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AgeCommit message (Expand)Author
2015-10-25BGE: Fix issues with async libload.Porteries Tristan
2015-07-12BGE Clean-up: New EXP prefix for the BGE Expression moduleJorge Bernal
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2013-07-16BGE: Fix for [#36023] "Objects of added scene are lit by lights of current sc...Mitchell Stokes
2012-12-24BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Groupe...Mitchell Stokes
2012-12-22BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa...Mitchell Stokes
2012-12-19BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in...Mitchell Stokes
2012-10-14code cleanup: remove redundant castsCampbell Barton
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton
2012-07-23BGE LibLoad: Allow the user to disable loading text datablocks if they want t...Mitchell Stokes
2012-06-25optionally use guarded alloc for tiles compositor, also replace allocation fu...Campbell Barton
2012-03-08style cleanup - remove unneeded ';'sCampbell Barton
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ...Campbell Barton
2012-02-23code cleanup: dont set the namespace in STR_String.h - 'using namespace std',...Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-08-07BGE Animations: The IPO conversion code relied on objects having an adt, but ...Mitchell Stokes
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
2011-03-22BGE Dynamic Loading:Mitchell Stokes
2011-02-22doxygen: entries for blenderroutines, converter, expressions, gamelogic, game...Nathan Letwory
2010-10-31rename and negate DISABLE_PYTHON --> WITH_PYTHONCampbell Barton
2010-08-28Committing patch [#23278] (by me)Mitchell Stokes
2010-06-06- WITH_CXX_GUARDEDALLOC working againCampbell Barton
2010-05-30reverting previous commit from Mitchell. His commit went to the trunk instead...Dalai Felinto
2010-05-30Reversing the last merge because I botched it.Mitchell Stokes
2010-02-22game engine support for recording animation back & some other minor changes.Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2009-12-13clear loc/size/rot wasnt updating child transformations, also removed some wa...Campbell Barton
2009-11-21patch from Dave Plater which fixes some problems building the BGE with cmakeCampbell Barton
2009-11-16BGE: dynamic loading patch commited. API and demo files available here: https...Benoit Bolsee
2009-09-30- rather then passing the python namespace dictionary to the controller funct...Campbell Barton
2009-09-30option to build the BGE without python, uses existing python check (cmake and...Campbell Barton
2009-08-18BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc...Campbell Barton
2009-08-07svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22205:22290Campbell Barton
2009-08-07gameObject -> blenderObject mapping was being created but wasnt needed.Campbell Barton
2009-08-01svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099Campbell Barton
2009-07-31remove more unneeded args, also allow ipo to animate the ref value for KX_Ble...Campbell Barton
2009-07-31svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075Campbell Barton
2009-07-31remove some unused function argsCampbell Barton
2009-06-15Game Engine working with the new animation system for Ipos (IpoActuator)Campbell Barton
2009-06-13G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo d...Campbell Barton
2009-05-23BGE: fix memleaks.Benoit Bolsee
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2006-12-16contribution from RCRuiz:Erwin Coumans
2006-11-30Reserved some Bullet 2.x constraint data.Erwin Coumans
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-11-06minor cleanup. Todo: Does 'testhandles' need to be called after every single ...Erwin Coumans
2005-08-23new game-menu option 'Record Game Physics to Ipo'Erwin Coumans