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AgeCommit message (Expand)Author
2021-10-27Cleanup: clang-format, clang-tidy, spellingCampbell Barton
2021-10-27Nodes: Cleanup code for header underline alphaPablo Vazquez
2021-10-27Nodes: Cleanup setting node header alphaPablo Vazquez
2021-10-27Asset Browser: Reduce paddings & margins between previewsJulian Eisel
2021-10-27Knife: Preserve right click cancel functionalityCian Jinks
2021-10-27Revert "Revert "Eevee: support accessing custom mesh attributes""Germano Cavalcante
2021-10-26Cleanup: Confusion with knife xray functionalityCian Jinks
2021-10-26Revert "Eevee: support accessing custom mesh attributes"Ray Molenkamp
2021-10-26Geometry Nodes: Get and set nodes for ID attributeHans Goudey
2021-10-26Fix: Knife unused function warningCian Jinks
2021-10-26Fix: Knife measurements broken when a cut point is in spaceCian Jinks
2021-10-26Asset Browser: Improve hint for asset library that isn't foundJulian Eisel
2021-10-26UI: Rename operator to open Preferences windowJulian Eisel
2021-10-26Fix: Build issue on windowsRay Molenkamp
2021-10-26Assets: Rename "Default" asset library to "User Library"Julian Eisel
2021-10-26Fix T92508: cache invalidation bug in Set Position nodeJacques Lucke
2021-10-26Cleanup: Restore alphabetical orderHans Goudey
2021-10-26Assets: Disable snap-dragging for linking object assetsJulian Eisel
2021-10-26Fix linked objects not appearing after dragging in from Asset BrowserJulian Eisel
2021-10-26Fix objects not appearing in Outliner after dragging in from Asset BrowserJulian Eisel
2021-10-26Node Editor: Style update to nodesPablo Vazquez
2021-10-26Fix: Show node editor dot grid when there is no node treeHans Goudey
2021-10-26Geometry Nodes: geometry component type warning systemJacques Lucke
2021-10-26Fix: Inverted normal for one curve to mesh capHans Goudey
2021-10-26Geometry Nodes: Only create instance IDs when they existHans Goudey
2021-10-26Geometry Nodes: Support instances in the remove attribute nodeHans Goudey
2021-10-26Assets: Enable object asset support by defaultJulian Eisel
2021-10-26Don't deselect assets in `ED_fileselect_activate_by_id`Sybren A. Stüvel
2021-10-26Drop object assets and associated objects at the cursor locationCampbell Barton
2021-10-26Asset Browser: Show disabled-hint when dragging external assets over catalogJulian Eisel
2021-10-26UI: Support disabled-hint for dropping in the tree-view APIJulian Eisel
2021-10-26Assets: allow Mark/Clear Asset operators from 3D ViewportSybren A. Stüvel
2021-10-26Cleanup: 3D View context, early returns for clearer flowSybren A. Stüvel
2021-10-26Cleanup: 3D View context, use enum valuesSybren A. Stüvel
2021-10-263D View context: return "ok" when fetching view3d context dirSybren A. Stüvel
2021-10-26Eevee: support accessing custom mesh attributesKévin Dietrich
2021-10-26Geometry Nodes: Handle multiple grids in the volume to mesh nodeHans Goudey
2021-10-26UI: Let object drop operator display hint why it's disabledJulian Eisel
2021-10-26UI: Improved feedback when dropping is not possible on drag 'n dropJulian Eisel
2021-10-26LineArt: Trimming edges right at the image borderYimingWu
2021-10-26UI: Improve node editor breadcrumbs displayHans Goudey
2021-10-26Fix: Assert on startup from incorrect float property minHans Goudey
2021-10-26Fix T92505: previewing specific node outputs did not work anymoreJacques Lucke
2021-10-26LineArt: Custom CameraYimingWu
2021-10-26LineArt: Fix prop range for stroke_depth_offset.YimingWu
2021-10-26LineArt: Stroke offset towards camera.YimingWu
2021-10-26Geometry Nodes: Add Brick Texture nodeCharlie Jolly
2021-10-26Cleanup: clang-formatBrecht Van Lommel
2021-10-26Nodes: support transparency for link highlight colorDorian
2021-10-26Cleanup: silence address sanitizer warning about NULL + 0Brecht Van Lommel