Age | Commit message (Collapse) | Author |
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default cube would be rendered instead, now stops processing arguments after
failed file load.
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* OpenEXR doesn't need debug suffix
* Fix libmv template issue when linking by removing duplicate libmv inclusion. I wonder how this never turned up in release builds as well.
Important: Since OpenImageIO went into trunk, OpenEXR, possibly along with other image libraries will need to be turned on too because OIIO depends on them.
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* Fixed Boost libs names after upgrade to 1.47
* Remove old reference to space_sound from cmake.
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other than source/creator.
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===========================
Commiting camera tracking integration gsoc project into trunk.
This commit includes:
- Bundled version of libmv library (with some changes against official repo,
re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
clips (both of movie files and image sequences) and doing camera/motion
tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
stuff only, but which can be easily extended to work with masks too.
This editor supports:
* Loading movie files/image sequences
* Build proxies with different size for loaded movie clip, also supports
building undistorted proxies to increase speed of playback in
undistorted mode.
* Manual lens distortion mode calibration using grid and grease pencil
* Supervised 2D tracking using two different algorithms KLT and SAD.
* Basic algorithm for feature detection
* Camera motion solving. scene orientation
- New constraints to "link" scene objects with solved motions from clip:
* Follow Track (make object follow 2D motion of track with given name
or parent object to reconstructed 3D position of track)
* Camera Solver to make camera moving in the same way as reconstructed camera
This commit NOT includes changes from tomato branch:
- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
(need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
readability and understanadability of code. Better to make this chaneg when
Keir will finish his current patch.
More details about this project can be found on this page:
http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011
Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
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are loaded.
this works by tagging functions, eg:
def my_func(scene):
pass
bpy.app.handlers.permanent_tag(my_func, True) # <-- important bit
bpy.app.handlers.frame_change_pre.append(my_func)
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http://markmail.org/message/fp7ozcywxum3ar7n
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in BLI_ functions.
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./release/datafiles/bfont.ttf already, and its not used anymore.
- removed scons WITH_BF_FREETYPE
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finding them in their current location and so to test international characters you had to 'make install'.
updated scons/cmake/translation-scripts.
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just call BLI_split_dirfile().
- add a fixed value for bprogdir (the dir of bprogname), since it was being used for resource lookups.
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- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places)
- blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults).
- tagged some unused rna args.
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- cmake/windows was installing locale & font when internationalization was disabled, twice when enabled.
- file selector was using the string size-1, where this isn't needed since string buttons expected this value to be the sizeof(), accounting for '\0'.
- use const char for extension checking funcs.
- minor pep8 edits
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Tom Edwards.
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also blenderplayer is a subset of Blender, so no need to repeat the macros here.
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since it doesnt ensure \0 termination.
also dont call CTX_data_scene() twice when checking for function arguments.
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Using OSX Bundle (in oppose to Blender dummy .app) as start point for binary.
That way we don't need to move the blenderplayer after the bundle is finished and we can rebuild it without doing `make install`
I will test more tomorrow, but it should be working now
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this is working fine. The only problem is described in the XXX there.
While Blender is linked to the right place during `make` time (~/bin/blender.app/Content/MacOS/blender)
blenderplayer is in the top bin folder (~/bin/blenderplayer).
That means it will be correct only after you run `make install` (we are moving it to the right place inside the bundle).
I couldn't find the place to fix this properly. I will see with Jens Verwiebe how we can address that.
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is used only)
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https://svn.blender.org/svnroot/bf-blender/trunk/blender
Merging the node changes required a lot of conflict resolution, fixed the
issues I could find but if you want stability you might want to wait a bit
before updating.
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- Make gettext stuff draw-time. so switching between languages
can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
(it was codepage issue).
- Added operator "Get Messages" which generates new text block with
with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
messages collected from rna to automatically gathered messages.
To update .pot you have to re-generate messages.txt using "Get Messages"
operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.
TODO:
- Custom fonts and font size.
Current font isn't nice at least for russian locale, it's
difficult to read it.
- Put references to messages.txt so gettext can merge translation when
name/description of some property changes.
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configured, pardon)
- Fixing typo in description of GP paint mode.
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also replace strcpy's which copy using "" with str[0]='\0'
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template.
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of bad level calls)
- FindXML2 we had copied from another project was always running and not using cached value, rewrote based on template used for most of our other find modules which makes use of 'FindPackageHandleStandardArgs'
- mark statuc collada libs as advanced.
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https://svn.blender.org/svnroot/bf-blender/trunk/blender
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This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too.
Detailed information can be found on the wiki page:
http://wiki.blender.org/index.php/User:Phonybone/Particles2010
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if it's not installed on the system.
Code copied from clew.h/clew.c in CLCC:
http://clcc.sourceforge.net/
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