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AgeCommit message (Expand)Author
2014-12-01Cleanup: hopefully last int->bool one in this area!Bastien Montagne
2014-12-01Dim down default (no) material for cycles so it matches default materialAntony Riakiotakis
2014-12-01Fix T42588: Absolute paths not cleaned on win32Campbell Barton
2014-12-01Cleanup: warningsCampbell Barton
2014-12-01Fix: Strokes in image editor can finally be drawn using "fancy" 2D stroke tes...Joshua Leung
2014-12-01Fix: Volumetric strokes now draw correctly in the Image EditorJoshua Leung
2014-12-01Fix: Forgot to set fill colour when drawing 2D filled strokesJoshua Leung
2014-12-01Fix: Changing Grease Pencil datablocks updates the viewJoshua Leung
2014-12-01Improved Collada Armature ImportGaia Clary
2014-12-01Re-enabling keymappings for straight line and poly drawingJoshua Leung
2014-11-30Fixed T35128. Progress bar sync on Windows.Alexandr Kuznetsov
2014-11-30Cleanup: warnings & spaceCampbell Barton
2014-11-30More fixes related to D&D:Bastien Montagne
2014-11-30Fix T42760: Drag-to-add feature fails in a case.Bastien Montagne
2014-11-30Minor tweaks to quick palettes to avoid conflictsJoshua Leung
2014-11-30Typo fix for commentJoshua Leung
2014-11-30Cleanup: tag unused args as such.Bastien Montagne
2014-11-30Fix for wrong RNA type causing asserts to fail in debug modeJoshua Leung
2014-11-30Removing last vestigial remains of old C-based UI for Grease PencilJoshua Leung
2014-11-30Grease Pencil - Storyboarding Features (merge from GPencil_EditStrokes branch)Joshua Leung
2014-11-29Correct includes for win32Campbell Barton
2014-11-29Cleanup: use const, avoid float -> double in matrix invertCampbell Barton
2014-11-29Followup for the previous commitSergey Sharybin
2014-11-29Attempt to fix collada compilation after recent cleanupSergey Sharybin
2014-11-29Compile Fix: BKE_mesh.h is needed for the BKE_MESH_OMP_LIMIT defineJoshua Leung
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-28Cleanup: unused headersCampbell Barton
2014-11-28Delete GPU buffers if preference changes.Antony Riakiotakis
2014-11-28Cleanup GPU: get rid of some extremely legacy draw code.Antony Riakiotakis
2014-11-28Material not set in edit derived meshes after last material modificationAntony Riakiotakis
2014-11-28Fix graph editor rename button resetting focus when escaping from it.Antony Riakiotakis
2014-11-28Cleanup: duplicate headersCampbell Barton
2014-11-27Partial Fix T42652: Transform falloff for mesh islandsCampbell Barton
2014-11-27Addition/correction to previous commit:Antony Riakiotakis
2014-11-27Fix T42653, solidify modifier not displaying correctly under edit mode.Antony Riakiotakis
2014-11-27Transform: fix for fcurve transform crashCampbell Barton
2014-11-27Transform: correct flag -> boolCampbell Barton
2014-11-27Fix own commit: broke add background imageCampbell Barton
2014-11-26Fix for walk navigation not working with stereo camera (multiview)Dalai Felinto
2014-11-26Do not use mipmapping on envmaps, can cause discontinuities onAntony Riakiotakis
2014-11-26Fix GLSL drawing of math absolute node.Antony Riakiotakis
2014-11-26Freestyle: Fix for view map caching not flashed properly in view port rendering.Tamito Kajiyama
2014-11-26World background working on cycle nodes.Antony Riakiotakis
2014-11-26cleanup: style & tipsCampbell Barton
2014-11-25BLI_bitmap: add allocation from a MemArena.Bastien Montagne
2014-11-25Minor UI message fix.Bastien Montagne
2014-11-25Make sure world redraws correctly when we tweak the world propertiesAntony Riakiotakis
2014-11-25Fix framebuffer completeness being broken after last framebuffer cleanupAntony Riakiotakis
2014-11-25Draw world background in offscreen OpenGL renders when. Use forcedAntony Riakiotakis