Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-05-24Merge branch 'blender-v3.2-release'Julian Eisel
2022-05-24Fix T95706: Material asset not applied if appended and then linkedJulian Eisel
2022-05-24Fix possible lingering around of ID after asset dropping failedJulian Eisel
2022-05-24Merge branch 'blender-v3.2-release'Bastien Montagne
2022-05-24Merge remote-tracking branch 'origin/blender-v3.2-release'Sybren A. Stüvel
2022-05-24Fix (studio-reported) bad re-assigning of new liboverride from ID template wi...Bastien Montagne
2022-05-24Redraw Motion Paths panel after creating motion pathSybren A. Stüvel
2022-05-24Depsgraph: Implement backtrace functionalitySergey Sharybin
2022-05-24Merge branch 'blender-v3.2-release'Jacques Lucke
2022-05-24Fix T98152: Named Attribute node changes data type for non-existant attributesJacques Lucke
2022-05-24Cleanup: Correct misleading comment in UI codeJulian Eisel
2022-05-24Fix buttons not being grayed outJulian Eisel
2022-05-24Merge branch 'blender-v3.2-release'Jeroen Bakker
2022-05-24Fix T97828: Split normals not visible on certain platforms.Jeroen Bakker
2022-05-24Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-24Fix T98247 EEVEE: Regression: Shader To RGB not displaying texturesClément Foucault
2022-05-24Fix T98268: replace string node des not handle empty strings correctlyJacques Lucke
2022-05-24Cleanup: Else after return in depsgraph codeSergey Sharybin
2022-05-24Fix T98328: missing depsgraph update after adding node groupJacques Lucke
2022-05-24Fix T98317: equal vs not-equal modes in compare node are not exact oppositesJacques Lucke
2022-05-24EEVEE: support Curves attributes renderingKévin Dietrich
2022-05-24Merge branch 'blender-v3.2-release'Germano Cavalcante
2022-05-24Fix GPUIndexBuf not working in pythonGermano Cavalcante
2022-05-24Fix T98185: Assertion saving while fullscreenCampbell Barton
2022-05-24Fix T98141: Strip rotation is limited to +/360 degreesRichard Antalik
2022-05-24Fix T98057: Adjustment layer blend mode not optimalRichard Antalik
2022-05-23Merge branch 'blender-v3.2-release'Brecht Van Lommel
2022-05-23Fix Eevee blackbody wrong with non-default scene linear color spaceBrecht Van Lommel
2022-05-23Revert "LineArt: Use CAS for add_triangles."Ray Molenkamp
2022-05-23Merge branch 'blender-v3.2-release'Julian Eisel
2022-05-23Fix further issues when mixing link & append for asset drag & dropJulian Eisel
2022-05-23Cleanup: Move new utilities for ID lookup operator propertiesJulian Eisel
2022-05-23Fix possible issues when mixing link & append for asset drag & dropJulian Eisel
2022-05-23Fix possible issues when mixing link & append for asset drag & dropJulian Eisel
2022-05-23obj: remove unneeded CTX_data_ensure_evaluated_depsgraphAras Pranckevicius
2022-05-23Fix T98293: Scene stats info not updated after new OBJ importAras Pranckevicius
2022-05-23Cycles: Add half precision float support for volumes with NanoVDBPatrick Mours
2022-05-23LineArt: Use CAS for add_triangles.YimingWu
2022-05-23Fix "Open Clip" operator in Clip Editor brokenJulian Eisel
2022-05-23Fix for crash opening the file selector multiple timesCampbell Barton
2022-05-23Fix T88570: Crash when saving after pressing ctrl+S twice.Julian Eisel
2022-05-23Cleanup: GPU: Remove `gpu_shader_common_obinfos_lib.glsl`Clément Foucault
2022-05-23Fix T98251: EEVEE: Regression: Wrong normalmaps on scaled objectsClément Foucault
2022-05-23EEVEE: Fix unreported broken normal map node modesClément Foucault
2022-05-23Cleanup: GPU: Remove `gpu_shader_common_obinfos_lib.glsl`Clément Foucault
2022-05-23Fix T98251: EEVEE: Regression: Wrong normalmaps on scaled objectsClément Foucault
2022-05-23EEVEE: Fix unreported broken normal map node modesClément Foucault
2022-05-23Cleanup: Early-exit in button handling code, minor cleanupsJulian Eisel
2022-05-23Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-23DRW: Fix signed/unsigned mismatches in shader codeJohannes J