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AgeCommit message (Expand)Author
2021-09-23Cleanup: Remove hardcoded values and rename keyframe shape shadersDalai Felinto
2021-09-23Fix T91557: Texture Paint Stencil doesnt use assigned UV LayerPhilipp Oeser
2021-09-23Asset Catalogs: explicit version number in catalog definition filesSybren A. Stüvel
2021-09-23Fix unused variable warning in release buildsJulian Eisel
2021-09-23Assets: add Asset Catalog systemSybren A. Stüvel
2021-09-23Asset Browser: Disable metadata editing for external asset librariesJulian Eisel
2021-09-23Fileops: call `BLI_path_slash_native()` in `BLI_dir_create_recursive()`Sybren A. Stüvel
2021-09-23WM: gestures now activate immediately on mouse pressCampbell Barton
2021-09-23Cleanup: spelling in commentsCampbell Barton
2021-09-23LibLink: Modify WM API to link/append one ID to take flag parameter.Bastien Montagne
2021-09-23Geometry Nodes: add utility to print an attribute id.Jacques Lucke
2021-09-23Fix T91629: Crash in "Open Cached Render" functionSergey Sharybin
2021-09-23LibLink Append: Expose 'reuse ID' through new BLO flag, and add basic tests.Bastien Montagne
2021-09-23LibLink Append: Fix 'reused ID' case keeping linked data around.Bastien Montagne
2021-09-23Cleanup: proper handling of `LIB_TAG_DOIT` in append code.Bastien Montagne
2021-09-23Cleanup: eBLOLibLinkFlags: Add 'space' between `APPEND` flags and `INSTANCE` ...Bastien Montagne
2021-09-23Cleanup: Silence unused var warning in release builds.Bastien Montagne
2021-09-23Add missing GPencil `IDTYPE_FLAGS_APPEND_IS_REUSABLE` flag.Bastien Montagne
2021-09-23Append: Reuse local data: remove limitation on directly selected data.Bastien Montagne
2021-09-23Link/Append: Refactor flags.Bastien Montagne
2021-09-23Fix default surface resolution U/V mis-matchCampbell Barton
2021-09-23Cleanup: spelling in commentsCampbell Barton
2021-09-23Applying patch D12600, GSOC Knife Tools branchCian Jinks
2021-09-23Cleanup: Move more shader nodes to socket declaration APIHans Goudey
2021-09-23Fix: Incorrect socket names after previous commitHans Goudey
2021-09-22Cleanup: Use new node socket declaration API for some shader nodesHans Goudey
2021-09-22GPencil: Fix compiler warningsAntonio Vazquez
2021-09-22Fix T91607: GPencil Tint modifier "apply" removes the effectAntonio Vazquez
2021-09-22BLI: support initializing empty FunctionRef with nullptrJacques Lucke
2021-09-22Cleanup: add using declarationsJacques Lucke
2021-09-22BLI: avoid warning when copying empty StringRefJacques Lucke
2021-09-22BLI: initialize MutableSpan in default constructorJacques Lucke
2021-09-22Geometry Nodes: fix evaluating field to spanJacques Lucke
2021-09-22Initial implementation of local ID re-use when appending.Bastien Montagne
2021-09-22Cleanup: make formatDalai Felinto
2021-09-22Geometry Nodes: Curve Fillet Nodedilithjay
2021-09-22GPencil: Split Weight modifier in two to make more consistentAntonio Vazquez
2021-09-22Animation: Pose Slide Operator - Blend to NeighbourChristoph Lendenfeld
2021-09-22Fix (unreported) crash in outliner after recent changes to ID management core...Bastien Montagne
2021-09-22Revert "Make knife drawing anti aliased (Monkey work based on D11333)"Jeroen Bakker
2021-09-22Fix crash duplicating sequencer areaCampbell Barton
2021-09-22EEVEE fix gloss low roughness errorJake
2021-09-22Cleanup: spelling in commentsCampbell Barton
2021-09-22Cleanup: incompatible-pointer-types warningCampbell Barton
2021-09-22Geometry Nodes: Curve Parameter NodeHans Goudey
2021-09-22Geometry Nodes: Add legacy warning and "View Legacy" operatorHans Goudey
2021-09-21UUIDs: rename UUID to bUUIDSybren A. Stüvel
2021-09-21Geometry Nodes: Fill instances separately in the curve fill nodeHans Goudey
2021-09-21Geometry Nodes: String manipulation nodesErik Abrahamsson
2021-09-21Geometry nodes: Output curve normals from the normal nodeHans Goudey