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AgeCommit message (Expand)Author
2021-09-28Cleanup: asset catalog, remove obsolete TODOSybren A. Stüvel
2021-09-28Cleanup: asset catalogs, move file header definition to constantSybren A. Stüvel
2021-09-28Geometry Nodes: don't realize instances in Instance on Points nodeJacques Lucke
2021-09-28Fix T91393: Duplicating an action with python crashes Blender.Bastien Montagne
2021-09-28Fix: Fluid/Cloth/DynamicPaint: Only share pointcaches in CoW case.Bastien Montagne
2021-09-28Cleanup: asset catalog service, remove obsolete `write_to_disk` functionSybren A. Stüvel
2021-09-28Geometry Nodes: Dashed lines for function flowDalai Felinto
2021-09-28Asset Catalog Service: add function to change catalog pathSybren A. Stüvel
2021-09-28Geometry Nodes: remove empty mesh component in distribute node outputJacques Lucke
2021-09-28Fix T91766: NLA Editor - Segmentation fault on strip resizeGermano Cavalcante
2021-09-28Assets: Clear Asset operator variants for clearing/setting Fake UserSybren A. Stüvel
2021-09-28Cleanup: typo in commentPhilipp Oeser
2021-09-28Cleanup: remove unused variableVitor Boschi da Silva
2021-09-28Cleanup: remove incorrect assertJacques Lucke
2021-09-28Geometry Nodes: move legacy nodes to separate folderJacques Lucke
2021-09-28Fix Drivers Editor showing playhead on the X AxisPhilipp Oeser
2021-09-28Fix Drivers Editor not hiding vertical part of cursorPhilipp Oeser
2021-09-28Path util: BLI_path_contains() case-insensitive on WindowsSybren A. Stüvel
2021-09-28Fix T91679: Crash when saving bordered render as multilayer exrSergey Sharybin
2021-09-28Cleanup: Move VSE channels check into own util functionDalai Felinto
2021-09-28VSE: Implement sanity check for files with more channels than supportedDalai Felinto
2021-09-28Fix: field inferencing fails when there are undefined nodesJacques Lucke
2021-09-28Cleanup: support moving InstanceReferenceJacques Lucke
2021-09-28Geometry Nodes: multi-threading when modifying multiple geometry setsJacques Lucke
2021-09-28UI: avoid excessive padding for labels in headersCampbell Barton
2021-09-28Asset Browser: Allow World assets to be drag/dropped onto the viewportJesse Yurkovich
2021-09-27Cleanup: Fix incorrect commentsHans Goudey
2021-09-27Geometry Nodes: Do not realize instances in the material assign nodeHans Goudey
2021-09-27Geometry Nodes: Move output attribute names to a subpanelHans Goudey
2021-09-27Constraints: change default Stretch To rotation type to Swing.Alexander Gavrilov
2021-09-27File/Asset Browser: Don't deselect other items when draggingJulian Eisel
2021-09-27Cleanup: incorrect null check in asset libraryJacques Lucke
2021-09-27Fix: Incorrect node socket name after recent refactorHans Goudey
2021-09-27Geometry Nodes: Distribute points once per instance referenceHans Goudey
2021-09-27Cleanup: Asset catalogs, fix clang-tidy warningSybren A. Stüvel
2021-09-27Asset Catalogs: write catalogs to disk when saving the blend fileSybren A. Stüvel
2021-09-27BKE Preferences: find asset library containing a pathSybren A. Stüvel
2021-09-27BLI Path: add function `BLI_path_contains()`Sybren A. Stüvel
2021-09-27Fix T91691: Selecting "Remove unused slots" in Materials panel removes slots ...Bastien Montagne
2021-09-27Assets: Additions/fixes to the catalog system in preparation for the UIJulian Eisel
2021-09-27Geometry Nodes: add utility to process all instances separatelyJacques Lucke
2021-09-27Fix two issues with recent new Append code.Bastien Montagne
2021-09-27Nodes: Change wire color to increase contrastDalai Felinto
2021-09-27Geometry Nodes: support creating new attributes in modifierJacques Lucke
2021-09-27Fix T90570: Constraint validity not updated with library overrides.Bastien Montagne
2021-09-27RNA: Make is clear that `Scene` parameter of `update` callback may be NULL.Bastien Montagne
2021-09-27RNA: Fix bad usages of `scene` pointer in Update callbacks.Bastien Montagne
2021-09-27Geometry Nodes: make field links thinner than other linksJacques Lucke
2021-09-27Increase VSE strip channels limit from 32 to 128Dalai Felinto
2021-09-27VSE: Clamp resulting frame in multiply modePeter Fog