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AgeCommit message (Expand)Author
2020-08-20Cleanup: clang-formatCampbell Barton
2020-08-20Cleanup: Outliner active indicator repeated codeNathan Craddock
2020-08-20Cleanup: Remove unused variables for horizontal panelsHans Goudey
2020-08-20Cleanup: Remove unused variableHans Goudey
2020-08-19BLI: fix memory leak in delaunay 2dJacques Lucke
2020-08-19UI: Remove panel X axis closing codeHans Goudey
2020-08-19BLI: improve leak detection in testsJacques Lucke
2020-08-19GPUState: Fix signed / bitfield conversion leading to wrong enum valueClément Foucault
2020-08-19Fix warning from narrowing conversionJacques Lucke
2020-08-19BLI: improve exception safety of Vector, Array and StackJacques Lucke
2020-08-19LibOverride: Add initial version of 'resync' operation.Bastien Montagne
2020-08-19GPencil: Change default Onion Keyframe mode to ALLAntonio Vazquez
2020-08-19RNA: Validate scene/view-layer combination for statistics queryJulian Eisel
2020-08-19Fix T79816: Restore scene.statistics() BPY functionHans Goudey
2020-08-19Fix incorrect number of recent items displayed in splashBrecht Van Lommel
2020-08-19Cleanup: compiler warningsBrecht Van Lommel
2020-08-19GPUShader: Fix apple clang warningsClément Foucault
2020-08-19DRW: Fix crash drawing gpencilClément Foucault
2020-08-19Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-19Fix T77300: Some scientific notation evaluation has incorrect resultsHans Goudey
2020-08-19Cleanup: update mball.c commentsCampbell Barton
2020-08-19Cleanup: spellingCampbell Barton
2020-08-19Cleanup: warningsCampbell Barton
2020-08-19BLI_listbase: add utility macro for looping over lists with an indexCampbell Barton
2020-08-19UI Code Quality: Use LISTBASE_FOREACH in interface directoryHans Goudey
2020-08-19BLI Listbase: Add iterator macro that increments an indexHans Goudey
2020-08-18Merge branch 'blender-v2.90-release'Clément Foucault
2020-08-18Cleanup: GPUState: Remove GPU_state_init()Clément Foucault
2020-08-18GPUState: Use GPU_viewport to set viewport state in GPU_framebufferClément Foucault
2020-08-18GPUState: Port default state to StateManager constructorClément Foucault
2020-08-18Cleanup: DRW: Use GPUState instead of raw opengl callsClément Foucault
2020-08-18GPUState: Only apply state before drawingClément Foucault
2020-08-18Cleanup: GPUState: Remove stack from the state manager and rename itClément Foucault
2020-08-18GPUState: Remove gpuPushAttr/gpuPopAttrClément Foucault
2020-08-18GPUState: Make use of GPUStateStack classClément Foucault
2020-08-18Cleanup: GPUState: remove double GPU_blend callsClément Foucault
2020-08-18GPUState: GPU_blend final API renamingClément Foucault
2020-08-18Cleanup: GPUState: remove use of GPU_blend_set_funcClément Foucault
2020-08-18Cleanup: GPUState: Replace blend func separate by enumClément Foucault
2020-08-18Cleanup: GPU: Move towards an explicit Blend stateClément Foucault
2020-08-18GPUState: Add GL backend and state tracking but do not use itClément Foucault
2020-08-18Cleanup: GPU: Remove uneeded depth precision getter.Clément Foucault
2020-08-18Cleanup: GPUState: remove float variant of GPU_scissor_getClément Foucault
2020-08-18GPUShader: Add debug labelsClément Foucault
2020-08-18GPUShader: Add back vertformat_from_shader()Clément Foucault
2020-08-18GPUShader: Improve auto nameClément Foucault
2020-08-18GPUShader: Rewrite error printingClément Foucault
2020-08-18GPUShader: GL backend isolationClément Foucault
2020-08-18Cleanup: GPU: Replace Batch uniform by shader uniform using macroClément Foucault
2020-08-18UI: Fix protential stray GPU state preventing correct drawingClément Foucault