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2012-04-24Add cycles support for MinGW-w64Antony Riakiotakis
2012-04-24First MinGW-w64 support for cmake has been added. To test I recommend this ↵Antony Riakiotakis
build: http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/ray_linn/GCC-4.7.0-with-ada/mingw-w64-gcc-4.7.0-runtime-2.0.1-static-ada-20120330.7z/download Other builds may also work but due to the constantly changing nature of the compiler this cannot be guaranteed. I often had to change compilers while building the libraries and this one is the one that did the job for most of them. This first support is experimental and considered "advanced". To enable pass -DWITH_MINGW64 during cmake configuration. Also make sure to extract the compiler on C:/MinGW and that MinGW/bin is in your path. To build check out lib/mingw64. Initially the support is lacking until I get every library compiled correctly. For now you should disable WITH_CYCLES(sorry, I know some people are dying to do benchmarks, but still a few libs to go), WITH_IMAGE_OPENEXR, WITH_OPENCOLLADA, WITH_LIBMV and WITH_CODEC_FFMPEG(links but hangs on startup). Still the tools are working, the memory limit is increased and due to the experimental nature of the setup, full optimization with SSE2 is available, which makes the build quite fast. Also the compiler and especially, the linker are way faster than regular MinGW. The wiki docs have also updated. Happy testing!
2012-04-16make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the ↵Campbell Barton
merge it didn't need to be) - now rendering uses its better if its threadsafe.
2012-04-15code cleanup: dont include BLI_winstuff.h on non windows systems, also ↵Campbell Barton
cleanup some defines/includes for windows.
2012-04-14Silencing some compiler warnings on WindowsJoshua Leung
argv is defined as "char *" here so that unicode magic can happen causing problems later on when "const char**" is expected instead. While this fix is redundant on other platforms, it's a lot less confusing than some of the alternative fixes.
2012-04-12code cleanup: utfconv library had some quite confusing formatting, also ↵Campbell Barton
cleared som warnings.
2012-04-07* Replace some more Blender 2.5x with Blender 2.6x and some code cleanup. Thomas Dinges
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-30Added new command-line arguments --debug-ffmpeg and --debug-libmv toSergey Sharybin
be able to see debug prints coming from FFmpeg or libmv independently of general blender debug messages.
2012-03-28style cleanup: for creator.c & more useful assert message (file:line)Campbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-21bmesh docs:Campbell Barton
- add examples for custom-data access - group BMesh types logically in docs - added missing docstrings needed to add grouping functionality to sphinx for this.
2012-03-20Adds support for utf paths on Windows.Alexander Kuznetsov
Not all file formats/calls are supported yet. It will be expended. Please from now on use BLI_fopen, BLI_* for file manipulations. For non-windows systems BLI_fopen just calls fopen. For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-18spelling cleanupCampbell Barton
2012-03-16bmesh: being back bevel modifier from 2.62 stable.Campbell Barton
this is no big improvement but at least its not a regression. using the new operator for the bevel modifier can be enabled again be uncommenting a define.
2012-03-11code cleanup: remove unused externs.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-08style cleanup - spelling.Campbell Barton
2012-03-07style cleanup - braces & else / if'sCampbell Barton
2012-03-06style cleanup, brackets in else/if, some indentation.Campbell Barton
2012-03-03style cleanup - spelling corrections & update some incorrect comments.Campbell Barton
2012-02-22initial bmesh python api.Campbell Barton
corrently allows to create and loop over verts/edges/faces, access selection and selection modes. this is still WIP, access to face, edge verts is still missing, no access to UV's, no access to editing operations yet. When the api is ready it will be documented by sphinx like mathutils, blf, aud.
2012-02-19svn merge ^/trunk/blender -r44235:44250Campbell Barton
2012-02-19replace MIN2 / MAX2 with minf / maxf to avoid calling functions multiple times.Campbell Barton
2012-02-18minor edits to sync up with trunk, remove crash save handler, this can be ↵Campbell Barton
added later if we need but isnt really apart of bmesh specifically.
2012-02-18svn merge ^/trunk/blender -r44204:44213Campbell Barton
2012-02-18- Fixed linking errors of blender player with CMake and XDND enabledSergey Sharybin
- Rest of changes to make XDND switch-off-able: link against extern_xdnd only if XDND is enabled
2012-02-18svn merge ^/trunk/blender -r44189:44204Campbell Barton
2012-02-17Reverting changes made to build systems when was upgrading OpenAL.Sergey Sharybin
Reverting to openal from creative because own builds doesn't deal with 3D sound. Hopefully it wouldn't lead to crashes caused by ffmpeg+openal (for resolving which libraries were updated to openal-soft).
2012-02-17Drag-n-drop support on LinuxSergey Sharybin
This commit implements drag-n-drop support from external applications into Blender. Used xdnd implementation from Paul Sheer.
2012-02-15svn merge ^/trunk/blender -r44076:44118Campbell Barton
2012-02-15CMake: determine if python should be bundled into "lib" or "lib64" folder.Sergey Sharybin
Needed to deal with OS like openSUSE where Python is installed to /usr/lib64 and don't work if it's getting bundled into <blender_version>/python/lib. Thanks to Campbell to making this patch cleaner :)
2012-01-17svn merge ^/trunk/blender -r43443:43461Campbell Barton
2012-01-17OSX/cmake: don´t build target extractpyzip for MODULEJens Verwiebe
2012-01-17svn merge ^/trunk/blender -r43420:43436Campbell Barton
2012-01-16Carve booleans library integrationSergey Sharybin
================================== Merging Carve library integration project into the trunk. This commit switches Boolean modifier to another library which handles mesh boolean operations in much stable and faster way, resolving old well-known limitations of intern boolop library. Carve is integrating as alternative interface for boolop library and which makes it totally transparent for blender sources to switch between old-fashioned boolop and new Carve backends. Detailed changes in this commit: - Integrated needed subset of Carve library sources into extern/ Added script for re-bundling it (currently works only if repo was cloned by git-svn). - Added BOP_CarveInterface for boolop library which can be used by Boolean modifier. - Carve backend is enabled by default, can be disabled by WITH_BF_CARVE SCons option and WITH_CARVE CMake option. - If Boost library is found in build environment it'll be used for unordered collections. If Boost isn't found, it'll fallback to TR1 implementation for GCC compilers. Boost is obligatory if MSVC is used. Tested on Linux 64bit and Windows 7 64bit. NOTE: behavior of flat objects was changed. E.g. Plane-Sphere now gives plane with circle hole, not plane with semisphere. Don't think it's really issue because it's not actually defined behavior in such situations and both of ways might be useful. Since it's only known "regression" think it's OK to deal with it. Details are there http://wiki.blender.org/index.php/User:Nazg-gul/CarveBooleans Special thanks to: - Ken Hughes: author of original carve integration patch. - Campbell Barton: help in project development, review tests. - Tobias Sargeant: author of Carve library, help in resolving some merge stoppers, bug fixing.
2012-01-16Fix for standalone bpy module building link errors on Mac.Brecht Van Lommel
It seems to be working now, however make sure to build against the exact same python version as the one you will use it with, the version in the lib/darwin* directory is likely to differ from python installed on your system.
2012-01-11svn merge ^/trunk/blender -r43220:43278 --accept postponeCampbell Barton
2012-01-11when building blender as a py module use add_library(... MODULE on all ↵Campbell Barton
systems, was SHARED on linux/windows.
2012-01-10OSX: cleanup for cmake MODULE compile, not working yet, needs more investigationJens Verwiebe
2012-01-10OSX: fix compiling Blender as MODULEJens Verwiebe
2012-01-05svn merge ^/trunk/blender -r43124:43160Campbell Barton
2012-01-05print message for unknown args to make it clear that these are not recognized.Campbell Barton
2011-12-31svn merge ^/trunk/blender -r43009:43033Campbell Barton
2011-12-31Patch is partially made by Pelle Johnsen. Thanks!Alexander Kuznetsov
This patch enables search for specific libraries for vc2010 using "set_lib_path" macro If *x* library or path exists in lib/win___/vc2010/*x* , vc2010 will use it. If not, compiler will use standard libraries. It can be easily extended to gcc. The function is enabled for: openCollada openExr Python openImageIO The different libraries are needed for different compilers because C++ was used. There is no standard for lib's C++ structure/functions' names. Actual libs will follow
2011-12-31Add remesh modifier (dual contouring).Nicholas Bishop
This patch adds a new remeshing modifier. The algorithm is based on the paper "Dual Contouring of Hermite Data", and the implementation was contributed to Blender by Dr. Tao Ju. The contributed code is in intern/dualcon, and was modified to compile under gcc and work on 64-bit systems. Files not needed for Blender were removed and a small C wrapper was added in order to interface it with Blender. The rest of the patch is just standard modifier stuff. Reviewed by Sergey, code review link: http://codereview.appspot.com/5491053/ The remesh icon was contributed by Zafio: http://blenderartists.org/forum/showthread.php?240751-Request-for-modifier-icon/page2. Thanks to everyone in that thread for the icon proposals and discussion. Documentation and examples on the Blender wiki: http://wiki.blender.org/index.php/User:Nicholasbishop/RemeshModifier In case the history is needed for anything, check the remesh-modifier branch of this git repository: https://gitorious.org/~nicholasbishop/blenderprojects/nicholasbishop-blender
2011-12-27svn merge ^/trunk/blender -r42886:42902Campbell Barton
2011-12-27Update build files to use new OpenAL librariesSergey Sharybin
2011-12-27svn merge ^/trunk/blender -r42871:42882Campbell Barton