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2003-05-09forgot to commit this one for win/fullscreenRob Haarsma
2003-05-05added fullscreen command line switch on Win32 -WRob Haarsma
written by Florian Eggenberger.
2003-05-02fun with quicktime:Stefan Gartner
#include <QuickTime/Movies.h> instead of #include <Movies.h> on OS X to avoid having to specify the full path to the QT headers in the Makefiles #undef NDEBUG on OS X to avoid errors about ID being declared twice enable support for QuickTime in the original Makefiles on OS X
2003-04-30LAST of the c code comment translations... hooray!Ton Roosendaal
Might be possible I mised an .h or so, just notify me in that case.
2003-04-28Added Quicktime support for OSX and Windows.Rob Haarsma
This code allows you to load Quicktime images and movies as textures and render animations to Quicktime movies. Note that the selected output codec is *not* saved in the blendfile. To enable Quicktime functionality you need the SDK from Apple: OSX: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Mac.hqx Win: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Win.hqx Add the \QTDevWin\CIncludes and \QTDevWin\Libraries directories from this SDK to your build environment. Enable the WITH_QUICKTIME compile flag in the following directories: bf\blender\source\blender\imbuf bf\blender\source\blender\src bf\blender\source\blender\render bf\blender\source\creator
2003-03-24Update things to use blender_test_break() vs MISC_test_break() andDaniel Dunbar
remove use of blendertimer.h
2003-03-24Kill 2 undefined function warnings.Daniel Dunbar
2003-01-29The other part of sgefant's fullscreen by default patch: turningChris Want
off fullscreen using the -w flag.
2002-12-06sgefants patch to remove the License Key stuff.Kent Mein
(I noticed its not completely gone yet from the blender/source dir) But its a big step in the right direction if it doesn't enable all of the functionatlity already... (Using cscope for LICENSE_KEY_VALID still turns up some stuff) Kent -- mein@cs.umn.edu
2002-11-25updated .c files to include:Kent Mein
#ifdef HAVE_CONFIG_H #include <config.h> #endif Just need to finish cpp files now :) Kent -- mein@cs.umn.edu
2002-10-12Initial revisionv2.25Hans Lambermont