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2020-05-05Fix T76414: crash using Python module that uses NVRTCBrecht Van Lommel
Hide the nvrtc* symbols just like we did for cu* already.
2020-04-05Build: hide USD symbols, make Blender symbols visible againBrecht Van Lommel
Following up to b555b8d. Building Blender with hidden symbols but using libraries with visible symbols was giving linker warnings, specifically for USD. So revert that for now, as it was not needed for the bugfix. Hide USD symbols (some of which are not in the USD namespace) to avoid potential conflicts. May potentially help with AMD OpenCL issues in T74262.
2020-03-31Build: hide most symbols on macOS on Linux to avoid conflictsBrecht Van Lommel
This means symbols from Blender itself and most external libraries. We can't just hide all because that breaks some libraries. The better solution would be to rebuild all library dependencies with hidden visibility. Fixes T75223: Luxrender add-on failing to load on macOS
2020-03-17Fix error using CUDA in plug-ins on Linux/macOS, hide our CUDA symbolsBrecht Van Lommel
Better solution will be to hide all symbols by default, but this works for now.
2020-02-17Embree: avoid potential clashing symbols with external renderer add-onsBrecht Van Lommel
2014-09-19OSX: make some more symbols global only, this may prevent clashes on older ↵Jens Verwiebe
systems and is good for loading times anyway.
2014-07-25OSX: adaptions needed for renewed osl/oiio/llvmJens Verwiebe
2012-11-27OSX/scons: introducing and testing an unexported_symbols_list to prevent ↵Jens Verwiebe
clashes, todo: cmake