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2009-10-01only link against python when its enabledCampbell Barton
remove duplicate linking flags (looks like a copy/paste error)
2009-09-29Fix for CMake/OS X, would fail to copy files to bundle sometimes,Brecht Van Lommel
doing make twice would avoid this, but that's not very convenient.
2009-09-28- removed 2.4x release/scriptsCampbell Barton
- moved release/io and release/ui into release/scripts/io, ui - updated scons, cmake, make When porting 2.4x scripts back, use a command like this so as not to loose the commit history... svn cp https://svn.blender.org/svnroot/bf-blender/branches/blender2.4/release/scripts/raw_import.py release/scripts/io/import_raw.py
2009-09-25removed double library entries without realizing I had the BGE disabled, ↵Campbell Barton
these are needed.
2009-09-25fix for buildinfo on mac'sCampbell Barton
2009-09-25needed for linking with cmake on unixCampbell Barton
2009-09-24add buildinfo to cmake (no win32 support)Campbell Barton
2009-09-21remove OS checks to use BLENDERPATH, apple or win32 should be easy to add now.Campbell Barton
2009-09-21Better unix filesystem integration as documented hereCampbell Barton
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Unix_FHS for scons WITH_BF_FHS enabled an alternative layout eg. scons WITH_BF_FHS=1 BF_INSTALLDIR="/usr/local" for CMake just run "make install" after make (CMAKE_INSTALL_PREFIX is used for the base path) Currently only scripts use both the system and user path correctly, other areas of blender have their own path code inline with lots of ifdefs, needs to be carefully updated.
2009-09-06white space commit. (2 spaces -> tab).Campbell Barton
Was annoying to use a different editor for cmake only. theeth says this should be ok with gsoc and merges from branches.
2009-08-26this was causing failed build when the file was missingCampbell Barton
2009-08-24[#19232] (2.5) Correction of cmake for windows about audio (jack and openal)Campbell Barton
Didnt apply the patch updated with sndfile.
2009-08-24[#19232] (2.5) Correction of cmake for windows about audio (jack and openal)Campbell Barton
from Guillaume Lecocq (lguillaume) [#19247] (2.5) useless WITH_OPENEXR redefinition from Mauro Toffanin (equilibrium)
2009-08-22Bugfixing.Joerg Mueller
2009-08-20Smoke:Daniel Genrich
* cache for low res (deactivating high res for now) * new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern) * introducing LZO and LZMA libs into extern (makefiles missing for now) * reducing memory usage after simulating for the frame ended (freeing temporary buffers) * splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index) * no color on gui anymore * fixing non-power-of-2 resolutions (hopefully) * fixing select-deselect of domain drawing bug * fixing drawobject.c coding style (making Ton happy) ;-) HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too) CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown! WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that. WARNING #2: File and cache format of smoke can be changed, this is not final!
2009-08-19texture enum was crashing when generating docs, removed radiosity from ↵Campbell Barton
makefiles.
2009-08-19cmake cleanup (remove unused includes, make some within IF checks)Campbell Barton
2009-08-18compile time option to override C++'s new/delete to use guardedalloc, useful ↵Campbell Barton
for debugging. shows memory leaks very quickly. currently cmake only - WITH_CXX_GUARDEDALLOC
2009-08-18New command line argument to specify render engineMartin Poirier
-E <engine> -E help: lists all available engine and then quits. (blender window might flash open and then disappear. io python scripts need to be read for all engine, so we have to load interface and not do that before like other help options). When run after -b, only builtin engines are available because of the python scripts not being read correctly bug.
2009-08-17scons support for extracting python from the system on unix os'sCampbell Barton
2009-08-16copy the systems python to the install dir for re-distrobution (non-osx ↵Campbell Barton
unix), removed some unused stuff in makefiles
2009-08-162.5Ton Roosendaal
Skipping UI script and keymap calls for -b background mode.
2009-08-14cmake changesCampbell Barton
- set python to 3.1 on linux (dont use FindPackage for now) - remove duplicate settings (disable cache for copied settings, was quite confusing) - added an option WITH_INSTALL, when disabled scripts and language files wont be copied to the target dir (better for quick builds) - remove .svn (was still CVS), and pyc/pyc files after copy - copy the 'io' as well as 'ui'
2009-08-102.5 audio cleanup:Joerg Mueller
* Removed CD Actuator * Removed bSample and bSoundListener * Removed SoundSystem * Removed -noaudio parameter
2009-08-10patch from Stukfruit in IRCCampbell Barton
2009-08-102.5: Sound branch merge!Joerg Mueller
See mailing list for additional information.
2009-07-30BF2.5: First commit of smoke code.Daniel Genrich
Not working: a) rendering (since volumterics branch is not merged yet) b) moving collision objects of any kind c) saving of collision objects (because that's what I am working on) d) pointcache e) A bunch of other things I already know of So please do not report any bugs on this one yet :-)
2009-07-28* copy io scripts into osx bundle with cmake, in post-build processMatt Ebb
2009-07-28* cmake / mac - unzip python modules from /lib/release into .blender/python ↵Matt Ebb
on build This last commit should make everything right for compiling out of the box with python 3.1 on Mac OS X intel. I've been testing/developing this on 10.5 and I'd be very interested to hear feedback from people on other OS versions! Scons and PPC to go...
2009-07-242.5: Render/Game EngineBrecht Van Lommel
An engine to use for output can now be selected an influences what shows in the buttons window, only showing relevant data. The idea behind this is to make it more clear what is supported where, make the system more pluggable for external render/game engines, and save space hiding stuff that is not relevant anyway. * Top header now has an engine menu, to choose between the blender render engine, game engine, and other future external engines. * If the game engine is enabled, the buttons window should show only properties that work in the game engine, and similarly for the render engine. * Moved panels from the logic space and game tabs to the physics, scene and world tabs instead, and removed the game tab. * Materials and textures tabs should eventually become game specific too, to better show what is supported.
2009-07-23cmake updates for compiling with prebuilt py 3.1 on osxMatt Ebb
2009-07-22missed this fileCampbell Barton
2009-07-21BLI_setenv, use instead of copying ifdefs about for setting env vars.Campbell Barton
set PYTHONHOME as well as PYTHONPATH, quiets some warnings.
2009-07-20cmake option to disable SDL,Campbell Barton
bpy_interface.c - change order of checking scripts to avoid calling stat on .py files.
2009-07-19binreloc wasnt working with cmake.Campbell Barton
2009-07-18missed this file in last commit.Campbell Barton
2009-06-30second part of python2.6 upgrade in cmake, now it will copy the dlls tooShaul Kedem
2009-06-21more corrections from cleanup :/Campbell Barton
2009-06-202.5Brecht Van Lommel
* Optimized RNA property lookups and path resolving, still can be much better, but now the 1000 IPO example on bf-taskforce25 runs at reasonable speed. * Also an optimization in the depsgraph when dealing with many objects, this was actually also a bottleneck here.
2009-06-182.5Brecht Van Lommel
* Update cmake and makefiles to link python generic. * Fix game engine building for cmake and makefiles. * Fix compile error with py 3.x, due to 2.x compat fix.
2009-06-14Blender/Python APICampbell Barton
Send the full python stack trace to the reporting api, added BPY_exception_buffer which temporarily overrides sys.stdout and sys.stderr to get the output (uses the io module in py3 StringIO in py2 to avoid writing into a real file), pity the Py/C api has no function to do this. fix for crash when showing menu's that have no items.
2009-06-13merged from trunk 20741:20848 Campbell Barton
* Missing changes to release/windows/installer * Sequencer fixes in source/blender/src/seqaudio.c dont apply to 2.5 * brechts fix for #18855 r20763 wasnt merged, does this apply to 2.5?
2009-06-09Use fputs instead of fprintf in mem_error_cb(). This silences theChris Want
gcc warning "format not a string literal and no format arguments".
2009-06-092.50:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
2009-05-26tiny fix for irix: use putenv instead of setenvStefan Gartner
2009-05-13Mixed declaration and code. That should teach me to ignore warnings.Martin Poirier
2009-05-13Fix crash when missing int argument for -s -e and -j.Martin Poirier
2009-05-06Big, big commit!!Diego Borghetti
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
2009-04-30* fix linking problem for mingw with setenv/_putenv_s, here we use ↵Nathan Letwory
putenv("key=val");
2009-04-28CMake files changes for FFMpeg updateDalai Felinto
This was broken since last month !!!