Age | Commit message (Expand) | Author |
2017-12-01 | Groups and collection: initial integration | Dalai Felinto |
2017-11-09 | Farewell Scene->basact | Dalai Felinto |
2017-10-16 | Workspace: Move engines to workspace and Properties Editor cleanup | Dalai Felinto |
2017-07-21 | Pass EvaluationContext argument everywhere | Luca Rood |
2017-05-24 | TexFace removal part 2 | Campbell Barton |
2017-05-24 | Remove TexFace, per-face images | Campbell Barton |
2017-02-15 | Bring rendering back (update all references to SETLOPPER) | Dalai Felinto |
2017-02-07 | Render Layers and Collections (merge from render-layers) | Dalai Felinto |
2016-06-18 | Cleanup: style, whitespace, doxy filepaths | Campbell Barton |
2016-05-12 | Fix missing piece in recent rBce65fae8f32c (support for '+' key). | Bastien Montagne |
2016-04-26 | Support multiple tangents for BI render & viewport | Alexander Romanov |
2016-03-13 | Full Inverse-Quadratic-Equation Lamp Falloff | Jack Andersen |
2016-02-23 | Fix warnings reported by MSVC | Sergey Sharybin |
2016-01-17 | BGE: Allow access to light shadow settings with python | Ulysse Martin |
2015-10-21 | BGE: Cleanup ConvertMaterial function. | Porteries Tristan |
2015-10-11 | BGE: Adding a Max Jumps value to the character physic window | Thomas Szepe |
2015-08-24 | Fix editmesh GLSL tangent drawing | Campbell Barton |
2015-08-17 | BGE: Fix T45817 Convert curve object in group instance. | Porteries Tristan |
2015-08-11 | BGE: Fix T33187 constraints replication for libloaded objects. | Porteries Tristan |
2015-08-06 | BGe: Fix T45597 wrong object layer for linked object in blenderplayer. | Porteries Tristan |
2015-07-30 | Move tangents and baking to looptris: | Antony Riakiotakis |
2015-07-25 | BGE: Fix T35288 Touch/Ray/Mouse sensor and Constraint actuator with material... | Porteries Tristan |
2015-07-14 | Move from MTFace to MTexPoly w/ texture checks | Campbell Barton |
2015-07-10 | CustomData: deprecate CD_ID_MCOL | Campbell Barton |
2015-06-29 | Fix 73841 : Game Engine - Camera Lens Shift | Dalai Felinto |
2015-06-28 | BGE: added clamping of angular velocity. | Sybren A. Stüvel |
2015-06-05 | BGE Cleanup: remove dead code for collide, visible and twoside variables | Jorge Bernal |
2015-05-25 | BGE: Fix bug with default material and MTFace. | Porteries Tristan |
2015-04-19 | BGE: Support for collision group/mask from the api + activated on EndObject. | Porteries Tristan |
2015-03-24 | BGE: Remove BlenderWorldInfo | Thomas Szepe |
2015-03-24 | BGE: World color management fix | Thomas Szepe |
2015-03-23 | BGE: LoD Hysteresis clean up | Jorge Bernal |
2015-03-22 | BGE: New hysteresis offset to improve LOD level transitions | Jorge Bernal |
2015-03-22 | BGE: Add physics constraints replication | Thomas Szepe |
2015-02-21 | gameengine: removing addInitFromFrame hack | Ines Almeida |
2015-02-21 | gameengine: dataconversion import and whitespace cleanup | Ines Almeida |
2015-02-21 | Fix T33762 - texture fonts were not using the material color (gameengine) | HG1 |
2015-02-19 | bge physics: disallowing compound collisions for soft bodies | Ines Almeida |
2014-11-16 | Cleanup: use BLI_listbase_count_ex to avoid redundant looping | Campbell Barton |
2014-11-16 | Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r | Campbell Barton |
2014-07-19 | Defines: replace ELEM3-16 with ELEM(...), that can take varargs | Campbell Barton |
2014-05-02 | BGE cleanup: Moving the PHY_* includes in BL_BlenderDataConversion.cpp | Mitchell Stokes |
2014-04-24 | BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject ... | Mitchell Stokes |
2014-04-24 | BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironment | Mitchell Stokes |
2014-04-23 | Blender Internal: Add material property "Cast" which can disable both ray and... | IRIE Shinsuke |
2014-04-23 | BGE Cleanup: Removing KX_ObjectProperties, KX_BoundBoxClass, KX_BoxBounds, an... | Mitchell Stokes |
2014-04-23 | Fix T39458: Switching physics type from Character to Dynamic enables ghost fl... | Mitchell Stokes |
2014-04-16 | Fix T39445: Async LibLoad Crash | Mitchell Stokes |
2014-04-07 | BGE: Multi-threading animation updates and skinning. | Mitchell Stokes |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |