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2010-03-31Patch from Xavier Thomas: Matt Ebb
YCbCr conversion function according to ITU-R BT.601/709 and JFIF Clarifies color space usage in rgb->ycc conversion, doesn't change existing results.
2010-03-31bugfix [#21743] Incorrect Rim Normals with Screw mod and Solidify Mod on a ↵Campbell Barton
Curve Object
2010-03-31trick to give correct normals for cyclic curves used with the screw modifier.Campbell Barton
2010-03-30Merge -c 27876 from COLLADA branch into trunk.Arystanbek Dyussenov
2010-03-30- Call DAG_id_flush_update for each object in convert operator if keep_originalSergey Sharybin
option is switched off. This fixes trouble when user converts curve which is set as taper/bevel object to mesh (scene kept unchanged until object recalculation). - Moved checking of taper/bevel objects type to RNA property update handlers. - Added resetting taper/bevel object in do_makeDispListCurveTypes it this objects aren't curves.
2010-03-30Fixed segmentation fault when non-curve object is setting as a taperSergey Sharybin
Deny user to select non-curve objects for taper and bevel lists, also added some checking into displist and curve modules - object could be converted from curve to mesh (would be better to unset bevel/taper object in this case -- will try to implement a bit later).
2010-03-30Attempted fixes for color picker trouble (can't reproduce here..)Matt Ebb
2010-03-30Baking for dupligroup & linked library objectsBrecht Van Lommel
- library data allows pointcache writing (hard to know how this should work long term so ifdef'd for now) - changing the frame now updates the dupligroup objects - BKE_ptcache_ids_from_object(), option to get the id's from duplis note! scene_update_tagged() is called from the main() loop, and runs BKE_ptcache_quick_cache_all(), this could become a performance issue, especially with duplis, should probably not call BKE_ptcache_quick_cache_all() all the time, even when not playing back animation. (commits 27856 by Campbell from render25 branch)
2010-03-30* Multiply for panorama camerasBrecht Van Lommel
* Some cases of struct name being set where it shouldnt have been. * Spelling: wich --> which * Copy and initialize uv modifier scale, remove unneeded enum. * Ability to pin any object into the context. * Update uv window while transforming (useful when used with UVProject modifier) * Patch by Wahooney, so new template's are internal text and dont get saved over by mistake. * Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186 Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process /usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted by Jochen Schmitt. * [#21816] bpy.data.add_image has stopped working on Windows. moved to bpy.data.images.load(), missed this call. (commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30* Assign weight from bones in weight paint mode now respects paint faceBrecht Van Lommel
mask, also avoid making vertex groups if they will not be filled. * Add back image pin option in image editor header. * Fix deep shadow not respecting Cast Buffer Shadows option. * Tangent space normal map baking should work again now. * Fix a problem with particle duplis, due to own bugfix for #20350, the problem for that seems to be in dupliverts, not particles. * Fix external multires data link getting lost on exiting editmode. (commits 27776,27777,27830,27840,27841,27862 by Brecht from render25 branch)
2010-03-30Rest shape key for cloth option, this makes it possibleBrecht Van Lommel
to specify different spring lengths. Implementation is quite ugly because the shape key has to be pulled through the modifier stack somehow, need a more flexible data mask system to solve this properly. (commits 27773,27775,27778 by Brecht from render25 branch)
2010-03-30Fix a few warning in editors/ module.Brecht Van Lommel
2010-03-30Bugfix for [#21582] Adjusting material color (color picker) crashesElia Sarti
This fixes only the crash, which was due to buffer overrun for col Hex char buffer. It doesn't actually fix the real issue of overflowing the color values up to infinity.
2010-03-30Fix #21827: Outer portions of extruded 2D curves do not render correctlySergey Sharybin
DispList->rt is used by render stuff to set vlak flags. This rt field is setting to nurbs's flags in displist creation function. Possible flags for nurbs are CU_SMOOTH and CU_2D. CU_SMOOTH is ok, but CU_2D conflicts with R_NOPUNOFLIP. I cleared rt's CU_2D flag. Don't forget about possible conflicts if new nurbs flags will be added.
2010-03-30Performance tweak - on region pan/scale, only redraw the region itself Matt Ebb
instead of the entire area (eg. so panning tool shelf doesn't lag when 3d view redrawing is slow).
2010-03-30Fix [#21711] Position of 2d cursor is not displayed correctly and cannot be set Matt Ebb
in uv/image editor properties panel Note: Moved UV editor 2d cursor to SpaceImage rather than View2d, so it's more accessible to RNA.
2010-03-30Fix [#20115] Some theme settings are not savedMatt Ebb
Theme colours were getting overwritten on startup with defaults (as in 2.4 system). Changed this to allow changing the default theme, and added a 'Reset to defaults' operator in user prefs. Perhaps next step to look into the py presets system for themes too (nice and easy to share). If you're using a custom B.blend you may get some strange theme colours on startup if they weren't saved properly before. 'Reset to default' button in theme preferences should fix it back to defaults.
2010-03-29Mirror clipping for curves and surfaces.Sergey Sharybin
2010-03-29Fix [#21083] Collada exporter defaults to ".blend" extension...Matt Ebb
Also added a filter category for COLLADA files to the file selector.
2010-03-29Tweak to set default ui range for color/color_gamma propertiesMatt Ebb
2010-03-29Fix [#21706] edit field in nodegroup which overlaps a node, edits the field ↵Matt Ebb
of the overlapped node
2010-03-29Fix [#21542] Clear origin shortkey Alt+O in object mode doesn't workMatt Ebb
2010-03-29Fix [#21708] Copy/Paste Texture channels for Lamps/World not workingMatt Ebb
2010-03-29Fix [#21679] add_grid "operator's subdivison" Change Dimensions Matt Ebb
2010-03-29* Update histogram on frame change and image swapMatt Ebb
2010-03-28Fix [#21689] for coordinate issue (y flipped) when setting mouse cursor positionDamien Plisson
Mem leak when using BGE fixed too.
2010-03-28[#21802] UVProject Modifier CrashCampbell Barton
fix for bug in recent addition of panorama support
2010-03-28Change \n to more strict \r\n in HTTP headers (plus misc cleanups).Guillermo S. Romero
Reported by Ralph Giles via bug 21797.
2010-03-28Compile fix for scons:Thomas Dinges
Missing pthread include for recent image_draw.c commit. (27799)
2010-03-28External render engines now have option bl_postprocess to determineBrecht Van Lommel
if compositing, sequencer, fields, etc should be rendered, or if the render does that itself. The weak point is that this only applies to rendering, so if you open the compositor, it will still run on the rendered result. Enabled by default, set to False to disable.
2010-03-28[#21767] Project Vert. on the Surf. of Other Obj. enabled causes crash when ↵Martin Poirier
trying to Crease some edges Don't want to project for Crease (and others).
2010-03-28External render engines can now render previews as well, disabled byBrecht Van Lommel
default, set RenderEngine property bl_preview = True to enable it.
2010-03-28Attempt to fix #21796: render crash on windows after slots commit.Brecht Van Lommel
2010-03-28bgl/BGE: glCopyTexImage2D + bgl.buffer creation error more verbose + dome ↵Dalai Felinto
post_draw (it draw only for the last overlayed scene) 1) glCopyTexImage2D - www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage2D.xml 2) dome post_draw. Now dome mode can also use scene.post_draw. It only runs for the last scene. It's really useful. I'm working on a nice showcase for this (a dome visualizer for the dome mode running with bgl. In the mean time this is a (lame) example of both working together (the buffer is being copied and draw on top of the window): http://blenderecia.orgfree.com/blender/tmp/dome_bgl_copytex2d.jpg
2010-03-28Fix for a possible deadlock with render result drawing.Brecht Van Lommel
2010-03-28fix for writing out of buffer bounds when drawing to a buffer (most obvious ↵Campbell Barton
with new grid type but could probably crash with stamp render option too)
2010-03-27Second attempt at committing the different render slot implementation. ThisBrecht Van Lommel
has a fix that hopefully solves the problem on mac/win. Also fixes #21322, render slots not working well with FSA.
2010-03-27Fix #20717: sculpt not working with ortho view + certain object scale.Brecht Van Lommel
2010-03-27Fix #21700: particles do not collide with linked objects.Brecht Van Lommel
2010-03-27Fix [#21765] File-Dialog: "New Directory" gives no visual feedbackAndrea Weikert
- was missing to clear the filelist which was previously done in the notifier (removed from there with the new thumbnail job handling).
2010-03-27Fix #21792: changed subdivide operator properties order to reflectBrecht Van Lommel
the order in which smooth and fractal are applied.
2010-03-27Fix #21741: changing scenes didn't update layers in 3d view, patch by Elia ↵Brecht Van Lommel
Sarti.
2010-03-27Fix #21667: smoke drawing crashes calling glTexImage3D on graphics card that doBrecht Van Lommel
not support it.
2010-03-27Check result of object_add_duplicate_internal() before using it.Sergey Sharybin
This prevents segmentation fault when object in pose mode is duplicating.
2010-03-26Fix for [#21773] Cast Modifier cant use empties as centersElia Sarti
Based on the assumption that requiring object targets to be OB_EMPTY makes any other object compatible as a target. If the assumption is wrong can be reverted. Only the Cast modifier uses this at the moment and to me it looks like Cast only uses object transform so should be fine.
2010-03-26Fixed incorrect rendering result when bevel object has got modifiersSergey Sharybin
enabled only for realtime display or only for rendering
2010-03-26Buttons Window Notifier Listener:Thomas Dinges
* Update several Property Windows for Physic Modifiers in the Physic Tab. * Update several Property Windows for ND_DRAW Notifier, used by Camera Data, Object Force, and general Object settings.
2010-03-26- game engine checking for autoexec was using the wrong global flag.Campbell Barton
- 'Trusted Source' option was being overwritten on read making it usless.
2010-03-26Fix vertex paint not getting restored after exiting editmode,Brecht Van Lommel
and fix the opposite problem when going to object mode from the menu. (commit 27747 by Brecht from render25 branch)
2010-03-26Cloth simulation can now use a group to specify which objectsBrecht Van Lommel
to collide with, in addition to the effectors group. (commit 27746 by Brecht from render25 branch)