
2022-04-26Curves: Support applying geometry nodes modifierHans Goudey
2022-04-26Cleanup: Move anonymous attribute removal to geometry componentHans Goudey
2022-04-26Curves: add "Curves" to brush namesJacques Lucke
2022-04-26Animation: Sensible frame range for motion pathsColin Marmond
2022-04-26WM: disable redraw timer in background modeCampbell Barton
2022-04-26Fix memory leak in Context.temp_overrideCampbell Barton
2022-04-26Correct over allocation in "Fix Vertex Group Deform" operatorCampbell Barton
2022-04-26Cleanup: use boolean arguments and return valuesCampbell Barton
2022-04-26Cleanup: replace in-line swapping with SWAP macroCampbell Barton
2022-04-26Cleanup: remove NULL check and outdated commentCampbell Barton
2022-04-26Cleanup: names in text functionsCampbell Barton