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2012-05-29finish cleanup for pluginsCampbell Barton
2012-05-27remove NULL check in TREESTORE macro, the return NULL value wasny checked ↵Campbell Barton
for by any callers (ie - it would crash later if the arg was NULL anyway) also comment on the speed of check_persistent()
2012-05-25Fix for last commit, forgot to update Screen.is_animation_playing python ↵Brecht Van Lommel
property.
2012-05-25style cleanupCampbell Barton
2012-05-22Fix for compiling with player after skin modifier commits.Nicholas Bishop
Removed the bad_level_call_stubs for BLI_heap functions; player is being linked with blenlib, so this gives multiple-definition linker errors.
2012-05-20code cleanup:Campbell Barton
- style - multi-line ifs move braces onto new lines. - iterators - convert some to macros, other split up and move brace.
2012-05-17Fix blenderplayr compilationAntony Riakiotakis
2012-05-17 ____ Jeroen Bakker
`````|````` | | | ..'''' | | | |______ .'' | | | | ..' | | |_______ |___________ ....'' merge to TRUNK! * The old compositor is still available (Debug Menu: 200) This commit was brought to you by: Developers: * Monique Dewanchand * Jeroen Bakker * Dalai Felinto * Lukas Tönne Review: * Brecht van Lommel Testers: * Nate Wiebe * Wolfgang Faehnle * Carlo Andreacchio * Daniel Salazar * Artur Mag * Christian Krupa * Francesco Siddi * Dan McGrath * Bassam Kurdali But mostly by the community: Gold: Joshua Faulkner Michael Tiemann Francesco Paglia Blender Guru Blender Developers Fund Silver: Pablo Vazquez Joel Heethaar Amrein Olivier Ilias Karasavvidis Thomas Kumlehn Sebastian Koenig Hannu Hoffrén Benjamin Dansie Fred M'ule Michel Vilain Bradley Cathey Gianmichele Mariani Gottfried Hofmann Bjørnar Frøyse Valentijn Bruning Paul Holmes Clemens Rudolph Juris Graphix David Strebel Ronan Zeegers François Tarlier Felipe Andres Esquivel Reed Olaf Beckman Jesus Alberto Olmos Linares Kajimba Maria Figueiredo Alexandr Galperin Francesco Siddi Julio Iglesias Lopez Kjartan Tysdal Thomas Torfs Film Works Teruyuki Nakamura Roger Luethi Benoit Bolsee Stefan Abrahamsen Andreas Mattijat Xavier Bouchoux Blender 3D Graphics and Animation Henk Vostermans Daniel Blanco Delgado BlenderDay/2011 Bradley Cathey Matthieu Dupont de Dinechin Gianmichele Mariani Jérôme Scaillet Bronze (Ivo Grigull, Dylan Urquidi, Philippe Derungs, Phil Beauchamp, Bruce Parrott, Mathieu Quiblier, Daniel Martinez, Leandro Inocencio, Lluc Romaní Brasó, Jonathan Williamson, Michael Ehlen, Karlis Stigis, Dreamsteep, Martin Lindelöf, Filippo Saracino, Douwe van der Veen, Olli Äkräs, Bruno D'Arcangeli, Francisco Sedrez Warmling, Watchmike.ca, peter lener, Matteo Novellino, Martin Kirsch, Austars Schnore, KC Elliott, Massimiliano Puliero, Karl Stein, Wood Design Studios, Omer Khan, Jyrki Kanto, Michał Krupa, Lars Brubaker, Neil Richmond, Adam Kalisz, Robert Garlington, Ian Wilson, Carlo Andreacchio, Jeremias Boos, Robert Holcomb, Gabriel Zöller, Robert Cude, Natibel de Leon, Nathan Turnage, Nicolas Vergnes, Philipp Kleinhenz, Norman Hartig, Louis Kreusel, Christopher Taylor, Giovanni Remondini, Daniel Rentzsch, Nico Partipilo, Thomas Ventresco, Johannes Schwarz, Александр Коротеев, Brendon Harvey, Marcelo G. Malheiros, Marius Giurgi, Richard Burns, Perttu Iso-Metsälä, Steve Bazin, Radoslav Borisov, Yoshiyuki Shida, Julien Guigner, Andrew Hunter, Philipp Oeser, Daniel Thul, Thobias Johansson, Mauro Bonecchi, Georg Piorczynski, Sebastian Michailidis, L M Weedy, Gen X, Stefan Hinze, Nicolò Zubbini, Erik Pusch, Rob Scott, Florian Koch, Charles Razack, Adrian Baker, Oliver Villar Diz, David Revoy, Julio Iglesias Lopez, Coen Spoor, Carlos Folch, Joseph Christie, Victor Hernández García, David Mcsween, James Finnerty, Cory Kruckenberg, Giacomo Graziosi, Olivier Saraja, Lars Brubaker, Eric Hudson, Johannes Schwarz, David Elguea, Marcus Schulderinsky, Karel De Bruijn, Lucas van Wijngaarden, Stefano Ciarrocchi, Mehmet Eribol, Thomas Berglund, Zuofei Song, Dylan Urquidi )
2012-05-09update stubs for blenderplayerAntony Riakiotakis
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-01Add stubs to get blenderplayer compilingAntony Riakiotakis
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-17Fix blenderplayer build, added stub.Brecht Van Lommel
2012-04-04Fix blenderplayer compile.Miika Hamalainen
2012-03-29Add stub for ED_mesh_calc_tessface to get blenderplayer compiling again.Antony Riakiotakis
2012-03-29skip using bmesh operators for converting to/from undo meshes (gives some ↵Campbell Barton
speedup)
2012-03-27style/name cleanup: have EDBM_* functions match our style guide and also ↵Campbell Barton
match BM_ function naming conventions
2012-03-26Fix blenderplayer build, adding stub.Brecht Van Lommel
2012-03-26disallow adding tessfaces to a mesh with polygons (only allowed case is ↵Campbell Barton
creating a new mesh with tessfaces and later converting to polygons, which wont work if polygons exist)
2012-03-21Fix blenderplayer utf8 cmake for MinGW (linking order matters for gcc)Antony Riakiotakis
2012-03-21Fix for compiling bplayer on cmake/win after adding utf support.Alexander Kuznetsov
Reported by Miika
2012-03-05Add stub needed for blenderplayer compilation.Sergey Sharybin
2012-02-27Code Cleanup:Campbell Barton
* made bmesh_structure.h function names more consistant. * remove unused code in bmesh_structure.c * removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping). * tagged some BMESH_TODO's
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-22Fix blenderplayer linking with recent additions to bmesh python. We should ↵Antony Riakiotakis
really start building with player on so that mistakes like this can be detected early.
2012-02-20Fixed blenderplayer compile for msvc.Miika Hamalainen
2012-02-18svn merge ^/trunk/blender -r44204:44213Campbell Barton
2012-02-18- Fixed linking errors of blender player with CMake and XDND enabledSergey Sharybin
- Rest of changes to make XDND switch-off-able: link against extern_xdnd only if XDND is enabled
2012-01-20svn merge ^/trunk/blender -r43530:43554Campbell Barton
2012-01-20- Fix for commit 43551 which caused a linking error in blenderplayer.Andrew Hale
- Minor clean up for commit 43551.
2012-01-18svn merge ^/trunk/blender -r43461:43472Campbell Barton
2012-01-17Uv Tools branch GSOC 2011Antony Riakiotakis
========================= Documentation: http://wiki.blender.org/index.php/User:Psy-Fi/UV_Tools Major features include: *16 bit image support in viewport *Subsurf aware unwrapping *Smart Stitch(snap/rotate islands, preview, middlepoint/endpoint stitching) *Seams from islands tool (marks seams and sharp, depending on settings) *Uv Sculpting(Grab/Pinch/Rotate) All tools are complete apart from stitching that is considered stable but with an extra edge mode under development(will be in soc-2011-onion-uv-tools).
2012-01-17svn merge ^/trunk/blender -r43420:43436Campbell Barton
2012-01-16Corrected fix for linking issues with blenderplayer enabledSergey Sharybin
2012-01-16Fix for compilation error using cmake+msvcSergey Sharybin
2012-01-11svn merge ^/trunk/blender -r43278:43294Campbell Barton
2012-01-11svn merge ^/trunk/blender -r43220:43278 --accept postponeCampbell Barton
2012-01-11minor cleanup for string use - no functional changesCampbell Barton
- use more logical names for strings, noticed too many strings called `str` when reviewing name patch. - pass __func__ macro to uiBeginBlock(), quite a few names were wrong (copy/paste error).
2012-01-09Cycles: multi GPU rendering support.Brecht Van Lommel
The rendering device is now set in User Preferences > System, where you can choose between OpenCL/CUDA and devices. Per scene you can then still choose to use CPU or GPU rendering. Load balancing still needs to be improved, now it just splits the entire render in two, that will be done in a separate commit.
2011-12-31Fix blenderplayer build (by adding missing bad level call stubs)Andrew Wiggin
2011-12-31svn merge ^/trunk/blender -r43009:43033Campbell Barton
2011-12-31Add remesh modifier (dual contouring).Nicholas Bishop
This patch adds a new remeshing modifier. The algorithm is based on the paper "Dual Contouring of Hermite Data", and the implementation was contributed to Blender by Dr. Tao Ju. The contributed code is in intern/dualcon, and was modified to compile under gcc and work on 64-bit systems. Files not needed for Blender were removed and a small C wrapper was added in order to interface it with Blender. The rest of the patch is just standard modifier stuff. Reviewed by Sergey, code review link: http://codereview.appspot.com/5491053/ The remesh icon was contributed by Zafio: http://blenderartists.org/forum/showthread.php?240751-Request-for-modifier-icon/page2. Thanks to everyone in that thread for the icon proposals and discussion. Documentation and examples on the Blender wiki: http://wiki.blender.org/index.php/User:Nicholasbishop/RemeshModifier In case the history is needed for anything, check the remesh-modifier branch of this git repository: https://gitorious.org/~nicholasbishop/blenderprojects/nicholasbishop-blender
2011-12-01Add stubs for bad level calls found when doing a release build (including ↵Andrew Wiggin
more features) while working on the last commit
2011-11-28svn merge ^/trunk/blender -r42197:42221Campbell Barton
2011-11-28remove duplicate extern_colamd from blenderplayer cmakeAntony Riakiotakis
2011-11-23svn merge ^/trunk/blender -r42080:42095Campbell Barton
2011-11-23Fix compilation error of blenderplayer caused by recent commit.Sergey Sharybin
2011-11-22svn merge ^/trunk/blender -r42009:42053Campbell Barton
2011-11-22fix for blenderplayer buildDalai Felinto
2011-11-22image save operator now shares settings and UI with render & image out node.Campbell Barton
details: - setting format options from python isnt possible anymore since this isnt exposed via op->properties, python should use image.save() function instead. - image save UI now hides 'Relative' option when copy is selected since it has no effect. - default image depth is set to 8 or more if the image has no float buffer, otherwise its set to 32 or less. other fixes: - image new was adding an image with a filepath set to "untitled", if this file happened to exist in the current directory a save on the generated image would overwrite it, now initialize to empty path. - BKE_ftype_to_imtype was returning an invalid value if ftype==0.