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AgeCommit message (Expand)Author
2004-11-22Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)Kester Maddock
2004-07-16Fix to not create invalid bound shapes from non mesh objects (armatures).Kester Maddock
2004-06-23Fix a compile error in data conversion: double declaration of some vertex att...Kester Maddock
2004-06-23Fix for reflection mapping unlit faces: normals were not being sent, hence r...Kester Maddock
2004-06-07Lighting updates:Kester Maddock
2004-05-26Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.Kester Maddock
2004-05-21Frustum sphere culling.Kester Maddock
2004-05-17Fix for bug 1245: Vertex Colours are wrong in GameBlender. 2nd try.Kester Maddock
2004-05-16Don't increment tface if tface == NULLKester Maddock
2004-04-24Synchronise game engine with Tuhopuu2 tree.Kester Maddock
2004-04-16Improved rigid body handling for non spherical bounds type.Kester Maddock
2004-04-111. Check material names passed to the physics engine (for collision sensors.)Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar
2004-03-14Change an AUTOSPACE to ME_AUTOSPACE to comply with the new namingChris Want
2002-11-25Last of the config.h mods...Kent Mein
2002-10-18First checkin of core ODE functionality. See OdePhysicsController.cpp for a t...Norman Lin
2002-10-12Initial revisionv2.25Hans Lambermont