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AgeCommit message (Expand)Author
2009-07-31remove more unneeded args, also allow ipo to animate the ref value for KX_Ble...Campbell Barton
2009-07-31remove some unused function argsCampbell Barton
2009-06-13G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo d...Campbell Barton
2009-05-23BGE: fix memleaks.Benoit Bolsee
2009-05-19recorded game physics ipo's also have the same problem FBX export had with eu...Campbell Barton
2009-04-14BGE: Occlusion culling and other performance improvements.Benoit Bolsee
2009-04-08BGE Scenegraph and View frustrum culling improvement.Benoit Bolsee
2009-03-09upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added const...Erwin Coumans
2008-09-14== Global 'Delete Key' Tool ==Joshua Leung
2008-09-14game engine didnt compile with recent keyframing changesCampbell Barton
2008-09-07svn merge -r 16396:16411 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-07BGE patch: Simulate dupligroup operation when parent and child are not active...Benoit Bolsee
2008-09-05svn merge -r 16351:16368 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-09-03Revert rev16344 on trunk, bullet work is done in sim_physics branch as discus...Daniel Genrich
2008-09-03Finally upgraded to latest Bullet subversion, about to release 2.71. Some rec...Erwin Coumans
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2007-11-28Blender interface code in Game Engine, who would that have thought!Ton Roosendaal
2007-09-18Fix insert_vert_icu, missing the new "fast" argument.Diego Borghetti
2007-09-17Updated calls to insert_vert_ipo to beKent Mein
2007-06-23preparation to upgrade to Bullet 2.53Erwin Coumans
2006-12-20Enable 'show physics visualization' in the Game Menu. Should help to locate p...Erwin Coumans
2006-12-16contribution from RCRuiz:Erwin Coumans
2006-11-30Reserved some Bullet 2.x constraint data.Erwin Coumans
2006-11-21Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.xErwin Coumans
2006-05-11- Charlie provided a work-around for some armature related crashesErwin Coumans
2006-05-11- Added support for kinematic objects (interaction between rigidbodies), deri...Erwin Coumans
2006-05-10Disabled Sumo, and use Bullet physics instead.Erwin Coumans
2006-04-27make Bullet default physics engine. However, it still loads some default .ble...Erwin Coumans
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-11-06minor cleanup. Todo: Does 'testhandles' need to be called after every single ...Erwin Coumans
2005-10-10Ack! Recently the get_ipocurve was added in the game engine, for bakingTon Roosendaal
2005-08-23don't need Object.hErwin Coumans
2005-08-23new game-menu option 'Record Game Physics to Ipo'Erwin Coumans
2005-08-22more preparation for physics recording to ipo keyframesErwin Coumans
2005-08-22- prepared for automatic game physics -> animation (ipo) conversion (this all...Erwin Coumans
2005-08-13now for the cigar...Erwin Coumans
2005-08-13these files missed the cvs commt yesterday, this should fix compilation problemsErwin Coumans
2005-08-02added python binding for debugdraw,Erwin Coumans
2005-07-31updated vc7 projectfiles so they work with bulletErwin Coumans
2005-07-29added physics-debuggingErwin Coumans
2005-07-27- added debug line drawing in gameengine (handy for debugging physics problems)Erwin Coumans
2005-07-17preparation for bullet physicsErwin Coumans
2005-03-25I'll break this commit into two sections in the moto filesKent Mein
2005-03-25Big patches:Kester Maddock
2005-03-22Reordered some of the includes to fix STL issues.Kent Mein
2005-03-09big warning hunt commitJean-Luc Peurière
2004-05-21Frustum sphere culling.Kester Maddock