Age | Commit message (Expand) | Author |
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, game... | Nathan Letwory |
2010-10-31 | rename and negate DISABLE_PYTHON --> WITH_PYTHON | Campbell Barton |
2010-08-28 | Committing patch [#23278] (by me) | Mitchell Stokes |
2010-06-06 | - WITH_CXX_GUARDEDALLOC working again | Campbell Barton |
2010-05-30 | reverting previous commit from Mitchell. His commit went to the trunk instead... | Dalai Felinto |
2010-05-30 | Reversing the last merge because I botched it. | Mitchell Stokes |
2010-02-22 | game engine support for recording animation back & some other minor changes. | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2009-12-13 | clear loc/size/rot wasnt updating child transformations, also removed some wa... | Campbell Barton |
2009-11-21 | patch from Dave Plater which fixes some problems building the BGE with cmake | Campbell Barton |
2009-11-16 | BGE: dynamic loading patch commited. API and demo files available here: https... | Benoit Bolsee |
2009-09-30 | - rather then passing the python namespace dictionary to the controller funct... | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-08-18 | BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_malloc... | Campbell Barton |
2009-08-07 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22205:22290 | Campbell Barton |
2009-08-07 | gameObject -> blenderObject mapping was being created but wasnt needed. | Campbell Barton |
2009-08-01 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22075:22099 | Campbell Barton |
2009-07-31 | remove more unneeded args, also allow ipo to animate the ref value for KX_Ble... | Campbell Barton |
2009-07-31 | svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21908:22075 | Campbell Barton |
2009-07-31 | remove some unused function args | Campbell Barton |
2009-06-15 | Game Engine working with the new animation system for Ipos (IpoActuator) | Campbell Barton |
2009-06-13 | G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo d... | Campbell Barton |
2009-05-23 | BGE: fix memleaks. | Benoit Bolsee |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-03-10 | BGE memleak fixed: mesh/material not deleted when switching scene | Benoit Bolsee |
2006-12-16 | contribution from RCRuiz: | Erwin Coumans |
2006-11-30 | Reserved some Bullet 2.x constraint data. | Erwin Coumans |
2006-01-06 | Sorry to break the cvs-closed status, so if you really need to make a new 2.4... | Erwin Coumans |
2005-11-06 | minor cleanup. Todo: Does 'testhandles' need to be called after every single ... | Erwin Coumans |
2005-08-23 | new game-menu option 'Record Game Physics to Ipo' | Erwin Coumans |
2005-08-22 | - prepared for automatic game physics -> animation (ipo) conversion (this all... | Erwin Coumans |
2005-03-22 | Reordered some of the includes to fix STL issues. | Kent Mein |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |