Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2008-08-01branches/blender-2.47Brecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2007-11-28Blender interface code in Game Engine, who would that have thought!Ton Roosendaal
2007-09-18Fix insert_vert_icu, missing the new "fast" argument.Diego Borghetti
2007-09-17Updated calls to insert_vert_ipo to beKent Mein
2007-06-23preparation to upgrade to Bullet 2.53Erwin Coumans
2006-12-20Enable 'show physics visualization' in the Game Menu. Should help to locate p...Erwin Coumans
2006-12-16contribution from RCRuiz:Erwin Coumans
2006-11-30Reserved some Bullet 2.x constraint data.Erwin Coumans
2006-11-21Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.xErwin Coumans
2006-05-11- Charlie provided a work-around for some armature related crashesErwin Coumans
2006-05-11- Added support for kinematic objects (interaction between rigidbodies), deri...Erwin Coumans
2006-05-10Disabled Sumo, and use Bullet physics instead.Erwin Coumans
2006-04-27make Bullet default physics engine. However, it still loads some default .ble...Erwin Coumans
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-11-06minor cleanup. Todo: Does 'testhandles' need to be called after every single ...Erwin Coumans
2005-10-10Ack! Recently the get_ipocurve was added in the game engine, for bakingTon Roosendaal
2005-08-23don't need Object.hErwin Coumans
2005-08-23new game-menu option 'Record Game Physics to Ipo'Erwin Coumans
2005-08-22more preparation for physics recording to ipo keyframesErwin Coumans
2005-08-22- prepared for automatic game physics -> animation (ipo) conversion (this all...Erwin Coumans
2005-08-13now for the cigar...Erwin Coumans
2005-08-13these files missed the cvs commt yesterday, this should fix compilation problemsErwin Coumans
2005-08-02added python binding for debugdraw,Erwin Coumans
2005-07-31updated vc7 projectfiles so they work with bulletErwin Coumans
2005-07-29added physics-debuggingErwin Coumans
2005-07-27- added debug line drawing in gameengine (handy for debugging physics problems)Erwin Coumans
2005-07-17preparation for bullet physicsErwin Coumans
2005-03-25I'll break this commit into two sections in the moto filesKent Mein
2005-03-25Big patches:Kester Maddock
2005-03-22Reordered some of the includes to fix STL issues.Kent Mein
2005-03-09big warning hunt commitJean-Luc Peurière
2004-05-21Frustum sphere culling.Kester Maddock
2004-05-08Delete all SOLID shapes at the end of the game engine. They were all being l...Kester Maddock
2004-04-03#define some constants for physics engines in DNA world types.Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2003-12-31A fix for the missing pad1 bug: henceforth, world->pad1 shall be known asChris Want
2002-11-25Last of the config.h mods...Kent Mein
2002-10-18First checkin of core ODE functionality. See OdePhysicsController.cpp for a t...Norman Lin
2002-10-12Initial revisionv2.25Hans Lambermont