Age | Commit message (Expand) | Author |
2009-07-26 | ReplaceMesh Actuator option to replace the physics mesh and display mesh + py... | Campbell Barton |
2009-06-01 | BGE: memory leak in Random actuator + make actuator truly random when seed=0 ... | Benoit Bolsee |
2009-05-21 | BGE: user control to compound shape and setParent. | Benoit Bolsee |
2009-05-18 | BGE #18665: Servo control and relative motion | Benoit Bolsee |
2009-05-11 | Linux compilation problem, better fix | Benoit Bolsee |
2009-05-11 | changes to get benoits logic updates building on scons with gcc | Campbell Barton |
2009-05-11 | BGE performance, 4th round: logic | Benoit Bolsee |
2009-04-27 | Lower the vertex welding threshold, for removing duplicate/nearby vertices fo... | Erwin Coumans |
2009-04-14 | BGE: Occlusion culling and other performance improvements. | Benoit Bolsee |
2009-03-28 | game engine compile fix for MSVC, game engine team might want to check. | Andrea Weikert |
2009-01-15 | BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows... | Benoit Bolsee |
2008-10-03 | interpreted request from Carsten - make message sensor work. | Campbell Barton |
2008-10-02 | BGE patch: add frameProp to Ipo actuator (Carsten's request). | Benoit Bolsee |
2008-10-01 | BGE patch: new force field constraint actuator | Benoit Bolsee |
2008-09-23 | BGE patch #17569 approved: Make FrameProp: work in Shape Action. PyDoc updated. | Benoit Bolsee |
2008-09-14 | Bugfix: avoid crash with too long pathname. | Andrea Weikert |
2008-09-12 | save and load configuration actuator, (option in game actuator menu) | Campbell Barton |
2008-09-05 | BGE set visible actuator, option to set visibility recursively to make managi... | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-28 | BGE patch: fix division by 0 error when sound sample cannot be loaded in soun... | Benoit Bolsee |
2008-08-27 | get/set Angular velocity for KX_GameObjects python api and for the AddObject ... | Campbell Barton |
2008-08-27 | BGE: allow sound actuators to be converted even when they have invalid samples | Campbell Barton |
2008-08-22 | BGE data conversion was making sound paths absolute, modify a copy rather the... | Campbell Barton |
2008-08-14 | Python API get/setObject update for Actuators. (SetParent, AddObject, Camera ... | Campbell Barton |
2008-07-24 | BGE patch: Add PyDoc for new logic bricks, set exception message on Py error,... | Benoit Bolsee |
2008-07-23 | BGE patch: Add min/max parameters to orientation constraint actuator | Benoit Bolsee |
2008-07-19 | BGE patch: Relink actuators with target within group when duplicating group; ... | Benoit Bolsee |
2008-07-12 | BGE bug fix (good for 2.47): automatic detection that target object of AddObj... | Benoit Bolsee |
2008-07-12 | improvement of 2d-filter custom shader, | Hamed Zaghaghi |
2008-07-10 | Adding an option for action actuator - "Continue" this means animations alway... | Campbell Barton |
2008-07-08 | BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat... | Benoit Bolsee |
2008-07-04 | BGE logic update: new servo control motion actuator, new distance constraint ... | Benoit Bolsee |
2008-06-28 | BGE 2d-filter, custom shaders now can have depth texture and luminance texture | Hamed Zaghaghi |
2008-06-25 | BGE patch 15044 approved: Edit Object Dynamics Actuator. | Benoit Bolsee |
2008-06-24 | BGE patch: Add damping and clamping option to motion actuator. | Benoit Bolsee |
2008-06-23 | BGE patch #14386: Action Actuator Current Frame Prop. This patch is very use... | Benoit Bolsee |
2008-06-22 | BGE patch: add state engine support in the logic bricks. | Benoit Bolsee |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-05-04 | More compiler fixes for BLI_convertstringcode calls | Ken Hughes |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-15 | fix BGE bug #8309: After Parent Object added to the visual layer, Child Camer... | Benoit Bolsee |
2008-04-06 | Commit patch #8799: Realtime SetParent function in the BGE | Benoit Bolsee |
2008-03-01 | Various mem leaks related to CValue reference count fixed | Benoit Bolsee |
2007-11-06 | 2d Filters updated, now you can use custom filter and write your own GLSL sha... | Hamed Zaghaghi |
2007-10-23 | 2d-Filters feature and actuators. | Hamed Zaghaghi |
2004-11-30 | Removed an unused variable and the autoconf config.h stuff. | Kent Mein |
2004-10-16 | Switch fixed time system. Logic updates should now happen at 30Hz, physics a... | Kester Maddock |
2004-09-19 | Convert and use actuators with no target object set. | Kester Maddock |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2002-11-25 | Last of the config.h mods... | Kent Mein |