Age | Commit message (Expand) | Author |
2012-09-16 | style cleanup | Campbell Barton |
2012-08-04 | style cleanup | Campbell Barton |
2012-05-05 | code cleanup: naming - pose/armature/image | Campbell Barton |
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ... | Campbell Barton |
2011-11-06 | PyUnicode_From_STR_String utility function which passes STR_String to PyUnico... | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-07-26 | BGE Animations: Adding a new choice for vertex deformation for armatures, whi... | Mitchell Stokes |
2011-07-03 | BGE Animations: Adding in layer weights to allow for layer blending. | Mitchell Stokes |
2011-06-29 | BGE Animations: Beginning work on layer blending. Blending armature actions w... | Mitchell Stokes |
2011-05-07 | Code cleanup: remove source/kernel module, this wasn't really the kernel of | Brecht Van Lommel |
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, game... | Nathan Letwory |
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton |
2010-08-25 | Fix BGE bug reported by Gilberto: BL_AmartureObject.channels returns only one... | Benoit Bolsee |
2010-02-12 | correct fsf address | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-09-25 | WITH_CXX_GUARDEDALLOC was broken since BL_ArmatureObject become a PyObject | Campbell Barton |
2009-09-25 | Merge of itasc branch. Project files, scons and cmake should be working. Make... | Benoit Bolsee |
2009-08-18 | BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc... | Campbell Barton |
2009-07-26 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20937:21899 | Campbell Barton |
2009-06-17 | BGE PyAPI | Campbell Barton |
2009-06-17 | ActionActuator in the game engine working again to display deformed meshes wi... | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-04-22 | BGE C++ API | Campbell Barton |
2008-09-17 | Fix for bug #4192: game engine armatures that are dynamically added | Brecht Van Lommel |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-09-01 | BGE bug #17459 fixed: action actuators depending on their order in the actuat... | Benoit Bolsee |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2006-05-11 | - Charlie provided a work-around for some armature related crashes | Erwin Coumans |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-04-23 | Added bone parent relationship. | Kester Maddock |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |