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AgeCommit message (Collapse)Author
2012-05-17Nitpicky stuffJoshua Leung
* Ensure "Base" is fully nullified before anyone uses it * Force channel flush when changing Action Editor modes
2012-05-17style cleanup: block commentsCampbell Barton
2012-05-17Fix for clay strips brush not showing Add/Subtract buttons.Nicholas Bishop
2012-05-17Fix [#31432] Angles values stuck at 60 degrees.Bastien Montagne
2012-05-16evil mango feature, alt transform sequence strips bumps other strips out of ↵Campbell Barton
the way
2012-05-16Nodes i18n: don't call gettext stuff twice for categories' names, when ↵Bastien Montagne
building Add menu. Now ui-names in foreach_nodeclass functions are only marked as translatable, it’s up to the callback to actually translate them or not!
2012-05-16Fix issue with linked dupli objects not being displayed in the viewport, if theyBrecht Van Lommel
have no object bounding box. Better fix will be to figure out why they are the bounding boxes are not made. Thanks to Campbell to tracking down the commit that caused this.
2012-05-16modal operation for bevel and inset:Antony Riakiotakis
This commit adds some first building blocks for the two operators to work modally based on mouse input. To make their function easier, two hotkeys are introduced, Ctrl+B for bevel and I for inset. TODO: After discussion with Campbell, we would like to add scale-style line indicators for the operators. This is already done for transform operators but a new interface for mesh operations may have to be written using pieces from that code since, strictly speaking bevel and inset are not exactly "transform" operators. Also, a better input method for inset is needed and more options exposed. The method implemented right now uses mouse move for thickness and ctrl-mouse move for depth. These are calculated using the distance of the selection center in screen space and the mouse position. While that may work and prevents abrupt changes in values when switching from thickness tweak mode to depth tweak mode, it limits the magnitude of values that can be put into the tool especially in small or large scale. Alternatives until a better method is written include: * use relative offset (works but may give strange results) * tweak manually after the operation.
2012-05-16Spell check fix (lenght -> length)Bastien Montagne
Note: two remains, in comments in extern/bullet2/src/LinearMath/btVector3.h and extern/libmv/libmv/image/tuple.h.
2012-05-16style cleanup: indentationCampbell Barton
2012-05-16fix [#31320] Collada now supports import/export of loose edges (edges not ↵Gaia Clary
attached to faces)
2012-05-16Fix #31369 (discussed in bug report comments). Setting the path/layer name ↵Lukas Toenne
strings of the file/layer slots of the file output node would crash, due to missing id.data pointer in the PointerRNA. Solved by using the iter->parent.id.data pointer for the RNA collection iterator.
2012-05-16style cleanup: imbufCampbell Barton
2012-05-16Fix #31472: displace node wrong y derivative (simple typo). Credit to Ervin ↵Lukas Toenne
Weber (lusque) for the fix.
2012-05-16fix [#31474] Crash when object has parent and dupli_type == 'FRAMES' and ↵Campbell Barton
show_x_ray, show_transparent are set to True dupli objects should never be added to after-draw, added an assert to ensure this (and make fixing such bugs easier).
2012-05-16style cleanup: imbufCampbell Barton
2012-05-16Bugfix [#31469] 'cyclic offset' option is brokenJoshua Leung
Removing this option from the UI. Cyclic offset and/or other the myriad of other half-working walk/stride cycle stuff has been removed pending further review at a later date about what's really needed, and the best way to do so with regards to different rig types (i.e. setup antagonistic).
2012-05-16Code cleanup: simplify standard GHash creation.Nicholas Bishop
Added four new functions as shortcuts to creating GHashes that use the standard ptr/str/int/pair hash and compare functions. GHash *BLI_ghash_ptr_new(const char *info); GHash *BLI_ghash_str_new(const char *info); GHash *BLI_ghash_int_new(const char *info); GHash *BLI_ghash_pair_new(const char *info); Replaced almost all occurrences of BLI_ghash_new() with one of the above functions.
2012-05-15style cleanup: raytree codeCampbell Barton
2012-05-15Python/CurveMapping: add Curve Mapping functions to add/remove curve points,Brecht Van Lommel
evaluate the curve and update after changes.
2012-05-15Update create_vert_edge_map() to match create_vert_poly_map().Nicholas Bishop
2012-05-15Fix cosmetic typosSergey Sharybin
Patch provided by Matteo F. Vescovi, thanks!
2012-05-15Fix: mirror modifier only mirrors first UV map (IRC report).Brecht Van Lommel
2012-05-15Cloth collisions:Daniel Genrich
Add repulse for near vertices. This code didn't make sense where it was before. Still leaving it also at the old place since it cannot hurt.
2012-05-15Blender Internal Render: Split quads to predictable (vertices 0,1,3) ↵Daniel Genrich
triangles for animated meshes. This solves problems with collisions beeing rendered different than in viewport.
2012-05-15Fix for [#31464] Crash when issuing command line render engine list ("-E help")Joerg Mueller
2012-05-15A generalization of the modal node linking operator (for dragging from ↵Lukas Toenne
socket to socket). This operator still had some built-in assumptions about the connectivity of input/output sockets (1-to-n in all current node systems). For future node systems (e.g. flow-based particles) and for general customizable nodes the operator is now fully symmetric and supports all kinds of connectivity limits (1:1, 1:n, m:1, m:n). The operator data can also store a list of node links as opposed to a single link now, so that multiple links can be redirected at once. Holding the CTRL key when clicking a socket, all links from/to that socket are detached and can be moved to a different socket. This is useful for quickly appending a node without moving every individual link.
2012-05-15Cloth: Revert triangulation after talking with brecht. Daniel Genrich
People: Better use subsurf after cloth since you can get failing collisions otherwise!
2012-05-15Fix #31449: multiple ClipEditor bug behaviourSergey Sharybin
Actually it wasn't a bug -- currently curve/dopesheet view are in separated spaces, so to keep displaying data in sync it's needed to update all visible clip editors when changing displaying clip datablock. Changed logic here a bit, so current clip wouldn't be changes for clip editors where view is set to CLIP, only dopesheet/graph views are getting updated. Also do not update displaying clip datablock when changing it from curve/dopesheet.
2012-05-15Tag unused argumentSergey Sharybin
2012-05-15Fix [#31465] Segmentation Fault when Ctrl+Up/Down arrow to restore size of ↵Bastien Montagne
3d Viewport. Simply added a check for NULL pointer...
2012-05-15Fix own compile error reported by brecht.Daniel Genrich
2012-05-15Cloth:Daniel Genrich
- Triangulate Cloth Mesh for collisions - Speed up collisions - Remove EL Topo code - Prepare code to incooperate El Topo self collisions (TODO next commits) TODO: ---------- - Triangulation: Is custom data/uv preserved correctly? - Use MPoly not tessface?
2012-05-15Fix bug #31460, crash in multires on leaving edit modeNicholas Bishop
Fix overly aggressive check for creating GridPaintMasks, wasn't creating them in the right place after adding new faces in editmode.
2012-05-15Add 'area' mode for brush texture projection.Nicholas Bishop
This is similar to the 'view' mode, but uses the average local surface normal rather than the view normal for projection. Original code by Jason Wilkins (GSoC). Documentation: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Sculpting#Brush_Map_Mode
2012-05-15Code/UI cleanup: improvements for sculpt brush texture settings.Nicholas Bishop
Settings are shown in both the View3D toolbar and texture properties panel; code is now in shared sculpt_brush_texture_settings() function in properties_paint_common.py. Also added a few new properties to the SculptCapabilities RNA to replace "X in {Y, Z}" tests in the Python code.
2012-05-15Code cleanup: refactor sculpt normal and related functions.Nicholas Bishop
2012-05-15Code cleanups for sculpt-related code.Nicholas Bishop
* Renamed flip_coord as flip_v3_v3 * Added flip_v3 for same input/output * Moved special case for grab brush's normal into calc_area_normal() * Renamed 'fixed' texture mode as 'view plane', mirrors Brush.sculpt_plane terminology
2012-05-15SequenceElements.pop() -- added 'index' argument instead of just chopping ↵Dan Eicher
off the last element
2012-05-15Partial fix for bug #31458 Convex Hull operator crashNicholas Bishop
Change hull's point/triangle side test to > rather than >=. This seems to fix the (infinite?) loop, but not the crash.
2012-05-15Fix precision issue for bmo_hull.interior_geom output slot.Nicholas Bishop
Keep track of interior verts during the hull build to avoid imprecise floating-point test afterward.
2012-05-14revert 46626, which crashes blender during startup with filenoSv. Lockal
There is a better way to fix this by zlib upgrade, which has its own open function for windows paths
2012-05-14previous lasso commit changed Ctrl+Click for adding markers making ↵Campbell Barton
Ctrl+Click drag not work quite the same. now Ctrl+Alt+LMB is lasso.
2012-05-14was casting to short for int args.Campbell Barton
2012-05-14Fix for BLI_gzopen to work with utf filenames in windowsSv. Lockal
2012-05-14Changes to naming tracker vs. track vs. marker to match assumptions taken inSergey Sharybin
http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011/Documentation
2012-05-14code cleanup: add WM_gesture_lasso_path_to_array, move mouse path to array ↵Campbell Barton
conversion there.
2012-05-14lasso select for movie clip markers.Campbell Barton
2012-05-14style cleanup: imbuf & iconsCampbell Barton
2012-05-13style cleanup: macro line breaksCampbell Barton