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AgeCommit message (Expand)Author
2010-08-28Committing patch [#23278] (by me)Mitchell Stokes
2010-06-06- WITH_CXX_GUARDEDALLOC working againCampbell Barton
2010-05-30reverting previous commit from Mitchell. His commit went to the trunk instead...Dalai Felinto
2010-05-30Reversing the last merge because I botched it.Mitchell Stokes
2010-02-22game engine support for recording animation back & some other minor changes.Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2009-12-13clear loc/size/rot wasnt updating child transformations, also removed some wa...Campbell Barton
2009-11-21patch from Dave Plater which fixes some problems building the BGE with cmakeCampbell Barton
2009-11-16BGE: dynamic loading patch commited. API and demo files available here: https...Benoit Bolsee
2009-09-30- rather then passing the python namespace dictionary to the controller funct...Campbell Barton
2009-09-30option to build the BGE without python, uses existing python check (cmake and...Campbell Barton
2009-08-18BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc...Campbell Barton
2009-08-07svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22205:22290Campbell Barton
2009-08-07gameObject -> blenderObject mapping was being created but wasnt needed.Campbell Barton
2009-08-01svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099Campbell Barton
2009-07-31remove more unneeded args, also allow ipo to animate the ref value for KX_Ble...Campbell Barton
2009-07-31svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075Campbell Barton
2009-07-31remove some unused function argsCampbell Barton
2009-06-15Game Engine working with the new animation system for Ipos (IpoActuator)Campbell Barton
2009-06-13G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo d...Campbell Barton
2009-05-23BGE: fix memleaks.Benoit Bolsee
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2006-12-16contribution from RCRuiz:Erwin Coumans
2006-11-30Reserved some Bullet 2.x constraint data.Erwin Coumans
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-11-06minor cleanup. Todo: Does 'testhandles' need to be called after every single ...Erwin Coumans
2005-08-23new game-menu option 'Record Game Physics to Ipo'Erwin Coumans
2005-08-22- prepared for automatic game physics -> animation (ipo) conversion (this all...Erwin Coumans
2005-03-22Reordered some of the includes to fix STL issues.Kent Mein
2002-12-27Removed the config.h thing from the .h's in the source dir.Kent Mein
2002-11-25Did all of the .h's in sourceKent Mein
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-12Initial revisionv2.25Hans Lambermont