Age | Commit message (Expand) | Author |
2005-11-27 | -- correct typo in "Fields and Deflection" panel name | Ken Hughes |
2005-11-26 | Bugfix #3471 | Ton Roosendaal |
2005-11-26 | Increased maximum limit for Ztransp render to allow 1000 faces in a single | Ton Roosendaal |
2005-11-26 | Bugfix #3463 | Ton Roosendaal |
2005-11-26 | Buttonswindow: Fkey cycling bug, accessing OBACT without checking it OK. | Ton Roosendaal |
2005-11-26 | Hairstrand render bug; using Orco could give errors... the orco pointers | Ton Roosendaal |
2005-11-26 | Added three more cases for allowing to create a new quad (Fkey), based on | Ton Roosendaal |
2005-11-26 | Four mirrored Weight Paint improvement/fixes: | Ton Roosendaal |
2005-11-26 | patch #2869 MTex module additions | Stephen Swaney |
2005-11-25 | Small fix: after rendering particles, the "disp" amount was not correctly | Ton Roosendaal |
2005-11-24 | * Tweaked the logic of the Fkey button cycling to make it a bit smarter | Matt Ebb |
2005-11-24 | * Removed the OK? popups from extruding curve CPs. | Matt Ebb |
2005-11-24 | Bugfix (tracker #3456, elysiun forum). | Ton Roosendaal |
2005-11-24 | Using the "Lock" option in IpoWindow didn't update for Materials or Camera | Ton Roosendaal |
2005-11-24 | While looking at the python Lattice code for a bug, I instead found | Chris Want |
2005-11-24 | Bugfix (own discovery!), using sequencer to render a scene updated the | Ton Roosendaal |
2005-11-23 | Bugfix #3437 #3438 | Ton Roosendaal |
2005-11-23 | I hoped we could skip a floor() in the new zbuffer code, but no... | Ton Roosendaal |
2005-11-23 | Forgot to remove code that draws the jitter samples in camera view! | Ton Roosendaal |
2005-11-23 | Forgot to note in previous commit: also cleaned up warnings in code, | Ton Roosendaal |
2005-11-23 | New stuff & fixes in Blender OSA filtering. | Ton Roosendaal |
2005-11-23 | - temporary fix for MSVC (accessing a var from the elbeem lib | Nils Thuerey |
2005-11-23 | added bad level call stub for sluidsim | Jean-Luc Peurière |
2005-11-23 | With the holy blessing of guitarGeek: Using smooth on a mesh with a | Chris Want |
2005-11-23 | * Attempting to fix scons for mac os x. It seems to be correct, if I've made a | Matt Ebb |
2005-11-23 | - changed DerivedMesh integration, the fluidsim meshes now | Nils Thuerey |
2005-11-23 | - added dynlibtiff.c and tiff.c for compilation | Nils Thuerey |
2005-11-22 | updated the python script to create a good c file. Thanks intrr. | Kent Mein |
2005-11-22 | Made the envvar stuff work and slightly simplified it ;-) | Alexander Ewering |
2005-11-22 | got rid of snprintf.... Replaced with MEM_mallocN and friends... | Kent Mein |
2005-11-22 | - accidentally removed a macro for returning Py_None for python 2.3 | Joseph Gilbert |
2005-11-22 | A few more python 2.4 macros to covert to 2.3 compatible code. | Joseph Gilbert |
2005-11-22 | Little bit of testing code snuck in there. | Joseph Gilbert |
2005-11-22 | Fix for a python boolean macro that shouldn't be there. | Joseph Gilbert |
2005-11-22 | This is a modified version of patch #2995 | Kent Mein |
2005-11-22 | Added some equvalency tests for the other math objects | Joseph Gilbert |
2005-11-22 | Another bugreport, this time Basse: in NLA a position could sometimes be | Ton Roosendaal |
2005-11-22 | Matt bugreport; stride bone caused character to float away while moving | Ton Roosendaal |
2005-11-22 | Crasher bug from andy: loading a file with "No UI" crashes when that file | Ton Roosendaal |
2005-11-22 | Removed clipping conventions for setting prefsize in Blender. Meaning, for | Ton Roosendaal |
2005-11-22 | * LSCM live transform is finally here! | Matt Ebb |
2005-11-22 | new attempt at the pyboolean macro, 'cause that style did not work in one lin... | Toni Alatalo |
2005-11-22 | trying to fix new armature compile probs on macs (w/ py 2.3 probably) by addi... | Toni Alatalo |
2005-11-22 | Bugfix #2841 | Ton Roosendaal |
2005-11-22 | - editng options for armature added to AramtureType | Joseph Gilbert |
2005-11-22 | - drawtypes added to ArmatureType | Joseph Gilbert |
2005-11-21 | * added some display options to the ArmatureType class | Joseph Gilbert |
2005-11-21 | * adds deformation properties to armatureType | Joseph Gilbert |
2005-11-21 | * [ #3376 ] Blender.Mathutils.Matrix().toQuat() broken | Joseph Gilbert |
2005-11-21 | Bugfix #3153 | Ton Roosendaal |