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AgeCommit message (Expand)Author
2009-11-25BGE: replace mesh works for Soft Body (including reinstantiation of physics s...Benoit Bolsee
2009-11-10Math LibBrecht Van Lommel
2009-06-05BGE [#18884] light in skinned object only work properly after running the act...Benoit Bolsee
2009-05-14BGE modifier: generate correct physic shape, share static derived mesh, share...Benoit Bolsee
2009-04-30BGE fux #17796: Glsl + bones + set smooth = bug on vertext groups.Benoit Bolsee
2009-02-25Minor speedups for the BGECampbell Barton
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-07-10Sync with Apricot Game EngineBrecht Van Lommel
2008-06-18BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.Benoit Bolsee
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2004-07-16Bunch of small fixes for warnings and whatnot....Kent Mein
2004-05-16Cleanup unused/commented out code, compiler warnings, coding standards etc.Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2004-03-21 - split the data structures that actually constitute a meshDaniel Dunbar
2002-11-25Last of the config.h mods...Kent Mein
2002-10-12Initial revisionv2.25Hans Lambermont