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2014-03-03Fix T36496: unwanted behavior with NLA strip blend mode Replace.Brecht Van Lommel
If you have two overlapping NLA strips it automatically blends between them. However it was also blending between the first strip and the rest pose (e.g. 0,0,0 for locations and 1,1,1 for scale). This is ok if the blend mode is Add or Multiply since then you are adding onto the rest pose, but for Replace you want to be able to mix between two poses and not take the rest pose into account at all. What this does is that to not do any blending for the first strip if it has blend mode Replace. If someone wants the old behavior (from bugfix commit 27d792fa9ca1) they can still make an action with the rest pose and use that as the first strip.
2014-03-03Fix for bmesh triangulate creating duplicate edgesCampbell Barton
2014-03-03Debug function to check valid bmesh now detects duplicate edgesCampbell Barton
2014-03-03UI: Splash text for 'a' releases and the upcoming 'Release Candidate'Campbell Barton
This avoids re-uploading splashes for minor version changes. Enabling now so any glitches can be found before we do the real rc.
2014-03-03Fixes for view3d rotate axis snappingCampbell Barton
- turntable would lockup when snapping, not allowing further rotation. - userpref rotate-about-selection was ignored (causing strange panning)
2014-03-02Fix issue with texture painting: Tex slot scale was being applied twice.Antony Riakiotakis
2014-03-02Fix for own mistake: arc diff swallowed a commit somehow, breakingLukas Tönne
compilation.
2014-03-02Switch Dyntopo enable back to Ctrl-D.Antony Riakiotakis
Grease pencil straight line can still be enabled by first pressing D then Ctrl and looks like there is no final consensus on key shortcut. Better leave this as before and solve after release.
2014-03-02Fix T37334: Better "internal links" function for muting and node disconnect.Lukas Tönne
Implements a more flexible internal connect function for standard nodes (compositor, shader, texture). Allow feasible datatype connections by priority. The priorities for common datatypes in compositor, shader and texture nodes are encoded in a simple function. Certain impossible connections (e.g. color -> cycles shader) are excluded by giving them -1 priority. Priority overrides link status: If a higher priority input can be found, this will be used regardless of link status. Link status only comes into play for inputs with same priority. Reviewers: brecht CC: sebastian_k Differential Revision: https://developer.blender.org/D356
2014-03-02Fix for problem with fly speed, caused by other speed tweaks.Campbell Barton
2014-03-02Fix for collapse ignoring pinned panelsCampbell Barton
2014-03-02Fix T38873: Crashing on undo of ocean modifier.Bastien Montagne
Issue of this bug is that most part of fftw is not thread safe, only compute-intensive fftw_execute & co are. Since smoke was affected by this issue as well, a global fftw mutex was added to BLI_threads. Audaspace also uses fftw in one of its readers (AUD_BandPassReader.cpp), but this is not an issue currently since this code is disabled in CMake/scons files. There was another threading issue with smoke, we need to copy dm used by emit_from_derivedmesh(), as it is modified by this func. Reviewers: sergey, brecht Reviewed By: brecht CC: brecht Differential Revision: https://developer.blender.org/D374
2014-03-01NDOF: add navigation modes to user preferencesCampbell Barton
also comment debug prints for raytracing
2014-03-01Fix for using non camera objects as a camera having zero area view-frameCampbell Barton
2014-03-01Fix for some unlikely memory leaks, remove redundant checksCampbell Barton
2014-03-01Resolve T38899: changes to Ctrl+Selectmouse conflict with LMB selectCampbell Barton
2014-03-01Fix for memory leak in particle brushCampbell Barton
2014-03-01Fix Snap to Symmetry failing to select the vertex from the right sideCampbell Barton
2014-03-01Fix for own error with updating view2d for NDOFCampbell Barton
2014-03-01Code cleanup: correct abs use and quiet warningsCampbell Barton
2014-03-01Fix for baked FCurve subframe interpolation (bad abs use)Campbell Barton
2014-03-01Fix for sequencer invalid rounding, double wipe at 0 angleCampbell Barton
2014-03-01FCurve Transform: scaling no longer changes hansle typesCampbell Barton
This matches 3d view and means you can change the amplitude of a curve while keeping auto-clamped handles.
2014-03-01Code cleanup: comment unused code in calchandleNurb_internCampbell Barton
Also remove outdated comments.
2014-02-28Partial fix for T38871, Bevel could create a far-out spike.Howard Trickey
There needed to be a check that when a newly created point is supposed to be on an edge, that it stays within the bounds of either end of the edge. This fixes the hole-in-cube example in the bug, but not the boolean modifier one, which still needs more work.
2014-02-28Fix T38887: error in (still unused) freestyle math function implementation.Brecht Van Lommel
2014-02-28Fix T38885: missing image editor paint brush updates after recent UI changes.Brecht Van Lommel
2014-02-28Fix for transform setting T_CAMERACampbell Barton
This was only set when the camera was active, however non active cameras can be transformed too.
2014-02-28Proper solution for crash of GP when marker is not exist on current frameSergey Sharybin
2014-02-28Fix for crash copying from non RNA color buttonsCampbell Barton
2014-02-28NDOF: minor tweaks based on feedback.Campbell Barton
- invert Y axis when swap YZ is enabled. - allow rotating when not in ortho mode.
2014-02-28Crazyspace: calculate normal around a (0,0,0)Campbell Barton
instead of creating a new triangle in the models space and using that.
2014-02-28Fix Crazyspace with proportional editingCampbell Barton
2014-02-28PyAPI: correct warning with dynamic enumsCampbell Barton
2014-02-28Fix T38407: Bone roll calculation flips local axes at wrong rotation angleBastien Montagne
Just remove that rotation special case for now, at least fixes the glitch along Z axis when rotating around Y axis in report. Anyway, there is no reason for such special handling, we do not have real rotation in editbone...
2014-02-28Revert editbone roll correction changes.Bastien Montagne
This reverts commit f72acc38d 65c5be967 eff6b385e 3fe487217
2014-02-28Fix T38872: Crazyspace could use stale derivedMesh data.Campbell Barton
2014-02-28Code cleanup: move edit-derivedmesh free to BKE_editmesh_free_derivedmeshCampbell Barton
2014-02-28Fix T38467: Animation playback is not synchronized when Screen Layout changesBastien Montagne
When both old and new screens share the same scene, "transfer" playback to new screen, else stop playback.
2014-02-28Fix T38877: F-Curve modal input is incorrect when set to Imperial units.Bastien Montagne
Using length units outside of 3dview does not make sense...
2014-02-28Correction to previous commit: it was unable to change format for some ↵Sergey Sharybin
containers
2014-02-28Fix T38768: New "audio" button in 2.70 release does not 'mixdown' audioSergey Sharybin
Issue was caused by the way how audio output works from audaspace. Now made it much closer to what's happening in ffmpeg.c and writeffmpeg.c. Also fixed issues with incompatible combinations of codecs and formats in mixdown settings.
2014-02-28Fix T38817: FCurve autoclamp errorCampbell Barton
Animating large values with auto handles didn't work well, (large variations on the Y axis would shrink handles).
2014-02-28Revert own changes to CLAMP and CLAMPIS, caused T38875Campbell Barton
2014-02-28Code cleanup: style/warningsCampbell Barton
2014-02-28Fix T38876: hide area split widget in lower left of widget on OS X.Brecht Van Lommel
This is already used by the operating system for window resizing, you must use the widget in the top right of the area to split.
2014-02-28Blender Internal: Bring back previous behavior that rendered viewport uses ↵IRIE Shinsuke
render visibility rather than viewport visibility. Commit 162d6c73e3d0 changed the behavior of rendered viewport to use viewport visibility, but that can cause some problems. For example, mesh deform cage is drawn as a solid/textured mesh (not a wireframe mesh) and its unnecessary surfaces and shadows mess up the preview.
2014-02-28Fix compile error when compiling without python.Brecht Van Lommel
2014-02-27Fix T38847: Reject reuse of child bones as root bones. That doesn't make ↵gaiaclary
sense anyways.
2014-02-27Fix root of the issue of bad_cast bug in localizationSergey Sharybin
No need to call l10n stuff when it's disabled in the preferences. Reviewed by @mont29, thanks!