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2010-01-19patch [#20690] Cut Linking for Logic BricksCampbell Barton
from Dalai Felinto (dfelinto) cutting kinks now works the same as in the node editor.
2010-01-19[#20722] Ignore non-existent files from .BlogCampbell Barton
from Sergey Sharybin (nazgul) - added own minor changes.
2010-01-19setting the timeline endframe didnt work if the preview range was used.Campbell Barton
2010-01-19pep8 compliance for Randomize objects loc/rot/scale.Campbell Barton
- scale min -1 to 1 rather then -100 to 100 - default precision for float props to 2.
2010-01-19Fix [#20067] Blender 2.5.0 Alpha0 - Duplicating WindowMatt Ebb
2010-01-19Fix [#20730] Auto Auto-depth with scroll wheelMatt Ebb
Campbell, as far as I can see, this should be fine, but you might want to doublecheck.
2010-01-19Added new macro "file.select_execute", by default mapped to LMB doubleclick ↵Matt Ebb
in file selector. This selects+opens the file under the mouse pointer, can be customised. This somewhat fixes [#20727] MMB don't load .blend from the file browser
2010-01-19Partial fix for issues in [#20564] Color Management/Linear Workflow not ↵Matt Ebb
taken into account in Preview Render anymore?
2010-01-19* Make image Histogram only update when region is visibleMatt Ebb
* Clean up some remaining code
2010-01-19Fix compile on msvc (inline)Matt Ebb
2010-01-19Finished some work from the weekend to keep local tree clean..Matt Ebb
* Added a generic 'histogram' ui control, currently available in new image editor 'scopes' region (shortcut P). Shows the histogram of the currently viewed image. It's a baby step in unifying the functionality and code from the sequence editor, so eventually we can migrate the sequence preview to the image editor too, like compositor. Still a couple of rough edges to tweak, regarding when it updates. Also would be very nice to have this region as a partially transparent overlapping region...
2010-01-19patch [#20724] Randomize Loc Rot Size py operator for B2.5Campbell Barton
written from scratch by Daniel Salazar (zanqdo). added own modifications. New property type bpy.props.FloatVectorProperty(), only difference with float is it takes a 'size' argument and optional 'default' sequence of floats. moved bpy.props.* functions out of bpy_rna.c into their own C file.
2010-01-19Timeline: Keyframe Drawing for All Selected ObjectsJoshua Leung
When 'Only Selected' is ON, or the Active Object is in PoseMode, only the keyframes for the active Object are drawn (*). Otherwise, the keyframes for the scene (sequence+nodes+world), and the selected Objects (including the Active Object) are drawn. (*) I've also made some changes here to try and get only the selected bones showing here, but some further changes are still needed for that to be able to work. --- Also, fixed bug in makesrna caused by missing newlines for error prints. This resulted in all error-output from makesrna appearing on a single line.
2010-01-19Fix input issue with Time Scale (center2d needs to be specially calculated ↵Martin Poirier
for that transformation).
2010-01-18load the user prefs before python so the python userdir is read.Campbell Barton
2010-01-18revert for last commit, this should fix the proplem properly.Campbell Barton
- selected bones on hidden layers would be selected for weight painting (confusing to the user). use the 'active' bone instead. - when no weight group was set, the index used for the bone group was off by 1.
2010-01-18fix for weight painting bug, weight painting would fail when entering weight ↵Campbell Barton
pait mode in some cases.
2010-01-18- opengl render anim exec function so python can render opengl animations ↵Campbell Barton
without and have it block until its done. - timeline rna camera access. - new textblocks have tabs as spaces enabled by default since this is blenders default.
2010-01-18make the animation read error message say if the file wasnt found.Campbell Barton
2010-01-18fix for movie files sequence strip names not working unless the first frame ↵Campbell Barton
of the movie was shown.
2010-01-18reference docs: include type info with function return valuesCampbell Barton
2010-01-18Fix for part of [#20251] Some Node UI problemsMatt Ebb
Tweaked the padding around sockets when dragging connections.
2010-01-18Fix [#19914] spacebar menu text stays on screen after click and dragMatt Ebb
Button wasn't getting freed correctly after exiting immediately after text selection
2010-01-18Fix [#20703] Minor UI bug in file browserMatt Ebb
2010-01-18Fix [#20702] Problems with ColormanagementMatt Ebb
Own bug in previous fix here..
2010-01-18Fix for window not redrawing properly on resize (on osx at least), add a Matt Ebb
NC_WINDOW notifier as well as NC_SCREEN, since both have changed.
2010-01-18DopeSheet Keyframe/NLA Strip Scaling Tool:Joshua Leung
Scaling behaviour relative to mouse movement was inverted. Made the this transform tool now use the standard input mechanism for scaling inputs so that the behaviour is now correct. Martin: In my tests, the responsiveness of the scale tool is now not sensitive enough though. If you have some time, could you look into whether this can be made to work a bit freer?
2010-01-18NLA (Un)Mapping Fixes:Joshua Leung
Hopefully this time I've finally found the proper fix for this. At least in the mini test-suite I made for this, the new inverse process seemed stable enough. --- Also, tweaked the keyframe drawing code so that it doesn't convert the handles too when performing NLA mapping. This should provide some minor speed boosts when drawing keyframes under these conditions...
2010-01-18BGE: Mouse Sensor type defaults to 1 (MOUSELEFT ) + remove camera attribute ↵Dalai Felinto
from Camera objects. (if you want to mark your camera objects create a property manually ;) That way object.getPropertyNames() works consistently across all object types.
2010-01-17fixed sphinx doc generatorCampbell Barton
- arguments, return values indentation means they get correctly interpreted by sphinx - functions with no return values were displaying return as () - return values were getting the '(optional)' added in some cases. Example: http://www.blender.org/documentation/250PythonDoc/bpy.ops.object.html
2010-01-17bugfix [#20639] BF25_SVN_25888 and below - OBJ and 3DS import failsCampbell Barton
blender supports type changing for textures in a way that python doesnt. add a new general function. Example usage: tex = bpy.data.textures.new("Foo") tex.type = 'IMAGE' tex = tex.recast_type() Macro to give the number of users accounting for fake user. ID_REAL_USERS(id) Use this so you can remove a datablock if it has a fake users as well as apply transformations to it in the 3D view. Move api function bpy.data.add_texture() --> bpy.data.textures.new()/remove()
2010-01-17fix for own bug in name flipping, was modifying the original name (very bad!).Campbell Barton
2010-01-17have makesrna only replace newly generated files when their contents changes.Campbell Barton
previously changing one rna_*.c file would rebuild them all making it slow to test small changes on the rna api. also made errors in rna and dna generated give C defined #error's and line numbers that cause them.
2010-01-17Text Editor: indent and unindent now supports tabs/spaces according to ↵Dalai Felinto
(text->flags & TXT_TABSTOSPACES). Code-wise it looks now (again) that tab is the default. I hope that'ok. For bitwise operation it's cleaner IMO if the check is for positive values on them. * TXT_TABSIZE is still harcoded to 4 spaces *
2010-01-17Test Editor fix: Ctrl+LEFT/RIGHT was set twice (one of them wrongly)Dalai Felinto
2010-01-17resizing any area/region would redraw all views in every window.Campbell Barton
This means a large scene will make blender resize the border between the timeline and the graph editor slow since it redraws the 3d view for each update. edited the operators to only redraw whats needed. since tons away IFDEF'd this incse it needs to be reverted.
2010-01-17debug prints are too much on my system it hangs ddd.Campbell Barton
2010-01-16GPU_buffer_setup could return a freed buffer. (when VBO's were used)Campbell Barton
2010-01-16fix for own un-initialized pointerCampbell Barton
2010-01-16Workaround to fix #20645. Iteration over multidim arrays and slicing of them ↵Arystanbek Dyussenov
is broken. Before fixing this I'd like to clean BPY a bit.
2010-01-16bugix [#20687] Selection code on duplis gets incorrect draw mode flagCampbell Barton
could make selection very slow in some cases
2010-01-16- UV header sync selection vert/edge/face buttons were displayed as 3 tickboxesCampbell Barton
- fix for all of them being able to be disabled at once. - 3D header now uses the rna buttons.
2010-01-16possible fix for [#20674] SegFault from console 'c = data.texts["text1"].copy()'Campbell Barton
fix for freeing the undo buffer from a copied text block. (the copy had the old undo pointer) since I only got an error, not a segfault Im not sure this is the real cause of the crash.
2010-01-16Fix: MESH_OT_DELETE wasn't working since rev. 26027, ↵Dalai Felinto
MESH_OT_select_by_number_vertices neither for the MESH_OT_select_... ENUM text fix (s/Triangles/Quads) and invoke added (WM_menu_invoke).
2010-01-16mirror modifier vgroup option was doing string name conversion to find the ↵Campbell Barton
flipped name for every vertex for every weight. the vertex flip mapping only needs to be made once. warning fixes too.
2010-01-16Fix [#20418] ring select in face mode selects edges not facesMatt Ebb
2010-01-16generic operator menu was searching for "type" and using the first enum ↵Campbell Barton
property if it wasnt found. this is too arbitrary and could break if roperty order is changed. store the property in the operator type that is to be used for menu and enum search func's. python function for searching operator enums on invoke. (just need dynamic python enums now) wm.invoke_search_popup(self)
2010-01-16remove duplicate code from operator/macro initializationCampbell Barton
2010-01-15*Fix for last commit. Removed unused code. Thomas Dinges
2010-01-15- particle drawing was using invalid memory with weights.Campbell Barton
- particle set weight operator (Shift + K) and from the menu. - mirror vertex groups operator can also flip weight group names. a number of utility functions for weight groups added int *get_defgroup_flip_map(struct Object *ob); void flip_vertexgroup_name (char *name_r, const char *name, int strip_number); // moved from modifier.c void copy_defvert (struct MDeformVert *dvert_r, const struct MDeformVert *dvert); void flip_defvert (struct MDeformVert *dvert, int *flip_map);