Age | Commit message (Expand) | Author |
2009-07-31 | remove more unneeded args, also allow ipo to animate the ref value for KX_Ble... | Campbell Barton |
2009-07-31 | remove some unused function args | Campbell Barton |
2009-07-26 | BGE Physics | Campbell Barton |
2009-05-29 | BGE: small performance problem: object set invisible at startup were still pu... | Benoit Bolsee |
2009-05-24 | + renamed pad3 to m_contactProcessingThreshold (thanks Campbell Barton/ideasm... | Erwin Coumans |
2009-05-24 | Set default constraint solver mode more compatible to Blender 2.48 settings, ... | Erwin Coumans |
2009-05-23 | BGE: fix memleaks. | Benoit Bolsee |
2009-05-21 | BGE: GUI control over frame rate, logic rate, physics rate and physics subrate. | Benoit Bolsee |
2009-05-21 | BGE: user control to compound shape and setParent. | Benoit Bolsee |
2009-05-21 | BGE #18664: Incorrect behavior for objects when unparented. A parented object... | Benoit Bolsee |
2009-05-19 | BGE soft body: give access to the soft body collision margin in the Advanced ... | Benoit Bolsee |
2009-05-17 | BGE: new sensor object to generalize Near and Radar sensor, static-static col... | Benoit Bolsee |
2009-05-14 | BGE modifier: generate correct physic shape, share static derived mesh, share... | Benoit Bolsee |
2009-05-12 | BGE #18724: Modifier cause crash in 2.49RC2. My bad, I was too quick to fix t... | Benoit Bolsee |
2009-05-11 | BGE performance, 4th round: logic | Benoit Bolsee |
2009-05-09 | BGE: repair soft body - include this in RC2 please | Benoit Bolsee |
2009-05-04 | gcc4.4 needed this to build | Campbell Barton |
2009-05-04 | BGE performance: second round of scenegraph improvement. | Benoit Bolsee |
2009-04-29 | BGE: speed up mesh conversion by avoiding allocation/deallocation of material... | Benoit Bolsee |
2009-04-28 | BGE soft body: change welding option to disable welding check by default: spe... | Benoit Bolsee |
2009-04-27 | BGE: Add soft body welding parameter to the Advanced Settings panel. The valu... | Benoit Bolsee |
2009-04-26 | BGE: Fix Orthographic mode and viewport scaling | Benoit Bolsee |
2009-04-25 | BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update... | Benoit Bolsee |
2009-04-24 | BGE bug #17950: crash when GE softbody is parented to a rigid body/soft body/... | Benoit Bolsee |
2009-04-21 | BGE: Support mesh modifiers in the game engine. | Benoit Bolsee |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-19 | Hidden faces were not rendering displayed in the game engine, only the invisi... | Campbell Barton |
2009-04-14 | BGE Physics | Campbell Barton |
2009-04-14 | BGE: Occlusion culling and other performance improvements. | Benoit Bolsee |
2009-04-08 | small bge edits | Campbell Barton |
2009-04-08 | BGE Scenegraph and View frustrum culling improvement. | Benoit Bolsee |
2009-03-09 | Add support to lock individual axis during rigid body simulation, for transla... | Erwin Coumans |
2009-02-25 | Minor speedups for the BGE | Campbell Barton |
2009-02-25 | remove warnings for the BGE | Campbell Barton |
2009-02-19 | BGE Python API | Campbell Barton |
2008-10-10 | Fix bug in rigid body constraint buttons drawing, and while we are at it, add... | Erwin Coumans |
2008-09-29 | Update the Bullet/game buttons_bullet, to better reflect usage. | Erwin Coumans |
2008-09-28 | make gui backwards compatible with this weeks softbody blend files | Erwin Coumans |
2008-09-28 | enable -noaudio option, so it actually works (and doesn't get overwritten by ... | Erwin Coumans |
2008-09-28 | BGE patch: create new BulletSoftBody data block to store bullet soft body spe... | Benoit Bolsee |
2008-09-25 | re-use some Blender soft body settings for Bullet game soft bodies | Erwin Coumans |
2008-09-25 | improved game soft bodies, works for objects that are using 'set smooth' | Erwin Coumans |
2008-09-24 | Created a KX_SoftBodyDeformer for real-time soft bodies. | Erwin Coumans |
2008-09-21 | BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook... | Erwin Coumans |
2008-09-21 | set the visibility state based on the objects render option in the outliner. | Campbell Barton |
2008-09-20 | [#17600] char* -> const char* | Campbell Barton |
2008-09-20 | BGE patch: new 'Advanced Settings' button to keep special Bullet options away... | Benoit Bolsee |
2008-09-18 | Fix for bug #3858: the game engine mouse focus sensor did not work | Brecht Van Lommel |
2008-09-17 | BGE patch: bullet buttons UI change after discussion with Erwin: use a drop d... | Benoit Bolsee |
2008-09-14 | BGE patch: new Physics button and margin parameter in Logic panel. Change sub... | Benoit Bolsee |