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2018-10-31UI: Right-click menu entry to flip properties Tab Bar left/rightJulian Eisel
2018-10-31UI: Don't show scrollbar in Properties tab-barJulian Eisel
Addresses feedback from D3840.
2018-10-31Workbench: Attenuate dithering effect when using viewport renderClément Foucault
Quick hack to get rid of most of the noise when doing a viewport render in xray or wireframe mode.
2018-10-31UI: Rename "OpenGL Render" operator to "Viewport Render"Clément Foucault
Since we now have an Opengl "render engine", it is misleading to have this operator still called "OpenGL Render" when all it does is take a snapshot of the viewport.
2018-10-31Fix Properties tabs all showing tooltip of active tabJulian Eisel
2018-10-31Multi-Objects: CURVE_OT_splitDalai Felinto
2018-10-31Fix error checking on curve duplicationDalai Felinto
2018-10-31Cleanup style :|Dalai Felinto
So much for saving time by copying existing patches from phabricator.
2018-10-31Multi-Objects: CURVE_OT_duplicateDalai Felinto
2018-10-30Multi-Objects: CURVE_OT_extrudeDalai Felinto
2018-10-30Multi-Objects: CURVE_OT_spinDalai Felinto
2018-10-30Multi-Objects: CURVE_OT_dissolve_vertsDalai Felinto
2018-10-30Multi-Objects: CURVE_OT_de_select_lastHabib Gahbiche
Reviewers: dfelinto https://developer.blender.org/D3841
2018-10-30Multi-Objects: CURVE_OT_de_select_firstHabib Gahbiche
Reviewers: dfelinto https://developer.blender.org/D3839
2018-10-30Multi-Objects: CURVE_OT_select_nthDalai Felinto
Based on D3407 by Daniel Griffin.
2018-10-30Fix broken 'search pointer' UI since this morning.Bastien Montagne
Own rB4669c3692cc4f broke completely those searchbox pointers UI widgets... This is a quick fix, better name handling is for tomorrow.
2018-10-30UI: Cleanup typos and minor tweaks to Grease Pencil related textPablo Vazquez
First pass on adding articles, capitalize Grease Pencil, use 'keyframes' instead of 'frames' when possible, and other minor adjustments.
2018-10-30Fix T56865: Selection of bones not working properly if the option `In Front` ↵mano-wii
(old X-ray) is enabled Differential Revision: https://developer.blender.org/D3828
2018-10-30Partial fix to T56865: X-ray modes does not work for the weight paint overlay.mano-wii
Part of the D3828 review.
2018-10-30UI: Make Wireframe size respect DPI settingsClément Foucault
2018-10-30Fix outliner scrollbar overlapping icons.Roel Koster
Differential Revision: https://developer.blender.org/D3650
2018-10-30Fix T56499: Adapt incremental snapping to orthographic viewport scale.mano-wii
2018-10-30GP: New Fade no active layer overlay optionAntonioya
This option allows to fade all layers except active one. This can help in very crowded scenes with a lot of layers, to verify you are working in the right one.
2018-10-30Fix T57517: multires displacement baking relative to smooth base mesh not ↵Brecht Van Lommel
working. When baking relative to multires level 0, it would apply one level of simple subdivision still, which gave artifacts.
2018-10-30Object Mode: Grid: Allow more subdivision in orthographic viewsClément Foucault
2.7x was displaying 2 additional subdivision for theses views. Bumping to 3 just to say we improved it! Hypothetically it can be increased as much as we want but float precision can quickly become an issue.
2018-10-30UI: Fix point size and line width ignoring UI scaling optionClément Foucault
2018-10-30Object Mode: Grid: Reduce line thickness a tiny bit and apply UI scalingClément Foucault
2018-10-30Fix T57512: Creating a full copy scene doens't support parenting.Bastien Montagne
Will say it once again: we should really, really switch all that duplicating code to proper use of new ID management API :(
2018-10-30PyAPI: GPU: improve GPUShader.from_builtin and GPUShader.code_from_builtin ↵mano-wii
description.
2018-10-30Fix wrong grease pencil modifier show viewport/render icons.Brecht Van Lommel
2018-10-30GP: Back Stroke projection modeAntonioya
Back the old 2.7x stroke mode when drawing. This mode try to project the new strokes over the previous strokes.
2018-10-30GP: Cleanup unusedAntonioya
2018-10-30GPU: Extend mac blitting workaround to AMD Radeon R9 famillyClément Foucault
2018-10-30Add 'O' for Overrides to our key-coded ID UI-names generator.Bastien Montagne
2018-10-30Add library-hint to datablock search menus.Bastien Montagne
We had those for ID templates, but it's also tremendously useful for regular ID pointers UI, since often you can get local and linked data-block with same exact name... Fetaure request from Spring team (and long due TODO...).
2018-10-30GPU: Fix faulty mac gpu detectionClément Foucault
2018-10-30PyAPI: Use 'None' arg to clear header textCampbell Barton
2018-10-30PyAPI: Support for 'None' string args from PythonCampbell Barton
This is needed because some RNA functions differentiate a NULL 'char *' argument from an empty string. Previously a NULL argument could be passed when the C definition defined the default as NULL and the argument wasn't passed which is a fairly hidden way of handling things. Now strings use `PROP_NEVER_NULL` by default which can be cleared for function arguments that allow None -> NULL.
2018-10-30Multi-Object EditMode: curve deleteCampbell Barton
D3859 by @zazizizou
2018-10-30Sequencer: replace notifier /w message-busCampbell Barton
2018-10-30Cleanup: keep RNA types sortedCampbell Barton
2018-10-30Fix memory leak in workspace menuCampbell Barton
2018-10-30UI: add uiItemMenuFN which frees it's argumentCampbell Barton
2018-10-30Fix crash adding workspaceCampbell Barton
2018-10-30UI: Support using Ctrl+Scrollwheel to cycle properties editor tabsJulian Eisel
Small side effect is that area operators (toggle fullscreen/maximized, duplicate area) are now displayed in RMB-menu. Makes sense anyway.
2018-10-30UI: Move Properties editor context path into headerJulian Eisel
This will probably be a temporary solution to fill empty space, for until we have a search button there. Hence, I made this optional using a compile flag.
2018-10-30WM: correct description for header/status_text_setCampbell Barton
Make text a required argument for both.
2018-10-303D View: use 1.0 opacity for wpaint shadingCampbell Barton
Now the colors are multiplied, faded color isn't useful to see weights. Matches 2.7x behavior.
2018-10-30Eevee: Fix clearcoat materials not recieving AOClément Foucault
2018-10-29UI: Vertical Properties Editor TabsJulian Eisel
Moves the Properties editor context switching to a vertical tabs region. Design Task: T54951 Differential Revison: D3840 The tabs are regular widgets, unlike the 'old' toolshelf tabs. This means they give mouse hover feedback, have tooltips, support the right-click menu, etc. Also, when vertical screen space gets tight, the tabs can be scrolled, they don't shrink like the toolshelf ones. The tab region is slightly larger than the header. The tabs are scaled up accordingly. This makes them nicely readable. The header is quite empty now. As shown in T54951, we wanted to have a search button there. This should be added next. Implementation Notes: * Added a new region type, RGN_TYPE_NAVIGATION. * Having the tabs in a separate region allows scrolling of the tab-bar, unlike the toolshelf tabs. We might want to remove the scrollbars though. * Added a new region flag RGN_FLAG_PREFSIZE_OR_HIDDEN, to ensure the tab region is either hidden or has a fixed size. * Added some additional flags to support fine-tuning the layout in panel and layout code. * Bumps subversion.