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2015-07-12BGE Clean-up: New EXP prefix for the BGE Expression moduleJorge Bernal
The expression module now uses an EXP prefix and it follows a distribution similar to blender. Additionally the hash function in EXP_HashedPtr.h was simplified and the files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused. Reviewers: campbellbarton, moguri, sybren, hg1 Projects: #game_engine Differential Revision: https://developer.blender.org/D1221
2013-07-10BGE: Committing patch #32422 "Debug properties for added objects" by HG1.Mitchell Stokes
This patch allows debug properties from objects added to the scene at runtime to be displayed under the Debug Properties in the overhead display.
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
also left bmesh decimator on in previous commit.
2012-09-18fix for a strange linking error where set_property() in ↵Campbell Barton
source/blender/blenkernel/intern/property.c would get mixed up with an X11 function of the same name. it crashed blender loading on my system. Give functions in property.c more unique names.
2012-09-16style cleanupCampbell Barton
2012-04-09Warning Fixes - const correctness in unicode encoding, unused variables in ↵Jason Wilkins
blenlib, and some type conversions This is from a patch that is in the tracker, but it leaves out a fix of BLI_gzopen which needs more work.
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-01-05more edits to r43145,Campbell Barton
- remove redundant check in new prop operator which is covered by operators poll func. - use get_ob_property to get the object prop in BL_ConvertTextProperty() rather then looping for it.
2012-01-05This patch creates an interface for ["Text"] properties in Font objects.Dalai Felinto
Interface: http://www.pasteall.org/pic/show.php?id=23785 Simple test file: http://www.pasteall.org/blend/10616 (I'll commit this to the text suite later) Code Explanation: --------------- (1) it adds a toggle to add/remove a "Text" gameproperty. - internally this property is just another game property (so we can find it within the game.properties lookup). - the property itself has no 'value', the interface shows the content of ob.data.body instead (why? because gameproperties are per object, while the text is per data). (2) at BGE converter time it sets the current value of the object.data.body to the ["Text"] property. (3) if you change object.text (bge text property) it automatically convert ["Text"] to a CStringValue. *** that means if the original property was a CIntegerValue, it will be converted to CStringValue forever *** * the only to do I can think of is to add a warning at doversion time if user has ["Text"] property for a Font object * * when that happens we print a warning in console/popup.*
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-02-25doxygen: gameengine/Converter tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2010-10-31rename and negate DISABLE_PYTHON --> WITH_PYTHONCampbell Barton
2010-04-18remove config.h references, was added for automake build system rev around ↵Campbell Barton
124-126 but isnt used by any build systems now.
2010-02-12correct fsf addressCampbell Barton
2009-09-30option to build the BGE without python, uses existing python check (cmake ↵Campbell Barton
and scons) when python is disabled videotextures are not built.
2009-09-06* cleaning up warnings (mostly windows). A collection of other warning fixes ↵Nathan Letwory
too (undefined function, assuming int, etc.) This compiled fine with scons/msvc and scons/mingw (gcc 4.4.0). Please test and report any problems.
2009-06-092.50:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
2008-12-252.5 BGENathan Letwory
* dna property types had define names renamed for RNA, do that here too.
2008-09-25BGE patch: add Debug button next to object state. The object state mask will ↵Benoit Bolsee
be printed at runtime with the debug info as a comma separated list of state numbers (1..30) for each active state bit. The reserved property name __state__ is used for that purpose (users should not create a property with that name).
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2008-03-01Various mem leaks related to CValue reference count fixedBenoit Bolsee
2002-11-25Last of the config.h mods...Kent Mein
#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
2002-10-12Initial revisionv2.25Hans Lambermont