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2011-09-14move ED_object_pose_armature --> object_pose_armature_get to so we dont get ↵Campbell Barton
bad level calls in the weight paint branch.
2011-09-14resolve bad level calls from blenkenel/ into editors/ & remove editors from ↵Campbell Barton
the include path from CMake & SCons. * ED_curve_editnurbs --> curve_editnurbs * ED_sculpt_modifiers_changed --> object_sculpt_modifiers_changed
2011-09-11partial fix for blenderplayer linking problems (decast retour)Dalai Felinto
This fix the problem of linking the extern components for the KX module. The remaining linking issues are related to actual bad level access so the fix is a bit more complex. Remaining linking issues (osx cmake gcc) ########### Undefined symbols: "_buildNavMeshDataByDerivedMesh", referenced from: KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o) _applyModifier in libbf_modifiers.a(MOD_navmesh.cpp.o) "_polyIsConvex", referenced from: _applyModifier in libbf_modifiers.a(MOD_navmesh.cpp.o) "_polyNumVerts", referenced from: KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o) "_polyFindVertex", referenced from: KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o) KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o) KX_NavMeshObject::BuildVertIndArrays(float*&, int&, unsigned short*&, int&, unsigned short*&, float*&, int&, unsigned short*&, int&, int&)in libge_logic_ketsji.a(KX_NavMeshObject.cpp.o) ############
2011-09-06Fix for blender player linker bug, missing a stub function used in RNA.Lukas Toenne
2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
* Subversion bump (also for init_userdef_do_versions). * Minor fix for compilation without ffmpeg.
2011-08-29Fix player build error after envmap commit.Brecht Van Lommel
2011-08-23Merging trunk up to r39637.Joerg Mueller
2011-08-22fix for buildinfo changes with blenderplayerCampbell Barton
2011-08-17Adding ANIM_validate_keyingset to stubs.c so the Blenderplayer builds again.Mitchell Stokes
2011-08-11svn merge -r39286:39298 ↵Campbell Barton
https://svn.blender.org/svnroot/bf-blender/trunk/blender, ensure some edits in trunk dont get merged back into pepper
2011-08-11use ghash for operator and menu types, was doing string lookup in the ↵Campbell Barton
operator list (containing over 1000 items) for each button draw. gives small speedup for UI drawing and overall startup time.
2011-08-07Merging trunk up to r39145.Joerg Mueller
2011-08-06KEYMAP REFACTORINGBrecht Van Lommel
Diff Keymaps User edited keymaps now no longer override the builtin keymaps entirely, but rather save only the difference and reapply those changes. This means they can stay better in sync when the builtin keymaps change. The diff/patch algorithm is not perfect, but better for the common case where only a few items are changed rather than entire keymaps The main weakness is that if a builtin keymap item changes, user modification of that item may need to be redone in some cases. Keymap Editor The most noticeable change here is that there is no longer an "Edit" button for keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps and items that have been edited. Shortcuts for addons can also be edited in the keymap editor. Addons Addons now should only modify the new addon keyconfiguration, the keymap items there will be added to the builtin ones for handling events, and not get lost when starting new files. Example code of register/unregister: km = wm.keyconfigs.addon.keymaps.new("3D View", space_type="VIEW_3D") km.keymap_items.new('my.operator', 'ESC', 'PRESS') km = wm.keyconfigs.addon.keymaps["3D View"] km.keymap_items.remove(km.keymap_items["my.operator"]) Compatibility The changes made are not forward compatible, i.e. if you save user preferences with newer versions, older versions will not have key configuration changes that were made.
2011-07-30Merging up to trunk r38834.Joerg Mueller
2011-07-26py api:Campbell Barton
- added menu templates - move template menu into the header of the text editor (so users will find more easily) - updated mathutils examples, switching the order of multiplication.
2011-07-22Merge with trunk up to r38584.Joerg Mueller
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-07-15move mathutils into its own lib.Campbell Barton
2011-07-08Add ED_object_pose_armature to stubs.c. This should fix compilationSergey Sharybin
issues with blenderplayer.
2011-07-05Fix #27863: converting curve spline type from python crashes.Brecht Van Lommel
2011-07-04Fix #27785: blenderplayer + eltopo linking error.Brecht Van Lommel
2011-06-28RenderEngine API: add self.report() error reporting function for render engines,Brecht Van Lommel
works the same as for operators. Also includes some refactoring of render error reporting code to use ReportList.
2011-06-19cmake: added FindOpenJPEG module.Campbell Barton
2011-06-11fix for using system includes, the include macro wasn't un-setting the ↵Campbell Barton
previous include list so system includes could be mixed up with non system includes. Also workaround for CMake 2.8.4 & GNU-Make which doesn't set CMAKE_INCLUDE_SYSTEM_FLAG_C
2011-06-04edits to make these cmake files compatible with my own basic cmake parser ↵Campbell Barton
which checks for correctness in our files.
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-14stubs.c update: ED_view3d_from_m4()Mitchell Stokes
2011-05-12== Radial control ==Nicholas Bishop
Patch to make the radial control more generic with RNA. Patch was reviewed here: http://codereview.appspot.com/4280080/ Prior to this update, the radial control code in trunk had generic parts of the radial control implemented as an incomplete operator within WM. Then each different user of the radial control had to implement a separate operator to actually pass in specific brush data -- e.g. sculpt's brush size, vpaint's brush size, etc. This patch removes all the extra operators and makes the WM operator do everything. It now takes several RNA path strings as its properties -- the only required property is data_path, which specifies the data to be modified by the radial control. The other paths affect display in various ways, e.g. rotation, color, etc. In addition to decreasing some duplicate paint brush code, these updates make it pretty easy to enable radial control for other purposes (and it can be set up entirely though python or keymaps, no extra C code needed.)
2011-05-11Code cleanup: remove readblenfile module, only contained some utility functionsBrecht Van Lommel
to read .blend files from runtimes, folded those into blenloader.
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-06Patch #27225: blenderplayer resource compilation error fix for cmake + mingw,Brecht Van Lommel
patch by Ryakiotakis Antonis.
2011-05-03bplayer stub update + remove some tabsDalai Felinto
2011-05-02Fix for revision 36403, using BLI_findstring. This loop looks for the lastBrecht Van Lommel
found entry, not the first, made this a bit more explicit in the code now.
2011-04-26- fix for player linkingCampbell Barton
- added notes to release todo's. - renamed view3d view transform matching functions. - added assert in edge split modifier to make a certain bug easier to spot.
2011-04-18cmakeCampbell Barton
- allow building blenderplayer with redcode. - when ffmpeg is enabled remove strict compiler errors for imbuf and blenkernel since its hard to avoid these warnings across ffmpeg versions.
2011-04-12revert Joseph Eagar's eltopo commits r36073, 36075 (& some minor edits)Campbell Barton
discussed with Janne, Ton, Nathan and we agreed this kind of change at least needs discussion with module owners. Its also too close to release to be making these kinds of changes. commands used: # reverse merge svn merge -r36073:36072 . # for some reason this gave a lot of property changes svn revert `svn st | grep "^ M" | awk '{print $2}'` # reverse merging didn't work here, removing while dir. svn rm extern/eltopo/ # manually fixed conflict in # ./source/blenderplayer/CMakeLists.txt # # also manually removed 2 lines from # ./CMakeLists.txt
2011-04-12enable blenderplayer library sorting on windows, (was already enabled for ↵Campbell Barton
blender), resolves linking issue on windows
2011-04-10=cloth collisions=Joseph Eagar
Plugged the eltopo library into the cloth solver. I was playing with it earlier, and it's so easy to use I decided to quickly put it in (trunk's) cloth. See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html . The authors are on the bleeding edge of continuous collision detection (one of them did ILM's cloth sim). I don't really have to time to plug it into softbody, particles, bullet, fluid, etc, but doing so would be pretty straightforward. I'll leave that up to someone else. To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons.
2011-04-09Add missing defines for .rc file.Nathan Letwory
2011-04-06add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their ↵Campbell Barton
own glew library.
2011-03-31remove bpy python api from blenderplayer, it was being linked but not ↵Campbell Barton
initialized/available.
2011-03-28Add stubs for the new timer add and remove functions.Nathan Letwory
2011-03-28Revert r34026, which in it turn reverted r33039. Removal breaks renderers ↵Nathan Letwory
that use COLLADA as their format through render() callback.
2011-03-05blenderplayer building again in CMake + OSX (and Linux I guess) patch from ↵Dalai Felinto
IRIE Shinsuke
2011-02-25fix for scons with recent change to how BINRELOC is enabled via cmake.Campbell Barton
also add WITH_PYTHON define to qtcreator project generator until we get a way to add them properly.
2011-02-25doxygen: tag blenderplayer stubs.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-21Finally got around to fixing priorities, so cleanup in stubs.c can be done. ↵Nathan Letwory
blenderplayer builds again with cmake.
2011-02-21build python module without binreloc, add dummy argv[0] to initialize bprogname.Campbell Barton
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.